Player Matchup

Baron Samedi
Baron Samedi
DeathsMorality
Baron Samedi
Level 129
God Stats
17W - 10L
1,695 SR
Queue Stats
304W - 249L
1,517 Elo+
Solo
Hercules
Hercules
P3schE
Hercules
Level 44
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
lgne Natura
Jing Wei
Level 87
God Stats
1W - 0L
1,297 SR
Queue Stats
12W - 14L
1,427 Elo+
Party 1
Team Averages
Level 87
1,571 SR
1,481 Elo+

VS

Team Averages
Level 129
1,491 SR
1,368 Elo+
Sobek
Sobek
IzzyNda843
Sobek
Level 157
God Stats
0W - 1L
1,266 SR
Queue Stats
166W - 221L
1,372 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shuichi_77
Ah Muzen Cab
Level 123
God Stats
2W - 5L
1,643 SR
Queue Stats
107W - 140L
1,323 Elo+
Party 2
Nox
Nox
unojorojo
Nox
Level 106
God Stats
58W - 63L
1,563 SR
Queue Stats
517W - 636L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathsMorality
Baron Samedi
12
3 / 0 / 6
7,450
745
9,381
7,302
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
P3schE
Hercules
12
5 / 0 / 4
7,861
786
6,008
13,519
9,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
lgne Natura
Jing Wei
12
2 / 0 / 6
7,468
747
8,161
8,227
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 3 / 0
5,711
571
4,466
14,778
12,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Shuichi_77
Ah Muzen Cab
8
0 / 6 / 0
5,631
563
5,672
8,172
3,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
6,028
603
8,373
5,900
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeathsMorality
Baron Samedi
3
0
6
6
L
Sobek
0
3
0
0
W
Hercules
P3schE
Hercules
5
0
4
7
L
Ah Muzen Cab
Shuichi_77
Ah Muzen Cab
0
6
0
0
W
Jing Wei
lgne Natura
Jing Wei
2
0
6
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
18,511
29,048
Taken
28,850
16,669
Mitigated
18,120
11,802
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeathsMorality
Baron Samedi
9,381
1,021
2,047
2,468
7,302
3,841
347
2,938
4,364
29,735
0
L
Sobek
4,466
603
210
5,986
14,778
12,419
0
4,158
10,620
12,773
0
W
Hercules
P3schE
Hercules
6,008
2,726
291
5,076
13,519
9,063
413
5,519
8,000
0
14,189
L
Ah Muzen Cab
Shuichi_77
Ah Muzen Cab
5,672
1,170
165
1,089
8,172
3,133
0
2,922
5,250
0
16,542
W
Jing Wei
lgne Natura
Jing Wei
8,161
5,888
0
1,920
8,227
3,765
1,682
4,626
3,601
0
24,252
L
8,373
322
0
992
5,900
2,568
0
2,947
2,953
25,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
17,370
115
Minions Killed
75
5
Camps Cleared
4
566,553
Distance Traveled
496,006
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,450
745
43
4
5
189,071
0
L
Sobek
5,711
571
14
1
0
177,045
1
W
Hercules
7,861
786
23
2
0
188,952
1
L
Ah Muzen Cab
5,631
563
21
2
0
122,506
0
W
Jing Wei
7,468
747
49
5
0
188,530
2
L
Nox
6,028
603
40
4
4
196,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role