Player Matchup

Sun Wukong
Sun Wukong
Adonis019
Sun Wukong
Level 87
God Stats
1W - 5L
1,348 SR
Queue Stats
121W - 153L
1,385 Elo+
Party 1
Chiron
Chiron
DonnyBurgerLTE
Chiron
Level 49
God Stats
1W - 2L
1,264 SR
Queue Stats
173W - 218L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
LeeShangXD
Baron Samedi
Level 101
God Stats
16W - 14L
1,538 SR
Queue Stats
173W - 214L
1,388 Elo+
Party 1
King Arthur
King Arthur
Sir Deathclaw
King Arthur
Level 29
God Stats
40W - 40L
1,472 SR
Queue Stats
108W - 122L
1,402 Elo+
Party 1
Yemoja
Yemoja
WittiestAnt
Yemoja
Level 99
God Stats
1W - 2L
1,473 SR
Queue Stats
136W - 171L
1,383 Elo+
Party 1
Team Averages
Level 73
1,419 SR
1,389 Elo+

VS

Team Averages
Level 85
1,552 SR
1,415 Elo+
Vulcan
Vulcan
DaRkC0LT
Vulcan
Level 160
God Stats
3W - 0L
1,791 SR
Queue Stats
68W - 64L
1,565 Elo+
Party 2
Bellona
Bellona
FKd-uP_SAiKo
Bellona
Level 43
God Stats
36W - 30L
1,470 SR
Queue Stats
53W - 59L
1,357 Elo+
Party 2
Awilix
Awilix
R0nin_W0lves
Awilix
Level 107
God Stats
47W - 43L
1,474 SR
Queue Stats
92W - 99L
1,368 Elo+
Party 2
Ullr
Ullr
TacticalWolf31_
Ullr
Level 107
God Stats
26W - 29L
1,463 SR
Queue Stats
416W - 455L
1,436 Elo+
Solo
Ymir
Ymir
lttyBittyKittyXD
Ymir
Level 7
God Stats
2W - 1L
1,558 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adonis019
Sun Wukong
10
0 / 1 / 0
5,540
462
2,673
8,523
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 2 / 0
6,422
535
5,502
7,040
2,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LeeShangXD
Baron Samedi
10
0 / 2 / 0
5,747
479
2,489
8,686
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Sir Deathclaw
King Arthur
11
0 / 1 / 0
6,041
503
3,891
8,114
6,366
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
0 / 2 / 3
5,891
491
4,646
8,509
6,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaRkC0LT
Vulcan
13
5 / 0 / 1
7,647
637
7,836
4,490
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
FKd-uP_SAiKo
Bellona
12
0 / 0 / 1
7,148
596
4,359
8,756
8,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
11
1 / 0 / 5
6,639
553
4,153
7,087
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 2
6,105
509
4,788
7,914
2,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,823
485
1,832
6,564
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adonis019
Sun Wukong
0
1
0
0
W
Vulcan
DaRkC0LT
Vulcan
5
0
1
5.5
L
3
2
0
1.5
W
Bellona
FKd-uP_SAiKo
Bellona
0
0
1
0.5
L
Baron Samedi
LeeShangXD
Baron Samedi
0
2
0
0
W
Awilix
1
0
5
3.5
L
King Arthur
Sir Deathclaw
King Arthur
0
1
0
0
W
2
1
2
3
L
Yemoja
0
2
3
0.75
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,201
Damage
22,968
40,872
Taken
34,811
23,075
Mitigated
20,174
14,055
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adonis019
Sun Wukong
2,673
257
0
4,376
8,523
3,728
0
2,286
6,237
0
41,821
W
Vulcan
DaRkC0LT
Vulcan
7,836
2,309
0
1,304
4,490
2,041
0
1,916
2,574
64,104
0
L
5,502
2,779
707
1,689
7,040
2,794
0
856
6,184
0
41,484
W
Bellona
FKd-uP_SAiKo
Bellona
4,359
2,250
0
4,254
8,756
8,599
138
787
7,969
0
54,546
L
Baron Samedi
LeeShangXD
Baron Samedi
2,489
270
20
3,029
8,686
3,819
0
3,456
5,230
39,630
0
W
Awilix
4,153
1,163
0
370
7,087
2,863
0
313
6,774
0
44,833
L
King Arthur
Sir Deathclaw
King Arthur
3,891
286
0
1,120
8,114
6,366
0
0
8,114
0
43,644
W
4,788
1,850
0
554
7,914
2,892
0
2,272
5,642
0
35,121
L
Yemoja
4,646
1,070
1,116
1,998
8,509
6,368
0
3,070
5,439
22,572
0
W
1,832
55
280
1,053
6,564
3,779
84
1,847
4,717
18,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
33,362
337
Minions Killed
408
0
Camps Cleared
0
1,123,602
Distance Traveled
1,219,416
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,540
462
79
7
0
267,895
3
W
Vulcan
7,647
637
121
10
0
267,062
3
L
Chiron
6,422
535
86
7
0
207,637
2
W
Bellona
7,148
596
123
10
0
227,701
2
L
Baron Samedi
5,747
479
79
7
0
194,873
3
W
Awilix
6,639
553
80
7
0
288,397
0
L
King Arthur
6,041
503
69
6
0
237,402
4
W
Ullr
6,105
509
59
5
0
218,374
5
L
Yemoja
5,891
491
24
2
0
215,795
3
W
Ymir
5,823
485
25
2
0
217,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role