Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Christopher360R
Geb
Level 127
God Stats
3W - 2L
1,520 SR
Queue Stats
102W - 91L
1,598 Elo+
Party 3
Jing Wei
Jing Wei
CosmosGuy
Jing Wei
Level 13
God Stats
1W - 1L
1,303 SR
Queue Stats
30W - 21L
1,518 Elo+
Party 3
Pele
Pele
Jwedd
Pele
Level 137
God Stats
7W - 4L
1,490 SR
Queue Stats
120W - 116L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
iTrip317
Cthulhu
Level 16
God Stats
2W - 3L
1,612 SR
Queue Stats
31W - 26L
1,545 Elo+
Party 2
Team Averages
Level 75
1,485 SR
1,546 Elo+

VS

Team Averages
Level 58
1,616 SR
1,550 Elo+
Ganesha
Ganesha
OldKingCole2130
Ganesha
Level 92
God Stats
95W - 64L
1,738 SR
Queue Stats
129W - 95L
1,634 Elo+
Party 1
Anhur
Anhur
OrphanChaser
Anhur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 38L
1,638 Elo+
Party 1
Poseidon
Poseidon
PentasAnonymous
Poseidon
Level 53
God Stats
4W - 3L
1,778 SR
Queue Stats
80W - 58L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
Remidition2
Nu Wa
Level 18
God Stats
22W - 12L
1,704 SR
Queue Stats
41W - 32L
1,536 Elo+
Party 1
Nemesis
Nemesis
kingofkings7789
Nemesis
Level 39
God Stats
4W - 5L
1,360 SR
Queue Stats
51W - 49L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 7 / 1
9,674
461
9,513
12,225
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 1 / 0
8,644
412
4,580
16,971
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
CosmosGuy
Jing Wei
1
0 / 1 / 0
3,840
183
0
2,560
299
Pele
Jwedd
Pele
16
1 / 4 / 2
9,443
450
9,184
19,936
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
iTrip317
Cthulhu
14
0 / 6 / 1
8,305
395
3,930
17,604
9,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 9
11,524
549
3,846
14,706
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 0 / 3
12,014
572
7,146
9,021
4,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
19
4 / 2 / 6
13,147
626
12,082
11,260
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 0 / 9
13,257
631
14,190
10,431
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 6
13,700
652
13,050
16,369
12,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
19
19
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
7
1
0.36
L
0
1
0
0
L
Jing Wei
CosmosGuy
Jing Wei
0
1
0
0
L
Pele
Jwedd
Pele
1
4
2
0.5
W
0
0
9
4.5
W
4
0
3
5.5
W
Poseidon
4
2
6
3.5
W
5
0
9
9.5
L
Cthulhu
iTrip317
Cthulhu
0
6
1
0.08
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
50,314
69,296
Taken
61,787
33,247
Mitigated
45,235
12,736
Healing
21,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,513
1,262
74
716
12,225
4,968
0
7,474
4,599
81,737
577
L
4,580
561
0
3,591
16,971
11,925
0
4,528
12,443
60,363
0
L
Jing Wei
CosmosGuy
Jing Wei
0
0
0
0
2,560
299
0
1,741
819
0
0
L
Pele
Jwedd
Pele
9,184
1,487
0
5,790
19,936
6,333
0
9,234
10,702
0
86,699
W
3,846
299
0
3,663
14,706
18,797
1,096
5,495
9,063
36,231
0
W
7,146
3,352
0
4,069
9,021
4,080
7,881
3,052
5,969
0
86,323
W
Poseidon
12,082
2,256
0
2,997
11,260
4,922
3,531
2,525
8,639
144,439
0
W
14,190
3,655
0
4,145
10,431
4,647
3,311
4,793
5,448
115,222
0
L
Cthulhu
iTrip317
Cthulhu
3,930
272
172
2,393
17,604
9,722
46
7,071
10,533
51,021
0
W
13,050
6,323
0
7,111
16,369
12,789
5,028
5,451
10,862
0
101,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
63,642
455
Minions Killed
644
0
Camps Cleared
0
1,484,953
Distance Traveled
2,094,288
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,674
461
153
7
0
337,551
1
L
Geb
8,644
412
91
4
0
368,490
4
L
Jing Wei
3,840
183
0
0
0
3,412
0
L
Pele
9,443
450
125
6
0
429,279
1
W
Ganesha
11,524
549
10
0
0
403,378
7
W
Anhur
12,014
572
150
7
0
371,855
3
W
Poseidon
13,147
626
174
8
0
456,616
6
W
Nu Wa
13,257
631
156
7
0
394,885
9
L
Cthulhu
8,305
395
86
4
0
346,221
0
W
Nemesis
13,700
652
154
7
0
467,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role