Player Matchup

Camazotz
Camazotz
NsK Pakk
Camazotz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 86L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
TITAN SR 71
Gilgamesh
Level 140
God Stats
2W - 3L
1,492 SR
Queue Stats
44W - 41L
1,490 Elo+
Solo
Merlin
Merlin
Unhuman363
Merlin
Level 127
God Stats
3W - 2L
1,584 SR
Queue Stats
205W - 250L
1,430 Elo+
Solo
Team Averages
Level 130
1,525 SR
1,423 Elo+

VS

Team Averages
Level 114
1,472 SR
1,400 Elo+
Pele
Pele
Daxksi
Pele
Level 87
God Stats
38W - 30L
1,560 SR
Queue Stats
135W - 140L
1,420 Elo+
Solo
Terra
Terra
HungryFormula
Terra
Level 118
God Stats
12W - 18L
1,327 SR
Queue Stats
469W - 682L
1,359 Elo+
Solo
Vulcan
Vulcan
xPAINxTRAINx883
Vulcan
Level 137
God Stats
14W - 17L
1,529 SR
Queue Stats
332W - 396L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
NsK Pakk
Camazotz
17
2 / 1 / 2
12,764
580
13,163
27,324
10,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
TITAN SR 71
Gilgamesh
18
2 / 2 / 4
13,151
598
17,909
23,589
20,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Unhuman363
Merlin
20
3 / 0 / 4
14,130
642
20,725
18,167
7,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Daxksi
Pele
15
2 / 5 / 0
11,906
541
15,778
23,554
17,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
0 / 1 / 3
11,930
542
8,987
19,567
23,085
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 1 / 2
13,529
615
34,976
16,996
8,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
Daxksi
Pele
2
5
0
0.4
L
0
1
3
1.5
W
Camazotz
NsK Pakk
Camazotz
2
1
2
3
W
Gilgamesh
TITAN SR 71
Gilgamesh
2
2
4
2
W
Merlin
Unhuman363
Merlin
3
0
4
5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,797
Damage
59,741
69,080
Taken
60,117
38,219
Mitigated
49,642
17,405
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Daxksi
Pele
15,778
3,924
221
7,012
23,554
17,894
434
7,383
16,171
0
42,504
L
8,987
414
5,454
6,952
19,567
23,085
86
6,575
12,992
24,624
0
W
Camazotz
NsK Pakk
Camazotz
13,163
4,695
0
6,123
27,324
10,574
767
17,613
9,293
0
45,842
W
Gilgamesh
TITAN SR 71
Gilgamesh
17,909
5,138
937
2,969
23,589
20,199
61
13,911
9,263
0
34,407
W
Merlin
Unhuman363
Merlin
20,725
510
893
6,483
18,167
7,446
656
13,339
4,676
105,910
0
L
34,976
13,489
0
0
16,996
8,663
218
7,135
9,861
113,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,045
Gold Earned
37,365
270
Minions Killed
262
10
Camps Cleared
9
1,160,046
Distance Traveled
1,314,832
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,906
541
51
2
4
423,840
12
L
Terra
11,930
542
28
1
0
449,558
0
W
Camazotz
12,764
580
57
3
5
347,524
4
W
Gilgamesh
13,151
598
27
1
2
406,066
4
W
Merlin
14,130
642
186
8
3
406,456
6
L
Vulcan
13,529
615
183
8
5
441,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role