Player Matchup

Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BeardedEmperor
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 293L
1,501 Elo+
Solo
Cliodhna
Cliodhna
CawkkGoblin
Cliodhna
Level 38
God Stats
2W - 0L
1,298 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Crclx
Baron Samedi
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
gotaloca29
Ao Kuang
Level 129
God Stats
2W - 0L
1,450 SR
Queue Stats
44W - 36L
1,549 Elo+
Solo
Team Averages
Level 96
1,450 SR
1,517 Elo+

VS

Team Averages
Level 89
1,579 SR
1,605 Elo+
Cerberus
Cerberus
BARBA2
Cerberus
Level 48
God Stats
1W - 2L
1,374 SR
Queue Stats
7W - 8L
1,448 Elo+
Solo
Pele
Pele
Evollep3
Pele
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,577 Elo+
Solo
Yu Huang
Yu Huang
Swpxr_2
Yu Huang
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 126L
1,547 Elo+
Solo
Hades
Hades
TheTrueBofa69
Hades
Level 127
God Stats
3W - 4L
1,729 SR
Queue Stats
217W - 138L
1,728 Elo+
Party 1
Anhur
Anhur
Thebroadside
Anhur
Level 44
God Stats
10W - 6L
1,790 SR
Queue Stats
204W - 112L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 0
6,368
425
2,821
10,285
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 3
6,764
451
3,966
14,245
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
CawkkGoblin
Cliodhna
10
1 / 3 / 2
6,465
431
6,143
9,285
3,247
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Crclx
Baron Samedi
13
2 / 1 / 2
7,563
504
7,898
9,978
5,249
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
gotaloca29
Ao Kuang
14
6 / 2 / 1
9,041
603
8,583
14,640
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BARBA2
Cerberus
1
0 / 0 / 0
2,921
195
0
0
0
Pele
11
2 / 3 / 3
7,177
478
6,999
12,219
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Swpxr_2
Yu Huang
14
1 / 1 / 2
8,149
543
4,684
9,522
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
7,946
530
10,295
15,972
11,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 1 / 0
9,530
635
15,509
14,241
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
12
12
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
4
0
0
L
Cerberus
BARBA2
Cerberus
0
0
0
0
W
0
2
3
0.75
W
Cliodhna
CawkkGoblin
Cliodhna
1
3
2
0.67
W
Baron Samedi
Crclx
Baron Samedi
2
1
2
3
L
Pele
2
3
3
1.17
L
Yu Huang
Swpxr_2
Yu Huang
1
1
2
2
L
2
4
1
0.63
L
7
1
0
7
W
Ao Kuang
gotaloca29
Ao Kuang
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,411
Damage
37,487
58,433
Taken
51,954
26,080
Mitigated
26,442
14,321
Healing
22,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,821
1,183
0
2,543
10,285
2,234
588
0
10,285
0
30,534
L
Cerberus
BARBA2
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
3,966
916
0
1,947
14,245
10,380
0
745
13,500
27,747
0
W
Cliodhna
CawkkGoblin
Cliodhna
6,143
778
0
1,433
9,285
3,247
159
5,361
3,924
0
26,870
W
Baron Samedi
Crclx
Baron Samedi
7,898
1,038
154
3,750
9,978
5,249
0
7,065
2,913
52,065
0
L
Pele
6,999
2,609
0
4,798
12,219
4,774
0
5,726
6,493
0
45,120
L
Yu Huang
Swpxr_2
Yu Huang
4,684
331
0
2,218
9,522
4,086
0
1,840
7,682
64,387
0
L
10,295
1,340
69
7,716
15,972
11,709
0
9,672
6,300
58,439
0
L
15,509
9,617
0
7,748
14,241
5,873
612
3,209
11,032
0
86,448
W
Ao Kuang
gotaloca29
Ao Kuang
8,583
2,292
0
4,494
14,640
4,970
0
1,808
12,832
53,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,201
Gold Earned
35,723
281
Minions Killed
441
0
Camps Cleared
0
1,378,703
Distance Traveled
1,051,326
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,368
425
61
4
0
239,724
6
L
Cerberus
2,921
195
0
0
0
0
0
W
Ganesha
6,764
451
21
1
0
262,598
1
W
Cliodhna
6,465
431
36
2
0
296,005
0
W
Baron Samedi
7,563
504
79
5
0
264,178
2
L
Pele
7,177
478
71
5
0
263,363
2
L
Yu Huang
8,149
543
117
8
0
261,204
6
L
Hades
7,946
530
120
8
0
247,999
2
L
Anhur
9,530
635
133
9
0
278,760
1
W
Ao Kuang
9,041
603
84
6
0
316,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role