Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dαvey
Ah Muzen Cab
Level 160
God Stats
0W - 2L
1,245 SR
Queue Stats
60W - 56L
1,655 Elo+
Party 2
Ullr
Ullr
MorluG
Ullr
Level 155
God Stats
4W - 6L
1,557 SR
Queue Stats
237W - 223L
1,670 Elo+
Party 1
Tiamat
Tiamat
Sweetdreamsbb
Tiamat
Level 160
God Stats
8W - 6L
1,571 SR
Queue Stats
173W - 162L
1,661 Elo+
Party 1
Charybdis
Charybdis
Tràce
Charybdis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,541 Elo+
Solo
Neith
Neith
Çleb
Neith
Level 158
God Stats
3W - 4L
1,614 SR
Queue Stats
84W - 90L
1,643 Elo+
Party 2
Team Averages
Level 150
1,497 SR
1,634 Elo+

VS

Team Averages
Level 140
1,553 SR
1,576 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DONTCRYUFAIL123
Hades
Level 155
God Stats
2W - 5L
1,450 SR
Queue Stats
106W - 87L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
GmZKeviin
Baron Samedi
Level 102
God Stats
4W - 3L
1,552 SR
Queue Stats
126W - 111L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
PresidentBobcat
Gilgamesh
Level 160
God Stats
3W - 5L
1,763 SR
Queue Stats
371W - 299L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dαvey
Ah Muzen Cab
12
0 / 4 / 2
7,281
520
4,573
8,934
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
MorluG
Ullr
12
0 / 3 / 1
7,442
532
8,866
10,135
4,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 1
6,589
471
4,895
8,733
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Tràce
Charybdis
10
2 / 4 / 1
6,645
475
12,564
12,978
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Çleb
Neith
11
1 / 3 / 0
6,585
470
7,224
10,636
4,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 1 / 7
8,893
635
8,159
15,791
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
 
Artemis
15
3 / 1 / 1
8,561
612
6,796
8,808
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 0 / 2
8,593
614
9,051
13,106
6,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
GmZKeviin
Baron Samedi
15
4 / 0 / 2
8,989
642
8,635
15,721
11,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
PresidentBobcat
Gilgamesh
12
0 / 1 / 8
7,776
555
4,296
11,402
8,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
17
17
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
7
6.5
W
Artemis
 
Artemis
3
1
1
3.5
W
7
0
2
8
L
Ah Muzen Cab
Dαvey
Ah Muzen Cab
0
4
2
0.25
W
Baron Samedi
GmZKeviin
Baron Samedi
4
0
2
5
L
Ullr
MorluG
Ullr
0
3
1
0.17
W
Gilgamesh
PresidentBobcat
Gilgamesh
0
1
8
4
L
0
3
1
0.17
L
Charybdis
Tràce
Charybdis
2
4
1
0.63
L
Neith
Çleb
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,122
Damage
36,937
51,416
Taken
64,828
20,698
Mitigated
36,986
9,819
Healing
35,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,159
5,528
0
4,678
15,791
7,192
166
1,103
14,576
0
75,242
W
Artemis
 
Artemis
6,796
3,647
0
5,207
8,808
3,116
0
462
8,346
0
84,305
W
9,051
1,892
1,307
8,835
13,106
6,627
498
2,412
10,370
61,137
0
L
Ah Muzen Cab
Dαvey
Ah Muzen Cab
4,573
1,519
0
3,292
8,934
2,579
0
1,175
7,734
0
63,072
W
Baron Samedi
GmZKeviin
Baron Samedi
8,635
1,019
991
8,791
15,721
11,494
0
119
15,596
64,720
0
L
Ullr
MorluG
Ullr
8,866
3,287
0
1,579
10,135
4,310
0
6,167
3,632
0
59,872
W
Gilgamesh
PresidentBobcat
Gilgamesh
4,296
878
1,921
4,190
11,402
8,557
21
841
10,473
0
28,509
L
4,895
854
0
2,200
8,733
4,569
0
3,426
4,877
45,271
0
L
Charybdis
Tràce
Charybdis
12,564
4,394
0
1,454
12,978
5,073
0
4,068
8,376
0
43,270
L
Neith
Çleb
Neith
7,224
2,650
0
1,294
10,636
4,167
0
2,850
7,487
0
54,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
42,812
458
Minions Killed
562
0
Camps Cleared
0
1,329,715
Distance Traveled
1,530,676
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,893
635
122
9
0
380,039
1
W
Artemis
8,561
612
151
11
0
254,849
7
W
Hades
8,593
614
122
9
0
299,900
7
L
Ah Muzen Cab
7,281
520
111
8
0
279,005
7
W
Baron Samedi
8,989
642
132
9
0
267,422
1
L
Ullr
7,442
532
110
8
0
254,047
3
W
Gilgamesh
7,776
555
35
3
0
328,466
5
L
Tiamat
6,589
471
97
7
0
266,496
4
L
Charybdis
6,645
475
62
4
0
265,436
1
L
Neith
6,585
470
78
6
0
264,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role