Player Matchup

Merlin
Merlin
BawTTeD
Merlin
Level 109
God Stats
13W - 10L
1,762 SR
Queue Stats
362W - 226L
1,649 Elo+
Party 1
Thanatos
Thanatos
Kittyspacemeow
Thanatos
Level 40
God Stats
23W - 9L
1,633 SR
Queue Stats
109W - 63L
1,653 Elo+
Party 1
Jing Wei
Jing Wei
MrTGains
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 166L
1,637 Elo+
Party 1
Atlas
Atlas
Vicinalzero
Atlas
Level 126
God Stats
12W - 5L
1,698 SR
Queue Stats
310W - 191L
1,636 Elo+
Party 1
Achilles
Achilles
anetherknght
Achilles
Level 28
God Stats
5W - 4L
1,638 SR
Queue Stats
115W - 56L
1,661 Elo+
Party 1
Team Averages
Level 86
1,646 SR
1,647 Elo+

VS

Team Averages
Level 81
1,523 SR
1,528 Elo+
Mulan
Mulan
Coldestglobe70
Mulan
Level 101
God Stats
21W - 30L
1,798 SR
Queue Stats
252W - 241L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
JigaWatt
Sylvanus
Level 28
God Stats
33W - 41L
1,504 SR
Queue Stats
157W - 155L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
TNTSOLD1ER
Kukulkan
Level 109
God Stats
21W - 11L
1,740 SR
Queue Stats
370W - 376L
1,559 Elo+
Party 2
Serqet
Serqet
skwerrul
Serqet
Level 62
God Stats
0W - 2L
1,292 SR
Queue Stats
168W - 179L
1,525 Elo+
Party 2
Ullr
Ullr
vaughna
Ullr
Level 107
God Stats
1W - 5L
1,282 SR
Queue Stats
214W - 216L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BawTTeD
Merlin
20
13 / 1 / 14
15,624
579
34,855
14,414
7,788
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
20
5 / 4 / 14
14,125
523
16,148
22,224
14,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
MrTGains
Jing Wei
20
6 / 3 / 8
16,163
599
22,314
28,281
13,630
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 2 / 21
14,643
542
14,376
30,985
42,294
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
anetherknght
Achilles
20
11 / 4 / 10
15,915
589
25,164
28,364
50,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 4
12,745
472
17,416
44,403
30,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
JigaWatt
Sylvanus
17
1 / 9 / 1
10,301
382
8,737
27,864
31,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
TNTSOLD1ER
Kukulkan
20
5 / 5 / 0
13,746
509
19,609
19,303
8,588
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
skwerrul
Serqet
18
2 / 6 / 2
11,925
442
5,796
24,934
10,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
vaughna
Ullr
19
1 / 8 / 1
12,046
446
11,079
26,906
12,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
21
39
Kills
13
14
Deaths
39
67
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
BawTTeD
Merlin
13
1
14
20
L
4
11
4
0.55
L
Sylvanus
JigaWatt
Sylvanus
1
9
1
0.17
W
Thanatos
5
4
14
3
W
Jing Wei
MrTGains
Jing Wei
6
3
8
3.33
L
Kukulkan
TNTSOLD1ER
Kukulkan
5
5
0
1
W
4
2
21
7.25
W
Achilles
anetherknght
Achilles
11
4
10
4
L
Serqet
skwerrul
Serqet
2
6
2
0.5
L
Ullr
vaughna
Ullr
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,857
Damage
62,637
124,268
Taken
143,410
128,039
Mitigated
94,516
46,110
Healing
30,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BawTTeD
Merlin
34,855
4,228
0
2,432
14,414
7,788
5,822
6,113
7,774
172,889
0
L
17,416
2,257
0
10,220
44,403
30,810
996
12,046
30,681
0
100,413
L
Sylvanus
JigaWatt
Sylvanus
8,737
2,727
3,063
5,441
27,864
31,391
78
11,085
16,552
33,663
10,973
W
Thanatos
16,148
4,710
0
17,184
22,224
14,029
2,020
4,517
17,395
0
109,953
W
Jing Wei
MrTGains
Jing Wei
22,314
19,720
0
14,106
28,281
13,630
6,581
7,360
20,921
0
171,069
L
Kukulkan
TNTSOLD1ER
Kukulkan
19,609
1,175
0
896
19,303
8,588
476
10,216
8,871
132,264
0
W
14,376
5,457
0
5,361
30,985
42,294
920
9,437
21,407
52,067
0
W
Achilles
anetherknght
Achilles
25,164
3,864
0
7,027
28,364
50,298
390
3,375
24,254
512
104,191
L
Serqet
skwerrul
Serqet
5,796
1,026
426
4,846
24,934
10,972
0
10,655
13,939
0
82,256
L
Ullr
vaughna
Ullr
11,079
5,491
0
5,955
26,906
12,755
0
5,392
21,371
0
110,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,470
Gold Earned
60,763
762
Minions Killed
673
0
Camps Cleared
0
2,633,150
Distance Traveled
2,297,548
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,624
579
186
7
0
483,620
8
L
Mulan
12,745
472
137
5
0
430,506
8
L
Sylvanus
10,301
382
45
2
0
414,753
7
W
Thanatos
14,125
523
131
5
0
551,154
1
W
Jing Wei
16,163
599
245
9
0
491,088
4
L
Kukulkan
13,746
509
219
8
0
472,044
10
W
Atlas
14,643
542
59
2
0
518,462
3
W
Achilles
15,915
589
141
5
0
588,826
0
L
Serqet
11,925
442
137
5
0
519,044
1
L
Ullr
12,046
446
135
5
0
461,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role