Player Matchup

Sylvanus
Sylvanus
BigWaffle98
Sylvanus
Level 80
God Stats
4W - 2L
1,714 SR
Queue Stats
21W - 27L
1,512 Elo+
Party 1
Chaac
Chaac
HealableCat04
Chaac
Level 129
God Stats
1W - 1L
1,324 SR
Queue Stats
215W - 233L
1,501 Elo+
Solo
Anubis
Anubis
Ivansito OK
Anubis
Level 154
God Stats
2W - 1L
1,606 SR
Queue Stats
48W - 45L
1,568 Elo+
Party 1
Thanatos
Thanatos
bIdenloveskidz
Thanatos
Level 115
God Stats
4W - 0L
1,913 SR
Queue Stats
27W - 23L
1,565 Elo+
Party 1
Izanami
Izanami
doomishgrub
Izanami
Level 158
God Stats
1W - 0L
1,701 SR
Queue Stats
75W - 69L
1,597 Elo+
Party 1
Team Averages
Level 127
1,651 SR
1,549 Elo+

VS

Team Averages
Level 73
1,437 SR
1,418 Elo+
Danzaburou
Danzaburou
BoLaToRrEs
Danzaburou
Level 143
God Stats
2W - 5L
1,458 SR
Queue Stats
104W - 98L
1,552 Elo+
Party 3
Tiamat
Tiamat
IOLIVERAI
Tiamat
Level 160
God Stats
6W - 5L
1,486 SR
Queue Stats
239W - 240L
1,552 Elo+
Party 3
Ra
Ra
OneJumpMan33
Ra
Level 4
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 10L
1,252 Elo+
Party 2
Gilgamesh
Gilgamesh
the-L1ON-HEARTED
Gilgamesh
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 11L
1,243 Elo+
Party 2
Raijin
Raijin
young_upgrade
Raijin
Level 28
God Stats
7W - 11L
1,488 SR
Queue Stats
137W - 148L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigWaffle98
Sylvanus
19
4 / 1 / 27
12,545
784
4,611
16,000
23,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 4 / 17
12,451
778
13,049
24,021
24,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
20
11 / 0 / 14
13,923
870
28,930
17,685
11,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
16 / 2 / 12
12,951
809
26,196
17,855
9,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
doomishgrub
Izanami
20
6 / 3 / 18
12,455
778
25,763
17,466
9,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoLaToRrEs
Danzaburou
18
2 / 7 / 4
11,375
711
16,697
23,334
7,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
IOLIVERAI
Tiamat
19
3 / 5 / 4
11,861
741
19,080
15,151
9,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 14 / 3
9,650
603
6,351
20,724
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
17
2 / 12 / 2
10,497
656
9,000
26,135
11,430
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
1 / 5 / 4
10,876
680
12,714
22,524
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
25
43
Kills
8
10
Deaths
43
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigWaffle98
Sylvanus
4
1
27
17.5
L
Danzaburou
BoLaToRrEs
Danzaburou
2
7
4
0.57
W
6
4
17
3.63
L
Tiamat
IOLIVERAI
Tiamat
3
5
4
1
W
Anubis
11
0
14
18
L
0
14
3
0.11
W
Thanatos
16
2
12
11
W
Izanami
doomishgrub
Izanami
6
3
18
5
L
Gilgamesh
2
12
2
0.25
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,549
Damage
63,842
93,027
Taken
107,868
78,633
Mitigated
41,921
43,568
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigWaffle98
Sylvanus
4,611
1,413
6,323
6,558
16,000
23,666
770
7,417
8,583
10,427
0
L
Danzaburou
BoLaToRrEs
Danzaburou
16,697
4,842
0
1,983
23,334
7,588
1,401
9,870
13,464
0
45,785
W
13,049
2,021
0
4,708
24,021
24,006
682
7,072
16,949
232
38,678
L
Tiamat
IOLIVERAI
Tiamat
19,080
1,846
114
2,609
15,151
9,993
102
4,424
10,727
48,798
0
W
Anubis
28,930
1,705
0
13,210
17,685
11,493
1,792
8,381
9,304
93,556
0
L
6,351
599
625
214
20,724
5,445
39
6,178
14,546
16,627
0
W
Thanatos
26,196
6,805
0
11,395
17,855
9,754
1,474
8,381
9,474
0
36,637
W
Izanami
doomishgrub
Izanami
25,763
11,529
0
1,374
17,466
9,714
4,052
6,894
10,572
0
63,298
L
Gilgamesh
9,000
2,090
124
881
26,135
11,430
367
6,986
19,149
0
17,904
L
12,714
1,687
0
318
22,524
7,465
418
6,199
16,325
44,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,325
Gold Earned
54,259
304
Minions Killed
236
0
Camps Cleared
0
1,576,099
Distance Traveled
1,259,555
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,545
784
18
1
0
294,852
0
L
Danzaburou
11,375
711
69
4
0
261,303
4
W
Chaac
12,451
778
53
3
0
326,300
2
L
Tiamat
11,861
741
69
4
0
289,253
4
W
Anubis
13,923
870
127
8
0
289,086
4
L
Ra
9,650
603
23
1
0
180,876
2
W
Thanatos
12,951
809
18
1
0
350,315
0
W
Izanami
12,455
778
88
6
0
315,546
1
L
Gilgamesh
10,497
656
19
1
0
257,921
0
L
Raijin
10,876
680
56
4
0
270,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role