Player Matchup

Ullr
Ullr
AZ_NIGHTWOLF_NJ
Ullr
Level 126
God Stats
6W - 6L
1,563 SR
Queue Stats
112W - 124L
1,502 Elo+
Party 2
Osiris
Osiris
RubyRoseTheNeko
Osiris
Level 135
God Stats
3W - 3L
1,476 SR
Queue Stats
62W - 68L
1,538 Elo+
Party 2
Atlas
Atlas
SharkKing4421
Atlas
Level 118
God Stats
5W - 0L
1,724 SR
Queue Stats
115W - 126L
1,529 Elo+
Party 2
Sol
Sol
Taka_Cow_Man217
Sol
Level 108
God Stats
1W - 1L
1,311 SR
Queue Stats
74W - 94L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
comsnake2
Sylvanus
Level 22
God Stats
1W - 2L
1,535 SR
Queue Stats
10W - 5L
1,632 Elo+
Party 2
Team Averages
Level 102
1,522 SR
1,527 Elo+

VS

Team Averages
Level 85
1,534 SR
1,454 Elo+
Cu Chulainn
Cu Chulainn
EmberG234
Cu Chulainn
Level 65
God Stats
8W - 11L
1,479 SR
Queue Stats
193W - 219L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
EnvyJason
Kukulkan
Level 147
God Stats
0W - 1L
1,308 SR
Queue Stats
16W - 18L
1,518 Elo+
Party 1
Ares
Ares
Gosu-Josu
Ares
Level 70
God Stats
6W - 8L
1,475 SR
Queue Stats
206W - 222L
1,489 Elo+
Party 1
Da Ji
Da Ji
TinklyPine
Da Ji
Level 128
God Stats
15W - 9L
1,694 SR
Queue Stats
315W - 368L
1,499 Elo+
Party 1
Artemis
Artemis
lGEEKGODl
Artemis
Level 14
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 6L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 5
11,109
585
13,574
10,425
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 3 / 3
10,418
548
11,821
16,550
12,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 3
10,098
531
6,881
16,368
20,515
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 1 / 5
9,682
510
5,779
8,151
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
comsnake2
Sylvanus
14
3 / 0 / 9
10,287
541
6,034
14,319
18,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EmberG234
Cu Chulainn
13
0 / 4 / 2
8,237
434
8,500
14,932
11,622
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
EnvyJason
Kukulkan
15
1 / 2 / 2
9,063
477
10,897
9,170
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
11
1 / 4 / 2
7,592
400
5,426
18,881
18,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
13
3 / 4 / 2
8,100
426
4,747
15,103
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
lGEEKGODl
Artemis
10
0 / 5 / 0
6,683
352
2,273
7,385
2,142
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
5
5
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Cu Chulainn
EmberG234
Cu Chulainn
0
4
2
0.25
L
Kukulkan
EnvyJason
Kukulkan
1
2
2
1
L
Ares
1
4
2
0.5
W
5
3
3
2.17
W
2
1
3
3.5
W
0
1
5
2.5
L
Da Ji
3
4
2
1
W
Sylvanus
comsnake2
Sylvanus
3
0
9
7.5
L
Artemis
lGEEKGODl
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,089
Damage
31,843
65,813
Taken
65,471
60,328
Mitigated
43,385
23,180
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,574
7,436
0
3,333
10,425
5,254
5,212
2,168
8,257
0
97,609
L
Cu Chulainn
EmberG234
Cu Chulainn
8,500
2,038
0
1,254
14,932
11,622
0
5,552
9,380
0
53,612
L
Kukulkan
EnvyJason
Kukulkan
10,897
742
0
559
9,170
3,867
0
3,332
5,838
91,865
0
L
Ares
5,426
461
0
1,989
18,881
18,309
0
6,319
12,562
28,669
0
W
11,821
4,876
0
4,253
16,550
12,791
0
4,058
12,492
0
98,479
W
6,881
2,345
0
5,233
16,368
20,515
0
2,794
13,574
65,180
0
W
5,779
2,489
0
3,672
8,151
3,263
2,482
2,642
5,509
76,372
0
L
Da Ji
4,747
1,124
0
3,795
15,103
7,445
0
2,788
12,315
0
50,740
W
Sylvanus
comsnake2
Sylvanus
6,034
2,097
1,827
4,862
14,319
18,505
143
5,784
8,535
34,022
0
L
Artemis
lGEEKGODl
Artemis
2,273
1,082
0
0
7,385
2,142
0
927
6,458
0
24,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,594
Gold Earned
39,675
567
Minions Killed
436
0
Camps Cleared
0
1,744,635
Distance Traveled
1,727,322
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,109
585
124
7
0
328,586
2
L
Cu Chulainn
8,237
434
102
5
0
330,842
2
L
Kukulkan
9,063
477
160
8
0
369,691
6
L
Ares
7,592
400
32
2
0
341,882
5
W
Osiris
10,418
548
135
7
0
394,038
1
W
Atlas
10,098
531
129
7
0
353,999
4
W
Sol
9,682
510
129
7
0
350,813
0
L
Da Ji
8,100
426
92
5
0
390,178
4
W
Sylvanus
10,287
541
50
3
0
317,199
2
L
Artemis
6,683
352
50
3
0
294,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role