Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
TmOnEy ALWAYS4
Hera
Level 85
God Stats
9W - 2L
1,762 SR
Queue Stats
196W - 189L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
Zebra Warlord
Kukulkan
Level 124
God Stats
4W - 1L
1,867 SR
Queue Stats
108W - 96L
1,489 Elo+
Party 2
Bastet
Bastet
powerdaisho
Bastet
Level 144
God Stats
6W - 3L
1,705 SR
Queue Stats
120W - 117L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
steezybetzy
Cthulhu
Level 106
God Stats
1W - 1L
1,213 SR
Queue Stats
230W - 217L
1,489 Elo+
Party 1
Team Averages
Level 123
1,609 SR
1,475 Elo+

VS

Team Averages
Level 107
1,500 SR
1,505 Elo+
Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Fjolsvin
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Kloak
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
MaliciousQ-
Baba Yaga
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 70L
1,488 Elo+
Solo
Chiron
Chiron
TheFatherGrim
Chiron
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 135L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
1 / 1 / 15
11,103
740
8,657
16,584
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 2 / 19
11,489
766
17,593
9,843
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Zebra Warlord
Kukulkan
18
5 / 1 / 18
10,880
725
15,932
8,557
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
18
11 / 2 / 14
11,570
771
14,560
14,858
8,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
steezybetzy
Cthulhu
19
9 / 2 / 16
12,194
813
14,010
19,948
29,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
2 / 6 / 2
9,445
630
8,453
15,663
7,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
1 / 9 / 3
8,707
580
4,555
17,798
7,724
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Kloak
Danzaburou
13
0 / 8 / 5
8,344
556
4,111
13,994
5,605
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
MaliciousQ-
Baba Yaga
19
2 / 3 / 5
10,561
704
10,619
13,382
10,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 6 / 4
9,289
619
12,442
13,651
6,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
32
Kills
6
8
Deaths
32
82
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
15
8.5
L
Freya
 
Freya
2
6
2
0.5
L
Thor
1
9
3
0.28
L
Danzaburou
Kloak
Danzaburou
0
8
5
0.31
L
Baba Yaga
MaliciousQ-
Baba Yaga
2
3
5
1.5
L
1
6
4
0.5
W
6
2
19
7.75
W
Kukulkan
Zebra Warlord
Kukulkan
5
1
18
14
W
Bastet
11
2
14
9
W
Cthulhu
steezybetzy
Cthulhu
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,752
Damage
40,180
69,790
Taken
74,488
65,622
Mitigated
37,070
34,602
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,657
267
1,617
4,908
16,584
16,163
317
4,548
12,036
15,431
0
L
Freya
 
Freya
8,453
2,451
1,439
4,587
15,663
7,084
0
13,269
2,394
18,178
0
L
Thor
4,555
1,064
0
894
17,798
7,724
0
11,545
6,253
649
8,220
L
Danzaburou
Kloak
Danzaburou
4,111
1,697
0
472
13,994
5,605
0
10,046
3,948
0
10,822
L
Baba Yaga
MaliciousQ-
Baba Yaga
10,619
522
306
5,184
13,382
10,647
265
10,819
2,563
39,230
0
L
12,442
2,643
1,787
3,327
13,651
6,010
148
10,513
3,138
0
28,261
W
17,593
3,984
3,127
1,562
9,843
5,786
1,799
3,236
6,607
38,886
0
W
Kukulkan
Zebra Warlord
Kukulkan
15,932
863
4,320
1,573
8,557
5,836
1,272
3,598
4,959
35,364
0
W
Bastet
14,560
2,476
5,388
4,469
14,858
8,229
567
2,624
12,234
0
22,972
W
Cthulhu
steezybetzy
Cthulhu
14,010
639
3,268
4,370
19,948
29,608
565
5,336
14,612
31,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,236
Gold Earned
46,346
170
Minions Killed
132
0
Camps Cleared
0
1,530,626
Distance Traveled
1,202,090
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,103
740
18
1
0
304,648
0
L
Freya
9,445
630
20
1
0
215,490
0
L
Thor
8,707
580
8
1
0
237,033
2
L
Danzaburou
8,344
556
15
1
0
249,255
0
L
Baba Yaga
10,561
704
49
3
0
250,131
0
L
Chiron
9,289
619
40
3
0
250,181
0
W
Hera
11,489
766
42
3
0
286,206
3
W
Kukulkan
10,880
725
54
4
0
302,645
0
W
Bastet
11,570
771
17
1
0
340,984
0
W
Cthulhu
12,194
813
39
3
0
296,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role