Player Matchup

Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Axel_C19
Pele
Level 44
God Stats
2W - 5L
1,370 SR
Queue Stats
88W - 128L
1,312 Elo+
Party 2
Aphrodite
Aphrodite
BraiannnFSS
Aphrodite
Level 126
God Stats
9W - 4L
1,934 SR
Queue Stats
101W - 103L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
Gabudebera
Danzaburou
Level 29
God Stats
3W - 4L
1,659 SR
Queue Stats
75W - 134L
1,328 Elo+
Party 2
Bellona
Bellona
LuchoooBj
Bellona
Level 27
God Stats
13W - 24L
1,389 SR
Queue Stats
50W - 82L
1,277 Elo+
Party 2
Team Averages
Level 67
1,570 SR
1,361 Elo+

VS

Team Averages
Level 53
1,457 SR
1,298 Elo+
Zhong Kui
Zhong Kui
AlessandroY-_
Zhong Kui
Level 67
God Stats
3W - 1L
1,425 SR
Queue Stats
46W - 53L
1,407 Elo+
Party 1
Izanami
Izanami
Brittanynina29
Izanami
Level 48
God Stats
24W - 15L
1,389 SR
Queue Stats
52W - 52L
1,185 Elo+
Solo
Awilix
Awilix
BryanElFavo
Awilix
Level 52
God Stats
2W - 4L
1,535 SR
Queue Stats
32W - 48L
1,282 Elo+
Party 1
Chaac
Chaac
Ezepalm12345
Chaac
Level 69
God Stats
15W - 3L
1,395 SR
Queue Stats
47W - 55L
1,303 Elo+
Party 1
Kukulkan
Kukulkan
Zarigueya
Kukulkan
Level 29
God Stats
1W - 1L
1,543 SR
Queue Stats
46W - 59L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
6 / 2 / 1
10,887
495
14,392
27,129
36,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
16
5 / 9 / 4
10,150
461
11,588
24,866
10,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
BraiannnFSS
Aphrodite
12
0 / 1 / 2
8,536
388
4,594
9,520
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gabudebera
Danzaburou
16
1 / 4 / 3
10,290
468
5,749
15,229
6,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
LuchoooBj
Bellona
17
4 / 7 / 4
11,076
503
9,392
23,749
22,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlessandroY-_
Zhong Kui
18
8 / 4 / 4
11,594
527
20,619
23,630
16,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 0
10,688
486
9,773
14,221
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
19
5 / 2 / 7
11,835
538
9,361
16,183
7,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 4 / 3
11,156
507
14,960
18,757
17,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Zarigueya
Kukulkan
17
2 / 2 / 6
10,355
471
19,568
13,968
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
16
Kills
23
23
Deaths
16
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
6
2
1
3.25
W
Zhong Kui
AlessandroY-_
Zhong Kui
8
4
4
2.5
L
Pele
5
9
4
0.78
L
Aphrodite
BraiannnFSS
Aphrodite
0
1
2
1
W
1
4
0
0.25
W
Awilix
5
2
7
4.25
W
7
4
3
2.13
L
Danzaburou
Gabudebera
Danzaburou
1
4
3
0.63
L
Bellona
LuchoooBj
Bellona
4
7
4
0.86
W
Kukulkan
Zarigueya
Kukulkan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,715
Damage
74,281
100,493
Taken
86,759
81,622
Mitigated
54,991
33,405
Healing
29,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
14,392
1,662
1,931
8,672
27,129
36,828
87
15,270
11,859
57,039
0
W
Zhong Kui
AlessandroY-_
Zhong Kui
20,619
1,203
359
12,936
23,630
16,796
416
6,392
17,238
83,908
0
L
Pele
11,588
3,919
0
6,305
24,866
10,935
287
9,669
15,197
0
62,840
L
Aphrodite
BraiannnFSS
Aphrodite
4,594
488
2,886
6,029
9,520
4,471
0
6,887
2,633
51,411
0
W
9,773
5,732
0
4,541
14,221
6,158
3,190
2,412
11,809
0
96,170
W
Awilix
9,361
4,534
190
3,253
16,183
7,605
464
1,317
14,866
0
105,067
W
14,960
4,294
0
6,548
18,757
17,954
1,533
1,840
16,917
0
69,440
L
Danzaburou
Gabudebera
Danzaburou
5,749
1,304
0
2,408
15,229
6,968
1,116
3,043
12,186
0
78,472
L
Bellona
LuchoooBj
Bellona
9,392
7,058
0
5,174
23,749
22,420
0
5,318
18,431
0
71,695
W
Kukulkan
Zarigueya
Kukulkan
19,568
4,148
128
1,517
13,968
6,478
304
7,025
6,943
76,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,939
Gold Earned
55,628
524
Minions Killed
617
0
Camps Cleared
0
1,888,848
Distance Traveled
1,964,682
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,887
495
63
3
0
444,192
2
W
Zhong Kui
11,594
527
107
5
0
389,653
2
L
Pele
10,150
461
84
4
0
405,486
4
L
Aphrodite
8,536
388
113
5
0
269,784
4
W
Izanami
10,688
486
146
7
0
356,293
13
W
Awilix
11,835
538
143
7
0
441,205
1
W
Chaac
11,156
507
108
5
0
397,909
0
L
Danzaburou
10,290
468
131
6
0
387,280
5
L
Bellona
11,076
503
133
6
0
382,106
2
W
Kukulkan
10,355
471
113
5
0
379,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role