Player Matchup

Sobek
Sobek
Guerritahrd
Sobek
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 165L
1,603 Elo+
Solo
Osiris
Osiris
KingQueeb
Osiris
Level 159
God Stats
1W - 0L
1,628 SR
Queue Stats
8W - 6L
1,879 Elo+
Party 1
Nox
Nox
OvTrue
Nox
Level 160
God Stats
3W - 1L
1,417 SR
Queue Stats
142W - 90L
1,647 Elo+
Party 1
Rama
Rama
blade x mythic
Rama
Level 160
God Stats
2W - 0L
1,640 SR
Queue Stats
31W - 21L
1,632 Elo+
Party 1
Tyr
Tyr
blade x omega
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,602 Elo+
Party 1
Team Averages
Level 143
1,537 SR
1,673 Elo+

VS

Team Averages
Level 115
1,532 SR
1,555 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BelatedSoda
Yu Huang
Level 56
God Stats
10W - 9L
1,504 SR
Queue Stats
269W - 199L
1,600 Elo+
Solo
Achilles
Achilles
CIickAltF4
Achilles
Level 111
God Stats
16W - 17L
1,570 SR
Queue Stats
207W - 189L
1,589 Elo+
Solo
Da Ji
Da Ji
CursedCarry3067
Da Ji
Level 127
God Stats
6W - 6L
1,572 SR
Queue Stats
232W - 188L
1,547 Elo+
Solo
Khepri
Khepri
irishpride4life8
Khepri
Level 148
God Stats
80W - 92L
1,516 SR
Queue Stats
308W - 308L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
5,886
1,177
3,832
6,423
6,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
KingQueeb
Osiris
11
3 / 1 / 1
6,390
1,278
4,883
7,439
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
OvTrue
Nox
11
1 / 0 / 5
5,943
1,189
3,851
3,987
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 5
5,896
1,179
2,905
3,530
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 5
6,025
1,205
1,719
4,759
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

401

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 0
5,747
1,149
4,912
3,176
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yu Huang
BelatedSoda
Yu Huang
10
0 / 2 / 1
5,725
1,145
7,578
3,865
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
CIickAltF4
Achilles
10
0 / 0 / 0
5,069
1,014
173
864
967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,911
1,182
6,580
5,538
2,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
6,062
1,212
2,977
6,482
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
6
Kills
1
1
Deaths
6
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Yu Huang
BelatedSoda
Yu Huang
0
2
1
0.25
L
Achilles
CIickAltF4
Achilles
0
0
0
0
L
1
2
0
0.5
W
1
0
5
3.5
W
Osiris
KingQueeb
Osiris
3
1
1
3.5
W
Nox
OvTrue
Nox
1
0
5
3.5
W
0
0
5
2.5
W
1
0
5
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,190
Damage
22,220
26,138
Taken
19,925
18,596
Mitigated
13,154
6,134
Healing
1,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,912
407
698
742
3,176
1,545
0
839
2,311
21,165
0
L
Yu Huang
BelatedSoda
Yu Huang
7,578
1,193
0
0
3,865
1,798
0
1,495
2,335
20,264
0
L
Achilles
CIickAltF4
Achilles
173
42
0
32
864
967
0
159
672
0
917
L
6,580
1,458
0
0
5,538
2,579
0
2,473
3,007
0
10,000
W
3,832
423
0
2,820
6,423
6,612
0
3,360
3,063
11,914
0
W
Osiris
KingQueeb
Osiris
4,883
2,817
0
1,888
7,439
4,799
0
5,306
2,133
0
10,443
W
Nox
OvTrue
Nox
3,851
706
0
363
3,987
1,724
0
1,473
2,514
11,588
0
W
2,905
2,235
0
570
3,530
1,481
0
2,210
1,320
0
15,235
W
1,719
231
0
493
4,759
3,980
0
3,118
1,609
0
8,309
L
2,977
22
83
441
6,482
6,265
0
2,717
3,733
7,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
28,514
88
Minions Killed
84
4
Camps Cleared
6
533,931
Distance Traveled
402,877
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,747
1,149
40
8
2
72,170
0
L
Yu Huang
5,725
1,145
22
4
0
94,421
1
L
Achilles
5,069
1,014
0
0
0
33,532
0
L
Da Ji
5,911
1,182
13
3
3
106,613
2
W
Sobek
5,886
1,177
14
3
1
115,965
0
W
Osiris
6,390
1,278
14
3
1
102,302
0
W
Nox
5,943
1,189
14
3
0
110,208
0
W
Rama
5,896
1,179
37
7
2
89,878
1
W
Tyr
6,025
1,205
9
2
0
115,578
0
L
Khepri
6,062
1,212
9
2
1
96,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role