Player Matchup

Persephone
Persephone
AColossalReyna
Persephone
Level 127
God Stats
17W - 8L
1,669 SR
Queue Stats
220W - 155L
1,530 Elo+
Party 1
Shiva
Shiva
B Nilla442
Shiva
Level 160
God Stats
18W - 15L
1,588 SR
Queue Stats
214W - 168L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Yamitri
Cthulhu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Team Averages
Level 136
1,586 SR
1,524 Elo+

VS

Team Averages
Level 126
1,447 SR
1,405 Elo+
Geb
Geb
JAM613
Geb
Level 145
God Stats
9W - 9L
1,555 SR
Queue Stats
46W - 53L
1,490 Elo+
Party 2
Merlin
Merlin
MMGAMER11
Merlin
Level 144
God Stats
0W - 1L
1,285 SR
Queue Stats
85W - 91L
1,597 Elo+
Party 2
Odin
Odin
XxShMeXyBaCoNxX
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AColossalReyna
Persephone
19
3 / 1 / 17
15,026
683
17,890
13,716
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
20
13 / 0 / 8
16,054
730
25,142
25,411
26,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Yamitri
Cthulhu
19
6 / 2 / 15
14,477
658
24,389
23,819
38,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
JAM613
Geb
14
1 / 6 / 0
11,998
545
10,079
23,852
22,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
MMGAMER11
Merlin
16
1 / 10 / 1
13,093
595
16,623
22,973
9,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 1
12,322
560
7,547
29,429
24,816
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
22
Kills
3
3
Deaths
22
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
AColossalReyna
Persephone
3
1
17
11.5
W
Shiva
13
0
8
17
L
Geb
JAM613
Geb
1
6
0
0.17
L
Merlin
MMGAMER11
Merlin
1
10
1
0.15
L
1
6
1
0.25
W
Cthulhu
Yamitri
Cthulhu
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,421
Damage
34,249
62,946
Taken
76,254
71,224
Mitigated
56,570
17,584
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AColossalReyna
Persephone
17,890
1,510
0
4,482
13,716
5,492
1,568
5,936
7,779
75,066
0
W
Shiva
25,142
3,928
2,232
3,367
25,411
26,920
727
12,138
13,273
0
67,330
L
Geb
JAM613
Geb
10,079
1,187
0
1,961
23,852
22,248
0
13,029
10,310
31,212
0
L
Merlin
MMGAMER11
Merlin
16,623
1,252
0
874
22,973
9,506
0
10,622
11,985
66,635
0
L
7,547
598
642
3,676
29,429
24,816
0
18,115
10,250
8,001
22,067
W
Cthulhu
Yamitri
Cthulhu
24,389
1,700
610
6,893
23,819
38,812
178
11,726
11,023
51,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
37,413
240
Minions Killed
176
14
Camps Cleared
3
1,193,881
Distance Traveled
1,112,999
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,026
683
104
5
4
354,893
0
W
Shiva
16,054
730
77
4
5
428,639
3
L
Geb
11,998
545
39
2
1
382,916
0
L
Merlin
13,093
595
89
4
2
346,724
0
L
Odin
12,322
560
48
2
0
383,359
4
W
Cthulhu
14,477
658
59
3
5
410,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role