Player Matchup

Sol
Sol
DblCheekedH
Sol
Level 44
God Stats
24W - 20L
1,565 SR
Queue Stats
137W - 205L
1,419 Elo+
Party 1
Chiron
Chiron
ENABL3TH3JOK3R
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 95L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
The Hans Factor
Sun Wukong
Level 77
God Stats
6W - 11L
1,447 SR
Queue Stats
137W - 206L
1,418 Elo+
Party 1
Team Averages
Level 63
1,504 SR
1,421 Elo+

VS

Team Averages
Level 124
1,615 SR
1,407 Elo+
Xbalanque
Xbalanque
Aye Wet Shamwow
Xbalanque
Level 103
God Stats
7W - 4L
1,356 SR
Queue Stats
243W - 260L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
itsmesonyourdad
Baron Samedi
Level 119
God Stats
4W - 4L
1,563 SR
Queue Stats
236W - 253L
1,319 Elo+
Party 2
Geb
Geb
xMsToxicDevilx
Geb
Level 149
God Stats
9W - 3L
1,927 SR
Queue Stats
340W - 390L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,026
603
5,081
5,985
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
6,043
604
3,897
7,798
4,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
The Hans Factor
Sun Wukong
11
1 / 1 / 0
6,639
664
3,847
9,553
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aye Wet Shamwow
Xbalanque
11
0 / 0 / 5
6,521
652
7,084
6,201
2,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
itsmesonyourdad
Baron Samedi
12
4 / 0 / 1
6,957
696
9,290
3,941
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 2
7,110
711
3,937
8,019
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aye Wet Shamwow
Xbalanque
0
0
5
2.5
L
0
2
1
0.25
L
0
2
1
0.25
L
Sun Wukong
The Hans Factor
Sun Wukong
1
1
0
1
W
Baron Samedi
itsmesonyourdad
Baron Samedi
4
0
1
4.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,825
Damage
20,311
23,336
Taken
18,161
12,720
Mitigated
10,656
7,113
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aye Wet Shamwow
Xbalanque
7,084
2,022
0
1,450
6,201
2,288
650
1,737
4,253
0
25,193
L
5,081
1,153
0
1,305
5,985
2,592
380
3,523
2,462
16,942
1,130
L
3,897
1,765
889
1,844
7,798
4,295
377
4,106
3,692
0
22,653
L
Sun Wukong
The Hans Factor
Sun Wukong
3,847
648
438
2,637
9,553
5,833
0
5,877
3,676
0
16,226
W
Baron Samedi
itsmesonyourdad
Baron Samedi
9,290
160
2,149
2,628
3,941
1,927
147
812
3,129
22,172
0
W
3,937
474
218
2,737
8,019
6,441
298
2,600
5,253
16,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,708
Gold Earned
20,588
103
Minions Killed
102
5
Camps Cleared
4
531,583
Distance Traveled
539,522
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,521
652
57
6
0
187,862
4
L
Sol
6,026
603
33
3
2
166,634
1
L
Chiron
6,043
604
37
4
2
173,966
1
L
Sun Wukong
6,639
664
33
3
1
190,983
2
W
Baron Samedi
6,957
696
37
4
3
189,475
0
W
Geb
7,110
711
8
1
1
162,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role