Player Matchup

Yemoja
Yemoja
Anthony1207
Yemoja
Level 97
God Stats
1W - 1L
1,320 SR
Queue Stats
237W - 222L
1,561 Elo+
Solo
Cernunnos
Cernunnos
Hecklar
Cernunnos
Level 53
God Stats
22W - 18L
1,652 SR
Queue Stats
133W - 153L
1,470 Elo+
Party 3
Loki
Loki
PandaWithAMop
Loki
Level 129
God Stats
1W - 1L
1,526 SR
Queue Stats
202W - 203L
1,499 Elo+
Party 2
Bellona
Bellona
RubMyRichard
Bellona
Level 61
God Stats
5W - 1L
1,720 SR
Queue Stats
24W - 25L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
Turtle28
Baron Samedi
Level 24
God Stats
9W - 5L
1,553 SR
Queue Stats
45W - 50L
1,465 Elo+
Party 3
Team Averages
Level 73
1,554 SR
1,480 Elo+

VS

Team Averages
Level 83
1,470 SR
1,357 Elo+
Merlin
Merlin
BroDinX
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,365 Elo+
Party 1
Hercules
Hercules
DipsiDanger16
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,496 Elo+
Solo
Danzaburou
Danzaburou
LumberYak666
Danzaburou
Level 57
God Stats
9W - 8L
1,308 SR
Queue Stats
27W - 19L
1,300 Elo+
Party 1
Ganesha
Ganesha
gibby0712
Ganesha
Level 94
God Stats
6W - 8L
1,309 SR
Queue Stats
86W - 87L
1,260 Elo+
Party 1
Bellona
Bellona
popofoshoa
Bellona
Level 12
God Stats
3W - 2L
1,733 SR
Queue Stats
23W - 20L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 1 / 11
12,612
435
5,344
22,059
35,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Hecklar
Cernunnos
20
6 / 4 / 4
13,694
472
30,456
28,979
14,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 3 / 8
16,455
567
23,199
30,674
16,679
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
RubMyRichard
Bellona
20
4 / 1 / 12
14,646
505
26,257
27,303
30,621
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Turtle28
Baron Samedi
20
6 / 2 / 6
13,725
473
26,697
23,393
15,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BroDinX
Merlin
18
0 / 1 / 2
11,998
414
25,616
12,359
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DipsiDanger16
Hercules
19
2 / 7 / 0
13,262
457
17,699
42,930
46,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LumberYak666
Danzaburou
18
6 / 7 / 3
12,788
441
20,564
27,176
14,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
gibby0712
Ganesha
17
1 / 1 / 6
11,886
410
14,468
31,949
44,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
popofoshoa
Bellona
18
2 / 8 / 1
11,930
411
11,049
35,369
28,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
24
Kills
11
11
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
11
5.5
L
Merlin
BroDinX
Merlin
0
1
2
1
L
Hercules
DipsiDanger16
Hercules
2
7
0
0.29
W
Cernunnos
Hecklar
Cernunnos
6
4
4
2
L
Danzaburou
LumberYak666
Danzaburou
6
7
3
1.07
W
8
3
8
4
W
Bellona
RubMyRichard
Bellona
4
1
12
10
W
Baron Samedi
Turtle28
Baron Samedi
6
2
6
4.5
L
Ganesha
gibby0712
Ganesha
1
1
6
4
L
Bellona
popofoshoa
Bellona
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,953
Damage
89,396
132,408
Taken
149,783
113,007
Mitigated
141,518
58,978
Healing
39,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,344
820
5,908
4,464
22,059
35,918
578
7,286
14,773
45,555
0
L
Merlin
BroDinX
Merlin
25,616
379
166
2,496
12,359
7,295
0
4,097
7,824
111,807
0
L
Hercules
DipsiDanger16
Hercules
17,699
3,535
0
17,030
42,930
46,827
1,249
7,574
35,276
0
97,961
W
Cernunnos
Hecklar
Cernunnos
30,456
17,314
0
12,220
28,979
14,544
2,341
11,071
17,908
0
144,504
L
Danzaburou
LumberYak666
Danzaburou
20,564
10,033
0
6,256
27,176
14,364
1,411
5,123
21,893
0
84,949
W
23,199
8,341
0
12,513
30,674
16,679
314
2,646
28,028
0
211,813
W
Bellona
RubMyRichard
Bellona
26,257
10,722
0
7,487
27,303
30,621
3,516
5,907
21,396
0
122,532
W
Baron Samedi
Turtle28
Baron Samedi
26,697
1,800
5,941
10,445
23,393
15,245
1,801
13,174
10,219
98,311
0
L
Ganesha
gibby0712
Ganesha
14,468
915
871
6,730
31,949
44,418
125
7,681
23,853
61,287
0
L
Bellona
popofoshoa
Bellona
11,049
4,022
0
5,843
35,369
28,614
156
7,566
27,483
0
92,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,132
Gold Earned
61,864
828
Minions Killed
613
0
Camps Cleared
0
2,729,197
Distance Traveled
2,478,971
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,612
435
56
2
0
538,547
3
L
Merlin
11,998
414
159
5
0
567,398
7
L
Hercules
13,262
457
159
5
0
441,890
11
W
Cernunnos
13,694
472
191
7
0
516,993
7
L
Danzaburou
12,788
441
139
5
0
448,100
2
W
Loki
16,455
567
261
9
0
584,084
6
W
Bellona
14,646
505
173
6
0
594,073
0
W
Baron Samedi
13,725
473
147
5
0
495,500
5
L
Ganesha
11,886
410
34
1
0
561,174
12
L
Bellona
11,930
411
122
4
0
460,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role