Player Matchup

Bacchus
Bacchus
JN Hyper1813
Bacchus
Level 115
God Stats
9W - 25L
1,297 SR
Queue Stats
866W - 914L
1,524 Elo+
Solo
Osiris
Osiris
MsterChef771
Osiris
Level 102
God Stats
0W - 1L
1,621 SR
Queue Stats
15W - 19L
1,453 Elo+
Party 2
Bellona
Bellona
RisngPhoenix058
Bellona
Level 121
God Stats
4W - 9L
1,485 SR
Queue Stats
91W - 99L
1,539 Elo+
Party 2
Team Averages
Level 113
1,467 SR
1,505 Elo+

VS

Team Averages
Level 138
1,537 SR
1,558 Elo+
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Out_of_Mana-_-
Shiva
Level 159
God Stats
4W - 3L
1,612 SR
Queue Stats
181W - 145L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
goodnight_11
Baron Samedi
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 16L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JN Hyper1813
Bacchus
9
0 / 3 / 1
5,962
596
3,051
11,570
9,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
9
0 / 8 / 1
5,899
590
4,902
15,618
9,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 6 / 0
6,974
697
6,371
11,859
11,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 1 / 14
7,722
772
10,818
10,706
11,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
11 / 0 / 6
8,755
876
12,448
12,828
10,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
goodnight_11
Baron Samedi
12
4 / 1 / 13
7,983
798
10,941
7,013
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
17
17
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
14
9
L
Bacchus
JN Hyper1813
Bacchus
0
3
1
0.17
L
Osiris
0
8
1
0.06
W
11
0
6
14
L
2
6
0
0.33
W
Baron Samedi
goodnight_11
Baron Samedi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
34,207
39,047
Taken
30,547
30,455
Mitigated
26,015
2,569
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,818
3,356
454
1,647
10,706
11,419
15
1,293
9,413
190
21,050
L
Bacchus
JN Hyper1813
Bacchus
3,051
330
0
505
11,570
9,843
0
2,094
9,280
13,120
0
L
Osiris
4,902
1,798
308
764
15,618
9,186
0
6,076
9,285
0
11,736
W
12,448
3,532
132
2,649
12,828
10,818
152
1,483
11,345
0
23,115
L
6,371
2,617
312
680
11,859
11,426
0
3,274
8,258
0
20,519
W
Baron Samedi
goodnight_11
Baron Samedi
10,941
1,958
2,098
1,986
7,013
3,778
697
778
6,235
30,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,835
Gold Earned
24,460
63
Minions Killed
101
2
Camps Cleared
6
504,692
Distance Traveled
562,512
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,722
772
23
2
3
182,495
1
L
Bacchus
5,962
596
17
2
2
178,886
0
L
Osiris
5,899
590
14
1
0
148,254
3
W
Shiva
8,755
876
29
3
2
208,146
2
L
Bellona
6,974
697
32
3
0
177,552
2
W
Baron Samedi
7,983
798
49
5
1
171,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role