Player Matchup

Skadi
Skadi
SyronLeon
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
Zabdiel012
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
soad41
Sylvanus
Level 45
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 2L
1,412 Elo+
Party 2
Team Averages
Level 40
1,568 SR
1,412 Elo+

VS

Team Averages
Level 70
1,449 SR
1,549 Elo+
Sobek
Sobek
 
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
hidoken
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 70L
1,606 Elo+
Party 1
Sun Wukong
Sun Wukong
idolizable
Sun Wukong
Level 19
God Stats
1W - 1L
1,346 SR
Queue Stats
58W - 32L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SyronLeon
Skadi
16
1 / 10 / 4
11,367
568
13,008
29,766
11,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Zabdiel012
Kukulkan
16
2 / 9 / 3
11,683
584
14,917
23,051
11,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
soad41
Sylvanus
19
4 / 3 / 4
12,396
620
15,145
24,816
30,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
5 / 3 / 11
13,519
676
7,869
26,031
29,039
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
hidoken
Thoth
20
15 / 1 / 6
16,548
827
44,812
19,856
9,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
idolizable
Sun Wukong
17
2 / 4 / 13
13,086
654
13,959
24,899
24,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
22
22
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
3
11
3.5
L
Skadi
SyronLeon
Skadi
1
10
4
0.3
L
Kukulkan
Zabdiel012
Kukulkan
2
9
3
0.39
W
Thoth
hidoken
Thoth
15
1
6
18
W
Sun Wukong
idolizable
Sun Wukong
2
4
13
2.13
L
Sylvanus
soad41
Sylvanus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,070
Damage
66,640
77,633
Taken
70,786
52,778
Mitigated
62,669
15,738
Healing
19,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,869
881
0
4,043
26,031
29,039
228
10,772
15,259
43,742
0
L
Skadi
SyronLeon
Skadi
13,008
7,246
0
2,623
29,766
11,365
0
20,658
9,108
0
48,682
L
Kukulkan
Zabdiel012
Kukulkan
14,917
3,527
0
250
23,051
11,047
0
17,944
5,107
55,543
0
W
Thoth
hidoken
Thoth
44,812
1,483
256
8,012
19,856
9,529
1,534
9,206
10,650
118,846
0
W
Sun Wukong
idolizable
Sun Wukong
13,959
2,118
0
7,554
24,899
24,101
348
11,268
12,848
0
34,385
L
Sylvanus
soad41
Sylvanus
15,145
4,138
4,510
8,355
24,816
30,366
0
14,279
10,537
37,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
43,153
152
Minions Killed
253
1
Camps Cleared
17
873,974
Distance Traveled
1,067,524
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,519
676
57
3
6
366,144
0
L
Skadi
11,367
568
64
3
1
266,507
0
L
Kukulkan
11,683
584
64
3
0
305,030
3
W
Thoth
16,548
827
147
7
9
369,198
2
W
Sun Wukong
13,086
654
49
2
2
332,182
0
L
Sylvanus
12,396
620
24
1
0
302,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role