Player Matchup

Chang'e
Chang'e
Advance Ohma
Chang'e
Level 154
God Stats
5W - 3L
1,699 SR
Queue Stats
233W - 209L
1,603 Elo+
Party 2
Bellona
Bellona
Black Hammer875
Bellona
Level 120
God Stats
4W - 4L
1,629 SR
Queue Stats
121W - 116L
1,563 Elo+
Party 2
Heimdallr
Heimdallr
Jango Theft
Heimdallr
Level 109
God Stats
76W - 60L
1,607 SR
Queue Stats
137W - 119L
1,554 Elo+
Party 2
Ganesha
Ganesha
YaBoiShammy
Ganesha
Level 125
God Stats
10W - 5L
1,686 SR
Queue Stats
162W - 146L
1,594 Elo+
Party 2
Neith
Neith
dj4601
Neith
Level 133
God Stats
5W - 6L
1,666 SR
Queue Stats
206W - 206L
1,460 Elo+
Solo
Team Averages
Level 128
1,657 SR
1,555 Elo+

VS

Team Averages
Level 67
1,547 SR
1,637 Elo+
Bakasura
Bakasura
ButchSteeL
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,572 Elo+
Party 1
Sobek
Sobek
DancingYurtle82
Sobek
Level 87
God Stats
20W - 17L
1,516 SR
Queue Stats
306W - 297L
1,426 Elo+
Solo
Discordia
Discordia
GodfatherToast
Discordia
Level 126
God Stats
2W - 3L
1,519 SR
Queue Stats
407W - 250L
1,661 Elo+
Party 1
Ullr
Ullr
HarlemHavoc
Ullr
Level 27
God Stats
4W - 0L
1,702 SR
Queue Stats
66W - 14L
1,772 Elo+
Party 1
Mulan
Mulan
bakedpastries
Mulan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 38L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Advance Ohma
Chang'e
18
5 / 5 / 4
11,061
527
12,617
17,331
7,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 7 / 2
9,125
435
11,325
20,230
14,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Jango Theft
Heimdallr
14
0 / 8 / 2
8,866
422
5,972
17,837
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
YaBoiShammy
Ganesha
14
1 / 5 / 4
9,172
437
9,752
22,369
23,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Neith
dj4601
Neith
18
2 / 3 / 1
11,069
527
12,431
12,137
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ButchSteeL
Bakasura
17
3 / 4 / 12
11,084
528
9,827
22,419
10,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 16
9,942
473
5,916
18,911
21,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Discordia
GodfatherToast
Discordia
18
4 / 4 / 8
11,074
527
10,400
13,894
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 0 / 8
12,879
613
22,332
13,272
7,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 1 / 7
12,482
594
20,255
24,019
25,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
10
Kills
28
28
Deaths
10
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Advance Ohma
Chang'e
5
5
4
1.4
L
2
7
2
0.43
W
Bakasura
ButchSteeL
Bakasura
3
4
12
2.25
W
2
1
16
10
W
Discordia
GodfatherToast
Discordia
4
4
8
2
W
11
0
8
15
L
Heimdallr
Jango Theft
Heimdallr
0
8
2
0.13
L
Ganesha
YaBoiShammy
Ganesha
1
5
4
0.6
W
8
1
7
11.5
L
Neith
dj4601
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,097
Damage
68,730
89,904
Taken
92,515
60,099
Mitigated
72,793
21,994
Healing
27,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Advance Ohma
Chang'e
12,617
291
1,760
5,707
17,331
7,773
0
5,423
11,608
92,712
0
L
11,325
4,118
0
3,016
20,230
14,673
0
3,898
15,774
0
75,707
W
Bakasura
ButchSteeL
Bakasura
9,827
6,802
0
2,369
22,419
10,782
0
5,266
17,153
0
93,494
W
5,916
438
0
5,104
18,911
21,680
164
6,146
12,765
17,545
0
W
Discordia
GodfatherToast
Discordia
10,400
1,273
0
3,288
13,894
6,563
1,116
6,051
7,843
91,373
0
W
22,332
10,761
0
1,226
13,272
7,813
3,618
2,372
10,900
0
130,898
L
Heimdallr
Jango Theft
Heimdallr
5,972
2,707
0
2,637
17,837
7,572
1,228
1,394
16,113
0
65,793
L
Ganesha
YaBoiShammy
Ganesha
9,752
702
353
4,418
22,369
23,606
0
4,299
17,670
41,034
0
W
20,255
2,795
0
15,048
24,019
25,955
233
3,080
20,939
0
106,778
L
Neith
dj4601
Neith
12,431
4,946
0
4,103
12,137
6,475
1,634
1,302
10,670
0
92,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,293
Gold Earned
57,461
571
Minions Killed
645
0
Camps Cleared
0
1,905,918
Distance Traveled
2,069,050
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,061
527
156
7
0
386,471
4
L
Bellona
9,125
435
119
6
0
415,010
6
W
Bakasura
11,084
528
137
7
0
429,104
0
W
Sobek
9,942
473
16
1
0
469,562
9
W
Discordia
11,074
527
126
6
0
383,137
5
W
Ullr
12,879
613
176
8
0
397,560
3
L
Heimdallr
8,866
422
126
6
0
345,611
3
L
Ganesha
9,172
437
18
1
0
415,130
2
W
Mulan
12,482
594
190
9
0
389,687
3
L
Neith
11,069
527
152
7
0
343,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role