Player Matchup

Hachiman
Hachiman
DonnieGCannoli
Hachiman
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 112L
1,584 Elo+
Party 2
Eset
Eset
GorillaIKE5
Eset
Level 137
God Stats
5W - 4L
1,721 SR
Queue Stats
264W - 214L
1,590 Elo+
Party 2
Horus
Horus
JumpmanJT
Horus
Level 139
God Stats
2W - 2L
1,275 SR
Queue Stats
101W - 93L
1,687 Elo+
Party 2
Team Averages
Level 127
1,498 SR
1,620 Elo+

VS

Team Averages
Level 111
1,383 SR
1,529 Elo+
Neith
Neith
AceTrainerKyle
Neith
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 50L
1,559 Elo+
Party 1
Zeus
Zeus
TheDenimDemon
Zeus
Level 97
God Stats
9W - 16L
1,221 SR
Queue Stats
30W - 50L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
romesaw
Gilgamesh
Level 127
God Stats
3W - 7L
1,427 SR
Queue Stats
104W - 126L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
7 / 0 / 1
11,311
808
12,610
8,396
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 5
9,605
686
8,120
10,144
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
JumpmanJT
Horus
13
0 / 3 / 5
8,731
624
3,946
12,823
14,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,932
638
5,026
9,096
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 0
8,825
630
12,863
8,897
3,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
romesaw
Gilgamesh
11
0 / 1 / 0
7,899
564
2,009
9,522
7,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
3
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Hachiman
7
0
1
7.5
W
1
0
5
3.5
W
Horus
JumpmanJT
Horus
0
3
5
0.83
L
2
4
0
0.5
L
Gilgamesh
romesaw
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
19,898
31,363
Taken
27,515
23,940
Mitigated
13,928
10,544
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,026
1,296
0
1,404
9,096
3,705
64
3,301
5,698
0
34,320
W
Hachiman
12,610
6,263
0
503
8,396
4,457
2,780
3,307
5,089
0
59,998
W
8,120
203
326
2,672
10,144
4,928
139
5,400
4,744
36,632
0
W
Horus
JumpmanJT
Horus
3,946
1,927
2,572
4,471
12,823
14,555
223
4,666
8,157
0
17,021
L
12,863
1,133
0
782
8,897
3,181
0
2,746
5,990
39,915
0
L
Gilgamesh
romesaw
Gilgamesh
2,009
287
30
1,417
9,522
7,042
0
2,357
6,897
0
10,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
25,656
188
Minions Killed
159
9
Camps Cleared
4
780,713
Distance Traveled
662,662
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,932
638
65
5
0
241,634
3
W
Hachiman
11,311
808
106
8
4
250,575
3
W
Eset
9,605
686
64
5
2
296,384
5
W
Horus
8,731
624
18
1
3
233,754
5
L
Zeus
8,825
630
68
5
2
245,000
5
L
Gilgamesh
7,899
564
26
2
2
176,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role