Player Matchup

Hercules
Hercules
JADEDHOPS
Hercules
Level 45
God Stats
2W - 3L
1,344 SR
Queue Stats
57W - 91L
1,314 Elo+
Party 1
Bakasura
Bakasura
The_Tukinator
Bakasura
Level 101
God Stats
1W - 2L
1,186 SR
Queue Stats
116W - 146L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
Vlone_Waldo
Cthulhu
Level 25
God Stats
4W - 6L
1,346 SR
Queue Stats
4W - 8L
1,303 Elo+
Party 1
Chiron
Chiron
kyle382
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,378 Elo+
Solo
Chang'e
Chang'e
mochedda96
Chang'e
Level 67
God Stats
12W - 8L
1,571 SR
Queue Stats
119W - 134L
1,411 Elo+
Solo
Team Averages
Level 69
1,389 SR
1,351 Elo+

VS

Team Averages
Level 94
1,468 SR
1,390 Elo+
Neith
Neith
BreezieG28
Neith
Level 43
God Stats
44W - 66L
1,239 SR
Queue Stats
142W - 193L
1,269 Elo+
Solo
Atlas
Atlas
EKimball
Atlas
Level 121
God Stats
0W - 1L
1,634 SR
Queue Stats
21W - 23L
1,432 Elo+
Party 2
Loki
Loki
KyosukeShigure
Loki
Level 127
God Stats
36W - 41L
1,498 SR
Queue Stats
304W - 350L
1,453 Elo+
Party 2
Poseidon
Poseidon
Lorange__Algoule
Poseidon
Level 89
God Stats
87W - 95L
1,500 SR
Queue Stats
114W - 130L
1,391 Elo+
Solo
Thor
Thor
Spartanking71
Thor
Level 89
God Stats
15W - 18L
1,466 SR
Queue Stats
164W - 169L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JADEDHOPS
Hercules
17
2 / 2 / 6
10,834
677
7,566
16,119
18,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
The_Tukinator
Bakasura
18
4 / 5 / 4
10,987
687
15,026
18,784
10,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Vlone_Waldo
Cthulhu
16
2 / 4 / 7
10,214
638
8,505
18,364
23,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
kyle382
Chiron
19
7 / 7 / 3
12,150
759
16,143
16,919
7,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
mochedda96
Chang'e
17
1 / 5 / 7
10,542
659
11,569
12,994
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 3 / 5
11,512
720
10,193
11,957
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
EKimball
Atlas
18
3 / 3 / 13
11,688
731
8,936
20,294
25,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 2 / 7
11,971
748
14,873
15,685
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 5
12,574
786
23,390
13,254
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 6 / 7
10,978
686
7,269
16,482
7,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
16
Kills
22
23
Deaths
16
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
4
3
5
2.17
L
Atlas
EKimball
Atlas
3
3
13
3.17
W
Hercules
JADEDHOPS
Hercules
2
2
6
2.5
L
7
2
7
5.25
L
5
2
5
3.75
L
3
6
7
1.08
W
Bakasura
The_Tukinator
Bakasura
4
5
4
1.2
W
Cthulhu
Vlone_Waldo
Cthulhu
2
4
7
1.38
W
Chiron
kyle382
Chiron
7
7
3
1.21
W
Chang'e
mochedda96
Chang'e
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,809
Damage
64,661
83,180
Taken
77,672
64,316
Mitigated
51,000
18,295
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,193
4,263
0
3,391
11,957
5,726
3,108
2,274
9,432
0
40,222
L
Atlas
EKimball
Atlas
8,936
2,815
1,200
1,702
20,294
25,158
227
6,545
12,727
21,952
0
W
Hercules
JADEDHOPS
Hercules
7,566
1,886
0
6,287
16,119
18,310
361
5,795
10,324
0
22,693
L
14,873
3,722
0
1,086
15,685
7,280
0
4,931
9,738
0
37,907
L
23,390
2,909
0
500
13,254
5,092
1,039
2,686
9,716
74,103
0
L
7,269
1,435
0
155
16,482
7,744
926
2,689
12,566
0
27,404
W
Bakasura
The_Tukinator
Bakasura
15,026
9,200
0
1,572
18,784
10,476
732
7,374
11,410
0
25,833
W
Cthulhu
Vlone_Waldo
Cthulhu
8,505
727
0
670
18,364
23,027
18
6,766
11,598
18,943
0
W
Chiron
kyle382
Chiron
16,143
7,226
923
2,401
16,919
7,188
5,572
7,168
9,751
0
56,887
W
Chang'e
mochedda96
Chang'e
11,569
969
2,648
3,794
12,994
5,315
0
5,223
7,771
29,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,727
Gold Earned
58,723
218
Minions Killed
286
0
Camps Cleared
0
1,527,844
Distance Traveled
1,565,555
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,512
720
68
4
0
280,570
4
L
Atlas
11,688
731
18
1
0
320,330
2
W
Hercules
10,834
677
29
2
0
304,684
1
L
Loki
11,971
748
49
3
0
360,247
1
L
Poseidon
12,574
786
110
7
0
307,243
2
L
Thor
10,978
686
41
3
0
297,165
2
W
Bakasura
10,987
687
48
3
0
336,980
1
W
Cthulhu
10,214
638
12
1
0
330,830
0
W
Chiron
12,150
759
86
5
0
252,262
0
W
Chang'e
10,542
659
43
3
0
303,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role