Player Matchup

Achilles
Achilles
Kefka_Palazzo_87
Achilles
Level 157
God Stats
3W - 2L
1,615 SR
Queue Stats
80W - 71L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
Siegfrido__2391
Gilgamesh
Level 29
God Stats
1W - 0L
1,521 SR
Queue Stats
67W - 53L
1,500 Elo+
Party 2
Cupid
Cupid
Warlord0_0
Cupid
Level 139
God Stats
4W - 2L
1,660 SR
Queue Stats
65W - 46L
1,546 Elo+
Party 2
Team Averages
Level 108
1,599 SR
1,514 Elo+

VS

Team Averages
Level 62
1,431 SR
1,432 Elo+
Ra
Ra
BruhMoment523
Ra
Level 101
God Stats
28W - 20L
1,534 SR
Queue Stats
308W - 316L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
CL30JR89
Sylvanus
Level 26
God Stats
18W - 31L
1,528 SR
Queue Stats
48W - 63L
1,434 Elo+
Party 1
Neith
Neith
Mariomen672
Neith
Level 58
God Stats
4W - 12L
1,230 SR
Queue Stats
25W - 60L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
14,299
681
22,319
30,637
16,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Siegfrido__2391
Gilgamesh
17
1 / 3 / 9
12,774
608
9,955
22,558
21,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
20
8 / 3 / 5
15,519
739
22,131
17,209
8,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 4
15,178
723
25,410
17,972
8,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
CL30JR89
Sylvanus
16
2 / 6 / 4
13,231
630
5,963
24,810
35,052
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 3 / 5
13,496
643
15,492
16,409
7,867
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
9
9
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Sylvanus
CL30JR89
Sylvanus
2
6
4
0.67
W
5
3
9
3.17
L
2
3
5
1.5
W
Gilgamesh
Siegfrido__2391
Gilgamesh
1
3
9
1.83
W
Cupid
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,405
Damage
46,865
70,404
Taken
59,191
46,340
Mitigated
51,458
25,484
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,410
1,780
3,591
5,299
17,972
8,539
562
535
17,437
94,379
0
L
Sylvanus
CL30JR89
Sylvanus
5,963
2,664
2,686
4,558
24,810
35,052
90
514
24,296
15,223
0
W
22,319
6,193
0
13,972
30,637
16,695
569
15,223
15,414
0
60,761
L
15,492
8,952
0
961
16,409
7,867
1,016
215
16,194
0
34,717
W
Gilgamesh
Siegfrido__2391
Gilgamesh
9,955
1,318
328
4,126
22,558
21,530
68
10,429
12,129
4,766
36,540
W
Cupid
22,131
11,065
2,740
4,318
17,209
8,115
2,230
6,970
10,239
0
97,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
41,905
288
Minions Killed
209
13
Camps Cleared
5
1,190,182
Distance Traveled
946,366
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,178
723
150
7
4
364,197
1
L
Sylvanus
13,231
630
24
1
0
252,762
2
W
Achilles
14,299
681
80
4
5
407,951
6
L
Neith
13,496
643
35
2
1
329,407
7
W
Gilgamesh
12,774
608
60
3
5
406,847
4
W
Cupid
15,519
739
148
7
3
375,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role