Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ShadowBonekilla
He Bo
Level 69
God Stats
4W - 0L
1,922 SR
Queue Stats
114W - 118L
1,429 Elo+
Solo
Apollo
Apollo
iyaminashi
Apollo
Level 68
God Stats
1W - 4L
1,546 SR
Queue Stats
31W - 31L
1,447 Elo+
Solo
Ares
Ares
lecter717
Ares
Level 97
God Stats
2W - 0L
1,814 SR
Queue Stats
73W - 90L
1,365 Elo+
Party 1
Team Averages
Level 110
1,656 SR
1,448 Elo+

VS

Team Averages
Level 83
1,538 SR
1,362 Elo+
Vamana
Vamana
Frags
Vamana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Arachne
Arachne
OwlbearBreakfast
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 2
Medusa
Medusa
TheLate_JC
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Neith
Neith
TheSketchyBadger
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 2
Agni
Agni
astrifer
Agni
Level 123
God Stats
1W - 1L
1,692 SR
Queue Stats
339W - 341L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
12 / 2 / 16
12,340
823
19,698
17,514
10,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
 
Merlin
20
6 / 1 / 12
12,274
818
17,117
8,432
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 19
11,136
742
15,385
13,929
7,517
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
iyaminashi
Apollo
17
3 / 2 / 25
10,765
718
16,348
13,513
7,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
18
5 / 2 / 24
11,084
739
9,739
25,043
26,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Frags
Vamana
16
1 / 6 / 3
9,893
660
12,868
21,204
16,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 8 / 1
9,397
626
7,519
22,525
23,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
TheLate_JC
Medusa
17
2 / 6 / 2
9,378
625
11,875
14,158
7,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 10 / 5
8,596
573
6,166
16,817
11,837
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
17
2 / 2 / 5
9,458
631
10,840
8,066
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
24
32
Kills
8
10
Deaths
32
96
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
12
2
16
10
W
Merlin
 
Merlin
6
1
12
12
L
Vamana
Frags
Vamana
1
6
3
0.42
L
3
8
1
0.44
W
6
3
19
5.17
L
Medusa
TheLate_JC
Medusa
2
6
2
0.5
L
0
10
5
0.25
L
Agni
2
2
5
2.25
W
Apollo
iyaminashi
Apollo
3
2
25
7.75
W
Ares
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,287
Damage
49,268
78,431
Taken
82,770
56,887
Mitigated
63,600
40,878
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,698
8,947
854
6,193
17,514
10,643
2,672
3,162
14,352
0
48,387
W
Merlin
 
Merlin
17,117
226
1,855
1,422
8,432
4,635
438
1,373
7,059
45,023
0
L
Vamana
Frags
Vamana
12,868
4,562
3,165
6,166
21,204
16,881
0
9,342
11,862
266
25,793
L
7,519
6,236
649
3,850
22,525
23,496
0
10,028
12,497
0
9,642
W
15,385
992
3,650
4,180
13,929
7,517
1,451
2,364
11,565
27,417
0
L
Medusa
TheLate_JC
Medusa
11,875
3,924
912
1,464
14,158
7,374
0
8,148
6,010
0
28,590
L
6,166
1,921
0
514
16,817
11,837
0
10,431
6,386
0
13,317
L
Agni
10,840
124
0
1,868
8,066
4,012
0
4,292
3,774
29,264
0
W
Apollo
iyaminashi
Apollo
16,348
6,793
4,584
3,927
13,513
7,931
3,052
2,339
11,174
0
46,639
W
Ares
9,739
318
2,961
11,252
25,043
26,161
687
1,868
23,175
15,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,599
Gold Earned
46,722
219
Minions Killed
117
0
Camps Cleared
0
1,420,586
Distance Traveled
1,194,148
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,340
823
67
4
0
281,391
2
W
Merlin
12,274
818
66
4
0
288,407
0
L
Vamana
9,893
660
21
1
0
259,748
1
L
Arachne
9,397
626
7
0
0
235,270
0
W
He Bo
11,136
742
31
2
0
250,174
1
L
Medusa
9,378
625
36
2
0
254,646
0
L
Neith
8,596
573
24
2
0
214,815
0
L
Agni
9,458
631
29
2
0
229,669
0
W
Apollo
10,765
718
50
3
0
305,113
1
W
Ares
11,084
739
5
0
0
295,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role