Player Matchup

Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CarterLQ
Hachiman
Level 100
God Stats
2W - 2L
1,716 SR
Queue Stats
75W - 90L
1,430 Elo+
Party 1
Ares
Ares
Redbeard_Tigger
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,535 Elo+
Party 1
Team Averages
Level 103
1,572 SR
1,488 Elo+

VS

Team Averages
Level 60
1,500 SR
1,202 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
C 1 S T I C
Charybdis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
1,053 Elo+
Party 2
King Arthur
King Arthur
resolved_weave7
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
10 / 0 / 5
8,766
877
9,753
7,545
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
CarterLQ
Hachiman
12
3 / 0 / 9
7,468
747
5,178
3,142
1,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 1 / 11
7,758
776
4,903
9,612
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 0
6,305
631
4,491
5,497
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
C 1 S T I C
Charybdis
9
1 / 6 / 0
6,249
625
3,561
8,656
3,071
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
resolved_weave7
King Arthur
8
0 / 6 / 1
5,841
584
2,910
10,680
4,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
0
5
12.5
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Charybdis
C 1 S T I C
Charybdis
1
6
0
0.17
W
Hachiman
CarterLQ
Hachiman
3
0
9
7.5
W
2
1
11
7.5
L
King Arthur
resolved_weave7
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,834
Damage
10,962
20,299
Taken
24,833
13,583
Mitigated
9,901
5,724
Healing
898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,753
2,996
0
3,280
7,545
4,002
786
2,056
5,489
0
43,695
L
Nu Wa
 
Nu Wa
4,491
1,574
0
375
5,497
1,851
0
1,133
4,364
30,621
0
L
Charybdis
C 1 S T I C
Charybdis
3,561
2,168
0
0
8,656
3,071
0
1,521
7,135
0
10,563
W
Hachiman
CarterLQ
Hachiman
5,178
2,923
605
201
3,142
1,638
1,101
1,265
1,877
0
21,475
W
4,903
515
0
1,638
9,612
7,943
160
1,489
8,123
13,827
0
L
King Arthur
resolved_weave7
King Arthur
2,910
1,399
147
376
10,680
4,979
0
2,739
7,941
0
6,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,992
Gold Earned
18,395
137
Minions Killed
80
6
Camps Cleared
3
553,090
Distance Traveled
414,308
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,766
877
64
6
5
206,696
3
L
Nu Wa
6,305
631
52
5
3
147,218
2
L
Charybdis
6,249
625
16
2
0
131,366
0
W
Hachiman
7,468
747
47
5
1
161,233
1
W
Ares
7,758
776
26
3
0
185,161
1
L
King Arthur
5,841
584
12
1
0
135,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role