Player Matchup

Jing Wei
Jing Wei
Blaine2k
Jing Wei
Level 49
God Stats
0W - 2L
1,358 SR
Queue Stats
20W - 31L
1,347 Elo+
Party 1
Zeus
Zeus
BlueJAY405364
Zeus
Level 109
God Stats
0W - 4L
1,259 SR
Queue Stats
112W - 179L
1,249 Elo+
Solo
Agni
Agni
TreActivee
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 98L
1,370 Elo+
Party 1
Team Averages
Level 69
1,372 SR
1,322 Elo+

VS

Team Averages
Level 69
1,454 SR
1,334 Elo+
Jormungandr
Jormungandr
DRIPPIN REIGN
Jormungandr
Level 88
God Stats
8W - 14L
1,406 SR
Queue Stats
45W - 55L
1,351 Elo+
Party 2
Medusa
Medusa
Miss Mazikeen
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,185 Elo+
Party 2
Ao Kuang
Ao Kuang
xXApex22
Ao Kuang
Level 102
God Stats
5W - 3L
1,457 SR
Queue Stats
114W - 146L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blaine2k
Jing Wei
11
1 / 4 / 1
6,866
687
3,431
10,387
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 9 / 1
5,827
583
5,192
10,322
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 6 / 2
6,529
653
5,495
7,856
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DRIPPIN REIGN
Jormungandr
14
6 / 2 / 9
8,854
885
9,289
11,974
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 14
7,622
762
7,154
5,590
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
xXApex22
Ao Kuang
13
11 / 1 / 7
9,041
904
8,580
7,718
3,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
19
19
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Blaine2k
Jing Wei
1
4
1
0.38
L
0
9
1
0.06
W
Jormungandr
DRIPPIN REIGN
Jormungandr
6
2
9
5.25
W
2
0
14
9
L
1
6
2
0.33
W
Ao Kuang
xXApex22
Ao Kuang
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,118
Damage
25,023
28,565
Taken
25,282
10,139
Mitigated
12,630
1,577
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Blaine2k
Jing Wei
3,431
2,362
0
1,087
10,387
3,737
0
5,462
4,925
0
22,110
L
5,192
1,247
0
0
10,322
3,670
129
7,418
2,904
10,047
0
W
Jormungandr
DRIPPIN REIGN
Jormungandr
9,289
1,864
297
1,864
11,974
7,312
60
5,122
6,852
32,762
0
W
7,154
2,567
547
1,256
5,590
2,243
1,055
2,478
3,112
0
23,613
L
5,495
343
0
490
7,856
2,732
0
5,255
2,601
17,556
0
W
Ao Kuang
xXApex22
Ao Kuang
8,580
2,213
0
3,217
7,718
3,075
50
3,447
4,271
15,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,222
Gold Earned
25,517
87
Minions Killed
109
3
Camps Cleared
5
464,137
Distance Traveled
566,230
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,866
687
48
5
2
177,721
3
L
Zeus
5,827
583
16
2
0
128,508
3
W
Jormungandr
8,854
885
69
7
1
193,002
2
W
Medusa
7,622
762
27
3
3
191,179
1
L
Agni
6,529
653
23
2
1
157,908
1
W
Ao Kuang
9,041
904
13
1
1
182,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role