Player Matchup

Cthulhu
Cthulhu
BIG_Dum999
Cthulhu
Level 41
God Stats
2W - 5L
1,588 SR
Queue Stats
23W - 19L
1,595 Elo+
Party 3
Bellona
Bellona
JaYdEn_A_VaSqUeZ
Bellona
Level 79
God Stats
1W - 1L
1,611 SR
Queue Stats
24W - 19L
1,633 Elo+
Party 3
Freya
Freya
Leonrock010
Freya
Level 39
God Stats
1W - 1L
1,760 SR
Queue Stats
13W - 28L
1,316 Elo+
Party 2
Fenrir
Fenrir
scotpark
Fenrir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,572 Elo+
Party 3
Baba Yaga
Baba Yaga
synxcarmine
Baba Yaga
Level 109
God Stats
2W - 3L
1,264 SR
Queue Stats
74W - 73L
1,511 Elo+
Party 2
Team Averages
Level 67
1,545 SR
1,526 Elo+

VS

Team Averages
Level 75
1,576 SR
1,406 Elo+
Bakasura
Bakasura
CptTummyBuddy
Bakasura
Level 126
God Stats
8W - 4L
1,418 SR
Queue Stats
50W - 41L
1,465 Elo+
Party 1
Bellona
Bellona
Ddoom21
Bellona
Level 114
God Stats
77W - 90L
1,483 SR
Queue Stats
431W - 462L
1,409 Elo+
Solo
Rama
Rama
Mustache___Rides
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,309 Elo+
Party 1
Zeus
Zeus
Stiff_TubeSock
Zeus
Level 16
God Stats
3W - 0L
1,913 SR
Queue Stats
12W - 15L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Virtus_ZQ
Kumbhakarna
Level 94
God Stats
12W - 9L
1,569 SR
Queue Stats
62W - 68L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIG_Dum999
Cthulhu
11
2 / 0 / 4
6,401
582
4,410
5,397
3,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
0 / 1 / 1
5,195
472
4,464
6,676
5,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
4,526
411
433
3,116
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
scotpark
Fenrir
11
6 / 2 / 2
6,844
622
6,661
8,286
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
synxcarmine
Baba Yaga
11
2 / 0 / 1
6,417
583
4,927
5,316
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CptTummyBuddy
Bakasura
11
0 / 2 / 1
6,008
546
2,833
8,572
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Ddoom21
Bellona
10
1 / 4 / 0
6,100
555
4,002
11,151
8,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 1
6,217
565
4,936
8,068
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
6,056
551
3,188
4,886
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Virtus_ZQ
Kumbhakarna
8
0 / 0 / 1
5,602
509
1,713
5,883
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BIG_Dum999
Cthulhu
2
0
4
4
W
Bakasura
CptTummyBuddy
Bakasura
0
2
1
0.25
W
Bellona
Ddoom21
Bellona
1
4
0
0.25
L
0
1
1
0.5
L
0
0
0
0
W
2
1
1
2.5
W
0
3
0
0
W
Kumbhakarna
Virtus_ZQ
Kumbhakarna
0
0
1
0.5
L
Fenrir
scotpark
Fenrir
6
2
2
3.5
L
Baba Yaga
synxcarmine
Baba Yaga
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,895
Damage
16,672
28,791
Taken
38,560
15,562
Mitigated
19,724
6,142
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BIG_Dum999
Cthulhu
4,410
743
41
2,230
5,397
3,225
0
186
5,211
37,725
0
W
Bakasura
CptTummyBuddy
Bakasura
2,833
1,774
0
1,508
8,572
3,205
0
1,201
7,256
0
37,207
W
Bellona
Ddoom21
Bellona
4,002
2,122
0
3,182
11,151
8,320
115
5,382
5,197
0
33,706
L
4,464
1,216
170
837
6,676
5,567
0
993
5,536
6,369
22,953
L
433
182
0
423
3,116
972
0
452
2,664
12,300
0
W
4,936
4,019
0
2,502
8,068
2,768
0
1,313
6,462
0
44,208
W
3,188
82
0
770
4,886
1,425
0
1,240
3,506
48,042
0
W
Kumbhakarna
Virtus_ZQ
Kumbhakarna
1,713
165
0
2,042
5,883
4,006
120
471
5,271
20,593
0
L
Fenrir
scotpark
Fenrir
6,661
1,676
0
1,398
8,286
3,716
0
2,080
5,940
0
31,786
L
Baba Yaga
synxcarmine
Baba Yaga
4,927
344
0
1,043
5,316
2,082
39
1,190
3,931
45,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
29,983
277
Minions Killed
376
0
Camps Cleared
0
1,056,661
Distance Traveled
1,072,396
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,401
582
69
6
0
227,172
0
W
Bakasura
6,008
546
98
9
0
267,560
1
W
Bellona
6,100
555
68
6
0
201,841
0
L
Bellona
5,195
472
38
3
0
241,933
1
L
Freya
4,526
411
31
3
0
123,718
0
W
Rama
6,217
565
82
7
0
190,922
1
W
Zeus
6,056
551
91
8
0
203,252
1
W
Kumbhakarna
5,602
509
37
3
0
208,821
3
L
Fenrir
6,844
622
52
5
0
258,458
2
L
Baba Yaga
6,417
583
87
8
0
205,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role