Player Matchup

Sol
Sol
Ch3xM3x47
Sol
Level 63
God Stats
4W - 3L
1,546 SR
Queue Stats
20W - 33L
1,298 Elo+
Party 1
Kuzenbo
Kuzenbo
ChunxMunx
Kuzenbo
Level 101
God Stats
8W - 8L
1,306 SR
Queue Stats
89W - 134L
1,254 Elo+
Party 1
Izanami
Izanami
H8trs gunna H8
Izanami
Level 102
God Stats
28W - 46L
1,500 SR
Queue Stats
33W - 52L
948 Elo+
Party 1
Team Averages
Level 89
1,451 SR
1,167 Elo+

VS

Team Averages
Level 49
1,454 SR
1,275 Elo+
Kuzenbo
Kuzenbo
Derpyderk
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,504 Elo+
Party 2
Fenrir
Fenrir
jubecha
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Thor
Thor
primesins
Thor
Level 3
God Stats
0W - 2L
1,361 SR
Queue Stats
0W - 4L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
6,463
923
9,852
3,888
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
ChunxMunx
Kuzenbo
11
2 / 0 / 10
6,919
988
6,171
12,075
10,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 0 / 5
7,039
1,006
7,656
2,683
1,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Derpyderk
Kuzenbo
8
0 / 2 / 0
5,170
739
4,390
11,431
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
jubecha
Fenrir
7
0 / 6 / 0
4,662
666
4,549
8,714
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
7
0 / 4 / 0
4,623
660
4,922
8,662
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Kuzenbo
ChunxMunx
Kuzenbo
2
0
10
7
L
Kuzenbo
Derpyderk
Kuzenbo
0
2
0
0
W
7
0
5
9.5
L
Fenrir
jubecha
Fenrir
0
6
0
0
L
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,679
Damage
13,861
18,646
Taken
28,807
12,772
Mitigated
19,608
9,535
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,852
5,345
614
1,707
3,888
1,402
1,436
1,070
2,701
27,585
0
W
Kuzenbo
ChunxMunx
Kuzenbo
6,171
2,532
257
5,361
12,075
10,243
246
2,585
8,838
18,376
0
L
Kuzenbo
Derpyderk
Kuzenbo
4,390
1,592
0
1,657
11,431
10,096
0
5,800
5,631
14,114
0
W
7,656
6,191
768
828
2,683
1,127
1,058
1,108
1,575
0
24,965
L
Fenrir
jubecha
Fenrir
4,549
1,382
0
986
8,714
5,644
0
4,839
3,875
0
10,042
L
Thor
4,922
1,102
0
340
8,662
3,868
0
5,595
3,067
0
10,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,421
Gold Earned
14,455
110
Minions Killed
51
5
Camps Cleared
1
392,233
Distance Traveled
358,021
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,463
923
44
6
2
126,049
0
W
Kuzenbo
6,919
988
23
3
2
142,280
2
L
Kuzenbo
5,170
739
20
3
1
138,292
2
W
Izanami
7,039
1,006
43
6
1
123,904
2
L
Fenrir
4,662
666
15
2
0
117,709
0
L
Thor
4,623
660
16
2
0
102,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role