Player Matchup

Gilgamesh
Gilgamesh
DoubleX317
Gilgamesh
Level 26
God Stats
5W - 1L
1,722 SR
Queue Stats
164W - 89L
1,655 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FlusteredNebula
Morgan Le Fay
Level 46
God Stats
7W - 12L
1,355 SR
Queue Stats
290W - 211L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
LeDonut
Ao Kuang
Level 110
God Stats
13W - 12L
1,391 SR
Queue Stats
316W - 210L
1,576 Elo+
Party 1
Hercules
Hercules
Ricarad
Hercules
Level 89
God Stats
14W - 17L
1,522 SR
Queue Stats
351W - 236L
1,598 Elo+
Party 1
Geb
Geb
Xealous37
Geb
Level 100
God Stats
13W - 5L
1,763 SR
Queue Stats
338W - 241L
1,534 Elo+
Party 1
Team Averages
Level 74
1,550 SR
1,580 Elo+

VS

Team Averages
Level 79
1,450 SR
1,374 Elo+
Neith
Neith
Bagelhater
Neith
Level 27
God Stats
0W - 1L
1,381 SR
Queue Stats
6W - 11L
1,223 Elo+
Party 3
Amaterasu
Amaterasu
Deepfryedice123
Amaterasu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,329 Elo+
Party 2
Chronos
Chronos
LunarPathz
Chronos
Level 157
God Stats
14W - 11L
1,604 SR
Queue Stats
506W - 530L
1,369 Elo+
Solo
Fenrir
Fenrir
Narmuf
Fenrir
Level 103
God Stats
0W - 2L
1,137 SR
Queue Stats
71W - 60L
1,496 Elo+
Party 2
Medusa
Medusa
xForbiddenOne
Medusa
Level 87
God Stats
2W - 3L
1,626 SR
Queue Stats
63W - 95L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoubleX317
Gilgamesh
20
1 / 4 / 18
14,209
618
30,100
36,408
66,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
FlusteredNebula
Morgan Le Fay
20
3 / 7 / 16
14,267
620
30,502
19,875
12,476
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
LeDonut
Ao Kuang
20
15 / 6 / 8
16,556
720
31,955
27,609
17,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Ricarad
Hercules
20
6 / 2 / 15
16,206
705
24,273
56,003
108,246
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 3 / 21
14,390
626
20,185
33,309
55,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 6 / 10
14,541
632
36,911
27,757
19,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Deepfryedice123
Amaterasu
20
3 / 3 / 14
14,960
650
12,590
40,334
52,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
LunarPathz
Chronos
20
5 / 5 / 13
14,518
631
38,958
29,919
18,842
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Narmuf
Fenrir
20
2 / 6 / 14
14,218
618
16,271
35,218
41,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 6 / 9
14,307
622
39,872
28,974
19,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
82
26
Kills
22
22
Deaths
26
78
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
7
6
10
2
L
Amaterasu
Deepfryedice123
Amaterasu
3
3
14
3.33
W
Gilgamesh
DoubleX317
Gilgamesh
1
4
18
2.5
W
Morgan Le Fay
FlusteredNebula
Morgan Le Fay
3
7
16
1.57
W
Ao Kuang
LeDonut
Ao Kuang
15
6
8
3.17
L
Chronos
LunarPathz
Chronos
5
5
13
2.3
L
Fenrir
Narmuf
Fenrir
2
6
14
1.5
W
Hercules
Ricarad
Hercules
6
2
15
6.75
W
1
3
21
3.83
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,015
Damage
144,602
173,204
Taken
162,202
260,724
Mitigated
152,744
84,893
Healing
63,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
36,911
23,682
594
8,065
27,757
19,477
4,474
13,014
14,743
0
65,264
L
Amaterasu
Deepfryedice123
Amaterasu
12,590
4,166
5,752
16,604
40,334
52,996
495
18,271
22,063
0
22,923
W
Gilgamesh
DoubleX317
Gilgamesh
30,100
4,397
6,345
8,967
36,408
66,430
654
8,021
28,387
0
46,591
W
Morgan Le Fay
FlusteredNebula
Morgan Le Fay
30,502
3,441
2,207
2,174
19,875
12,476
2,273
5,296
14,579
78,601
0
W
Ao Kuang
LeDonut
Ao Kuang
31,955
7,989
3,517
10,941
27,609
17,855
4,468
7,322
20,287
60,390
0
L
Chronos
LunarPathz
Chronos
38,958
7,646
1,505
6,347
29,919
18,842
868
16,672
13,247
62,293
0
L
Fenrir
Narmuf
Fenrir
16,271
5,297
5,965
6,826
35,218
41,466
1,351
20,944
14,274
751
25,378
W
Hercules
Ricarad
Hercules
24,273
4,679
7,292
33,263
56,003
108,246
608
9,348
46,655
0
32,577
W
20,185
1,785
4,225
5,962
33,309
55,717
1,118
9,442
23,867
40,960
0
L
39,872
22,577
1,374
10,418
28,974
19,963
1,621
13,741
15,233
0
71,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,628
Gold Earned
72,544
188
Minions Killed
215
0
Camps Cleared
0
2,232,987
Distance Traveled
2,108,594
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,541
632
64
3
0
361,235
0
L
Amaterasu
14,960
650
22
1
0
481,102
0
W
Gilgamesh
14,209
618
24
1
0
476,269
1
W
Morgan Le Fay
14,267
620
79
3
0
399,074
1
W
Ao Kuang
16,556
720
43
2
0
437,882
3
L
Chronos
14,518
631
41
2
0
428,717
0
L
Fenrir
14,218
618
23
1
0
449,038
4
W
Hercules
16,206
705
19
1
0
461,941
0
W
Geb
14,390
626
23
1
0
457,821
0
L
Medusa
14,307
622
65
3
0
388,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role