Player Matchup

Ymir
Ymir
HurriCAINE01
Ymir
Level 108
God Stats
1W - 0L
1,336 SR
Queue Stats
18W - 18L
1,409 Elo+
Solo
Tiamat
Tiamat
PortalScience27
Tiamat
Level 142
God Stats
2W - 0L
1,262 SR
Queue Stats
80W - 67L
1,543 Elo+
Solo
Scylla
Scylla
RagingFragrance
Scylla
Level 32
God Stats
2W - 5L
1,500 SR
Queue Stats
306W - 353L
1,283 Elo+
Solo
Chernobog
Chernobog
sirdarkray
Chernobog
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
88W - 101L
1,515 Elo+
Solo
Thor
Thor
somebodyxxx
Thor
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,402 Elo+
Solo
Team Averages
Level 86
1,420 SR
1,431 Elo+

VS

Team Averages
Level 112
1,597 SR
1,605 Elo+
Atlas
Atlas
Omnomdotcom
Atlas
Level 157
God Stats
8W - 5L
1,663 SR
Queue Stats
23W - 16L
1,656 Elo+
Party 1
Vulcan
Vulcan
SandJamHam
Vulcan
Level 80
God Stats
0W - 2L
1,313 SR
Queue Stats
97W - 94L
1,513 Elo+
Solo
Arachne
Arachne
Xxandes
Arachne
Level 158
God Stats
0W - 1L
1,842 SR
Queue Stats
25W - 18L
1,653 Elo+
Party 1
Bellona
Bellona
spacewarlock420
Bellona
Level 7
God Stats
2W - 3L
1,619 SR
Queue Stats
8W - 5L
1,675 Elo+
Party 1
Aphrodite
Aphrodite
xXTerrorstormXx
Aphrodite
Level 157
God Stats
13W - 17L
1,546 SR
Queue Stats
142W - 142L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 12
11,516
1,152
10,158
14,548
18,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 0 / 13
10,515
1,052
16,361
8,588
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 10
11,278
1,128
19,693
8,129
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
sirdarkray
Chernobog
16
3 / 1 / 6
9,830
983
6,695
7,003
3,420
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 11
11,969
1,197
21,520
10,909
5,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

288

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
10,142
1,014
11,123
15,626
19,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
SandJamHam
Vulcan
15
1 / 5 / 1
9,751
975
11,637
13,857
6,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Xxandes
Arachne
15
1 / 4 / 0
9,402
940
9,213
24,142
18,554
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 2
9,890
989
7,512
20,343
20,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
xXTerrorstormXx
Aphrodite
15
0 / 1 / 1
9,345
935
5,193
6,743
6,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
19
Kills
2
2
Deaths
19
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
0
1
2
1
W
2
0
13
8.5
W
4
1
10
9
L
Vulcan
SandJamHam
Vulcan
1
5
1
0.3
L
Arachne
Xxandes
Arachne
1
4
0
0.25
W
Chernobog
sirdarkray
Chernobog
3
1
6
6
W
7
0
11
12.5
L
0
8
2
0.13
L
Aphrodite
xXTerrorstormXx
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,427
Damage
44,678
49,177
Taken
80,711
38,344
Mitigated
71,473
8,087
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,158
2,473
0
3,560
14,548
18,613
0
8,293
6,255
26,536
0
L
11,123
4,092
0
962
15,626
19,722
0
7,146
7,987
24,759
0
W
16,361
2,075
79
2,192
8,588
6,460
0
2,872
5,716
29,801
0
W
19,693
1,576
103
1,010
8,129
3,899
0
6,234
1,895
49,573
0
L
Vulcan
SandJamHam
Vulcan
11,637
2,547
0
160
13,857
6,670
0
8,176
5,311
35,674
0
L
Arachne
Xxandes
Arachne
9,213
5,564
0
2,560
24,142
18,554
0
14,519
8,945
0
14,161
W
Chernobog
sirdarkray
Chernobog
6,695
4,657
292
661
7,003
3,420
0
4,716
2,287
0
17,865
W
21,520
5,249
0
190
10,909
5,952
0
5,838
5,071
0
40,795
L
7,512
2,491
1,439
1,298
20,343
20,255
0
10,286
9,523
0
15,997
L
Aphrodite
xXTerrorstormXx
Aphrodite
5,193
867
4,756
2,686
6,743
6,272
0
3,862
2,733
26,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,108
Gold Earned
48,530
258
Minions Killed
166
10
Camps Cleared
3
899,654
Distance Traveled
986,876
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,516
1,152
40
4
0
197,060
1
L
Atlas
10,142
1,014
31
3
1
215,491
0
W
Tiamat
10,515
1,052
41
4
1
210,341
0
W
Scylla
11,278
1,128
98
10
1
178,496
1
L
Vulcan
9,751
975
44
4
1
206,632
1
L
Arachne
9,402
940
11
1
1
200,492
0
W
Chernobog
9,830
983
41
4
1
101,575
0
W
Thor
11,969
1,197
38
4
7
212,182
0
L
Bellona
9,890
989
22
2
0
162,543
2
L
Aphrodite
9,345
935
58
6
0
201,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role