Player Matchup

Athena
Athena
 
Athena
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Grimmyface
Hera
Level 67
God Stats
6W - 4L
1,610 SR
Queue Stats
62W - 70L
1,515 Elo+
Party 2
Fenrir
Fenrir
Jack Hanma z
Fenrir
Level 44
God Stats
3W - 5L
1,603 SR
Queue Stats
27W - 29L
1,580 Elo+
Solo
Heimdallr
Heimdallr
Sammule71
Heimdallr
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 191L
1,540 Elo+
Solo
Osiris
Osiris
StanleyJP
Osiris
Level 18
God Stats
1W - 0L
1,295 SR
Queue Stats
39W - 24L
1,468 Elo+
Party 2
Team Averages
Level 40
1,501 SR
1,521 Elo+

VS

Team Averages
Level 69
1,554 SR
1,439 Elo+
Heimdallr
Heimdallr
Chaseikes
Heimdallr
Level 96
God Stats
2W - 3L
1,666 SR
Queue Stats
172W - 161L
1,469 Elo+
Party 1
Achilles
Achilles
Hazard4UrHealth
Achilles
Level 47
God Stats
21W - 21L
1,640 SR
Queue Stats
100W - 86L
1,514 Elo+
Party 3
Freya
Freya
Killer442980
Freya
Level 91
God Stats
1W - 4L
1,432 SR
Queue Stats
317W - 283L
1,515 Elo+
Party 3
King Arthur
King Arthur
Otis7006
King Arthur
Level 105
God Stats
26W - 33L
1,532 SR
Queue Stats
493W - 434L
1,519 Elo+
Party 3
Ares
Ares
nibroc-01
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 3
8,009
471
4,220
14,399
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 3 / 8
9,759
574
15,808
6,027
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
15
6 / 0 / 6
9,447
556
11,128
15,883
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Sammule71
Heimdallr
13
3 / 1 / 5
7,975
469
11,573
9,587
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
StanleyJP
Osiris
15
2 / 3 / 6
8,880
522
7,759
17,005
15,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chaseikes
Heimdallr
11
0 / 3 / 1
6,812
401
11,475
14,341
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
13
5 / 3 / 0
8,188
482
8,274
16,279
12,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 2
8,359
492
5,565
13,397
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Otis7006
King Arthur
14
1 / 4 / 1
8,338
490
10,320
16,918
13,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
11
0 / 4 / 1
7,192
423
1,739
13,656
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
8
8
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
3
2.5
L
Heimdallr
Chaseikes
Heimdallr
0
3
1
0.17
W
5
3
8
3
L
Achilles
5
3
0
1.67
W
Fenrir
6
0
6
9
L
2
3
2
1
L
King Arthur
Otis7006
King Arthur
1
4
1
0.38
W
Heimdallr
Sammule71
Heimdallr
3
1
5
5.5
W
Osiris
StanleyJP
Osiris
2
3
6
1.67
L
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,488
Damage
37,373
62,901
Taken
74,591
40,942
Mitigated
46,795
25,141
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,220
1,331
358
4,500
14,399
11,636
104
1,881
12,518
23,852
0
L
Heimdallr
Chaseikes
Heimdallr
11,475
5,626
0
3,712
14,341
5,721
0
2,986
11,353
0
61,779
W
15,808
3,213
0
570
6,027
2,367
2,208
2,058
3,969
83,402
0
L
Achilles
8,274
2,496
0
3,226
16,279
12,941
0
1,925
14,225
0
56,099
W
Fenrir
11,128
2,693
0
8,026
15,883
7,514
0
1,924
13,959
0
61,110
L
5,565
2,694
0
4,287
13,397
4,575
610
7,259
5,804
52,328
0
L
King Arthur
Otis7006
King Arthur
10,320
1,142
0
3,389
16,918
13,036
0
4,232
12,535
0
62,575
W
Heimdallr
Sammule71
Heimdallr
11,573
6,585
0
3,548
9,587
3,443
2,635
636
8,951
0
56,979
W
Osiris
StanleyJP
Osiris
7,759
3,855
0
8,139
17,005
15,982
8
805
16,200
0
59,608
L
Ares
1,739
457
0
1,797
13,656
10,522
18
2,981
10,627
12,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,070
Gold Earned
38,889
445
Minions Killed
406
0
Camps Cleared
0
1,775,577
Distance Traveled
1,626,969
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,009
471
38
2
0
381,168
1
L
Heimdallr
6,812
401
85
5
0
315,308
1
W
Hera
9,759
574
127
7
0
334,788
2
L
Achilles
8,188
482
82
5
0
350,017
2
W
Fenrir
9,447
556
83
5
0
391,065
2
L
Freya
8,359
492
96
6
0
327,847
5
L
King Arthur
8,338
490
120
7
0
321,934
5
W
Heimdallr
7,975
469
92
5
0
328,480
4
W
Osiris
8,880
522
105
6
0
340,076
0
L
Ares
7,192
423
23
1
0
311,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role