Player Matchup

Artio
Artio
Alcoholtism
Artio
Level 64
God Stats
3W - 6L
1,414 SR
Queue Stats
234W - 226L
1,489 Elo+
Solo
Nu Wa
Nu Wa
JlibenOK
Nu Wa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,475 Elo+
Party 1
Skadi
Skadi
Tottokill
Skadi
Level 45
God Stats
12W - 10L
1,370 SR
Queue Stats
636W - 708L
1,448 Elo+
Solo
Chronos
Chronos
rossbaby
Chronos
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,470 Elo+
Party 1
Set
Set
timevampire007
Set
Level 34
God Stats
1W - 2L
1,576 SR
Queue Stats
19W - 23L
1,456 Elo+
Party 1
Team Averages
Level 44
1,472 SR
1,468 Elo+

VS

Team Averages
Level 138
1,434 SR
1,481 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
EV1L EX 8
Raijin
Level 118
God Stats
0W - 3L
1,168 SR
Queue Stats
157W - 168L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
Jeebusaurus
Kuzenbo
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 61L
1,482 Elo+
Solo
Nox
Nox
SayuriX
Nox
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,488 Elo+
Solo
Thoth
Thoth
catcollector6000
Thoth
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
283W - 290L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 17
13,161
693
14,596
31,787
53,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
JlibenOK
Nu Wa
20
3 / 2 / 18
13,898
731
32,986
14,065
7,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Tottokill
Skadi
20
6 / 4 / 14
13,411
706
33,219
25,116
12,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
rossbaby
Chronos
20
5 / 4 / 15
12,967
682
17,966
20,791
9,828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 7 / 12
14,422
759
24,142
28,562
14,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
2 / 5 / 17
13,089
689
15,619
31,046
42,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
EV1L EX 8
Raijin
20
5 / 6 / 8
12,482
657
25,964
23,404
11,337
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Jeebusaurus
Kuzenbo
19
2 / 6 / 15
11,974
630
15,352
43,615
51,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
20
11 / 6 / 11
14,075
741
27,422
20,411
11,359
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 6 / 17
12,428
654
19,615
16,920
7,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
91
29
Kills
23
23
Deaths
29
76
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
17
2.1
W
4
6
17
2.08
L
Raijin
EV1L EX 8
Raijin
5
6
8
1.5
L
Kuzenbo
Jeebusaurus
Kuzenbo
2
6
15
1.58
W
Nu Wa
JlibenOK
Nu Wa
3
2
18
6
L
Nox
11
6
11
2.75
W
Skadi
Tottokill
Skadi
6
4
14
3.25
L
3
6
17
1.92
W
Chronos
rossbaby
Chronos
5
4
15
3.13
W
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,909
Damage
103,972
120,321
Taken
135,396
97,065
Mitigated
124,905
58,385
Healing
48,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
15,619
2,695
2,997
4,639
31,046
42,503
93
14,713
15,154
46,750
0
W
14,596
412
9,571
13,397
31,787
53,784
1,098
24,143
7,644
27,179
0
L
Raijin
EV1L EX 8
Raijin
25,964
2,461
6,108
7,136
23,404
11,337
214
11,382
11,206
70,894
0
L
Kuzenbo
Jeebusaurus
Kuzenbo
15,352
4,577
3,148
14,557
43,615
51,850
270
18,164
24,289
29,216
0
W
Nu Wa
JlibenOK
Nu Wa
32,986
11,308
3,743
3,210
14,065
7,196
3,245
13,624
441
71,493
0
L
Nox
27,422
1,285
3,175
2,457
20,411
11,359
493
11,260
8,597
73,354
0
W
Skadi
Tottokill
Skadi
33,219
13,963
912
7,478
25,116
12,171
2,534
23,438
1,678
0
63,002
L
19,615
1,199
2,364
2,230
16,920
7,856
960
5,832
10,602
42,776
0
W
Chronos
rossbaby
Chronos
17,966
9,225
2,970
5,676
20,791
9,828
2,104
19,846
945
36,836
0
W
24,142
9,516
3,412
8,016
28,562
14,086
1,766
22,921
5,641
0
44,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,859
Gold Earned
64,048
255
Minions Killed
289
0
Camps Cleared
0
1,721,260
Distance Traveled
1,584,389
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,089
689
32
2
0
297,119
0
W
Artio
13,161
693
21
1
0
387,830
0
L
Raijin
12,482
657
109
6
0
306,837
4
L
Kuzenbo
11,974
630
16
1
0
312,578
0
W
Nu Wa
13,898
731
95
5
0
345,618
0
L
Nox
14,075
741
88
5
0
344,311
0
W
Skadi
13,411
706
60
3
0
329,230
0
L
Thoth
12,428
654
44
2
0
323,544
1
W
Chronos
12,967
682
40
2
0
340,165
0
W
Set
14,422
759
39
2
0
318,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role