Player Matchup

Skadi
Skadi
Masters
IMurph27
Skadi
Masters
Level 160
God Stats
113W - 84L
1,719 SR
Queue Stats
401W - 377L
2,385 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
Kythul
Baron Samedi
Diamond III
Level 141
God Stats
8W - 3L
1,775 SR
Queue Stats
117W - 104L
2,269 MMR
Party 3
King Arthur
King Arthur
Masters
StarBuzzzy
King Arthur
Masters
Level 158
God Stats
25W - 24L
1,627 SR
Queue Stats
231W - 220L
2,451 MMR
Party 1
Poseidon
Poseidon
Diamond II
TheMagicalFalcon
Poseidon
Diamond II
Level 146
God Stats
5W - 3L
1,369 SR
Queue Stats
117W - 101L
2,359 MMR
Party 1
Achilles
Achilles
Diamond IV
sIayer diz
Achilles
Diamond IV
Level 122
God Stats
7W - 3L
2,023 SR
Queue Stats
115W - 103L
2,268 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,703 SR
2,347 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,586 SR
2,336 MMR
Gilgamesh
Gilgamesh
Diamond IV
DJ_SOGER_001
Gilgamesh
Diamond IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 206L
2,148 MMR
Solo
Bakasura
Bakasura
Diamond IV
MC_Orland_M
Bakasura
Diamond IV
Level 140
God Stats
2W - 2L
1,297 SR
Queue Stats
275W - 263L
2,180 MMR
Party 2
Mulan
Mulan
Diamond II
R1ZMA-
Mulan
Diamond II
Level 146
God Stats
28W - 23L
1,672 SR
Queue Stats
102W - 82L
2,513 MMR
Solo
Chronos
Chronos
Diamond II
Ronin332040
Chronos
Diamond II
Level 86
God Stats
7W - 4L
1,876 SR
Queue Stats
311W - 280L
2,420 MMR
Solo
Scylla
Scylla
Diamond II
juvenal189
Scylla
Diamond II
Level 129
God Stats
0W - 3L
1,586 SR
Queue Stats
131W - 114L
2,420 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IMurph27
Skadi
20
8 / 6 / 8
19,928
643
33,940
26,570
13,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Kythul
Baron Samedi
20
2 / 2 / 18
16,053
518
16,042
29,019
52,470
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
StarBuzzzy
King Arthur
20
6 / 4 / 12
17,011
549
38,366
41,489
69,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 3 / 9
18,706
603
33,646
22,355
12,808
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
sIayer diz
Achilles
20
8 / 6 / 5
15,409
497
21,657
36,123
22,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MercuryKaliLoki

VS

Bans
ArachneCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJ_SOGER_001
Gilgamesh
20
1 / 8 / 11
12,554
405
17,236
38,221
47,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
MC_Orland_M
Bakasura
20
13 / 7 / 2
17,113
552
29,944
34,303
22,765
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
R1ZMA-
Mulan
20
4 / 9 / 3
15,052
486
22,010
41,350
50,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Ronin332040
Chronos
20
3 / 7 / 5
14,749
476
18,870
38,723
19,586
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
juvenal189
Scylla
20
0 / 7 / 10
13,120
423
18,634
24,954
10,395
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
52
37
Kills
21
21
Deaths
38
52
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DJ_SOGER_001
Gilgamesh
1
8
11
0.81
W
Skadi
IMurph27
Skadi
8
6
8
2
W
Baron Samedi
Kythul
Baron Samedi
2
2
18
5.5
L
Bakasura
MC_Orland_M
Bakasura
13
7
2
2
L
Mulan
R1ZMA-
Mulan
4
9
3
0.61
L
Chronos
Ronin332040
Chronos
3
7
5
0.79
W
King Arthur
StarBuzzzy
King Arthur
6
4
12
3
W
13
3
9
5.83
L
Scylla
juvenal189
Scylla
0
7
10
0.71
W
Achilles
sIayer diz
Achilles
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,651
Damage
106,694
155,556
Taken
177,551
170,716
Mitigated
151,556
46,830
Healing
29,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DJ_SOGER_001
Gilgamesh
17,236
2,653
0
635
38,221
47,913
0
17,023
20,814
0
51,713
W
Skadi
IMurph27
Skadi
33,940
16,125
0
8,922
26,570
13,462
5,578
9,234
16,386
0
225,806
W
Baron Samedi
Kythul
Baron Samedi
16,042
1,767
2,555
11,426
29,019
52,470
193
10,185
16,881
54,412
0
L
Bakasura
MC_Orland_M
Bakasura
29,944
17,068
0
6,582
34,303
22,765
339
10,852
23,211
0
167,166
L
Mulan
R1ZMA-
Mulan
22,010
4,106
0
12,594
41,350
50,897
0
6,078
35,222
0
129,038
L
Chronos
Ronin332040
Chronos
18,870
6,757
0
6,107
38,723
19,586
4,879
5,180
33,485
127,909
0
W
King Arthur
StarBuzzzy
King Arthur
38,366
4,549
0
3,619
41,489
69,438
249
8,252
32,544
0
158,274
W
33,646
5,051
0
5,934
22,355
12,808
573
3,938
17,316
213,385
0
L
Scylla
juvenal189
Scylla
18,634
2,144
463
3,612
24,954
10,395
79
11,718
13,030
131,212
0
W
Achilles
sIayer diz
Achilles
21,657
5,353
0
14,374
36,123
22,538
3,256
5,826
27,894
0
149,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,107
Gold Earned
72,588
993
Minions Killed
855
0
Camps Cleared
0
2,872,498
Distance Traveled
2,858,697
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,554
405
49
2
0
563,546
1
W
Skadi
19,928
643
285
9
0
547,453
2
W
Baron Samedi
16,053
518
54
2
0
548,826
7
L
Bakasura
17,113
552
248
8
0
652,235
13
L
Mulan
15,052
486
190
6
0
550,420
4
L
Chronos
14,749
476
185
6
0
546,040
3
W
King Arthur
17,011
549
214
7
0
588,736
5
W
Poseidon
18,706
603
272
9
0
621,201
9
L
Scylla
13,120
423
183
6
0
546,456
5
W
Achilles
15,409
497
168
5
0
566,282
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role