Player Matchup

Sol
Sol
FIex_Cross
Sol
Level 62
God Stats
5W - 2L
1,328 SR
Queue Stats
48W - 56L
1,296 Elo+
Solo
Medusa
Medusa
OLDEMANN
Medusa
Level 52
God Stats
1W - 2L
1,424 SR
Queue Stats
4W - 11L
981 Elo+
Solo
Pele
Pele
ShmopLifeGod03
Pele
Level 75
God Stats
1W - 0L
1,684 SR
Queue Stats
12W - 8L
1,333 Elo+
Solo
Team Averages
Level 63
1,479 SR
1,204 Elo+

VS

Team Averages
Level 61
1,573 SR
1,288 Elo+
Izanami
Izanami
ChickenReaps
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,331 Elo+
Party 1
Merlin
Merlin
Michaelp812
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
Obito9999
Jing Wei
Level 35
God Stats
1W - 2L
1,719 SR
Queue Stats
7W - 30L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
8,424
842
13,212
9,899
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
OLDEMANN
Medusa
12
4 / 4 / 7
7,814
781
5,766
8,686
3,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 7
7,756
776
7,807
5,102
2,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChickenReaps
Izanami
11
3 / 6 / 3
7,471
747
6,894
11,135
4,094
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
10
1 / 5 / 2
6,426
643
5,346
9,637
3,577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Obito9999
Jing Wei
11
2 / 3 / 2
6,970
697
3,832
9,934
3,633
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
6
6
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChickenReaps
Izanami
3
6
3
0.75
W
6
2
8
5
L
Merlin
1
5
2
0.4
W
Medusa
OLDEMANN
Medusa
4
4
7
1.88
L
Jing Wei
Obito9999
Jing Wei
2
3
2
1
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
16,072
23,687
Taken
30,706
9,094
Mitigated
11,304
8,342
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChickenReaps
Izanami
6,894
5,043
101
248
11,135
4,094
0
4,486
6,649
0
21,150
W
13,212
5,951
0
5,113
9,899
3,214
979
2,395
7,504
36,424
0
L
Merlin
5,346
508
264
1,674
9,637
3,577
0
4,305
5,332
17,085
0
W
Medusa
OLDEMANN
Medusa
5,766
1,849
0
1,886
8,686
3,046
495
1,705
6,981
0
14,268
L
Jing Wei
Obito9999
Jing Wei
3,832
2,622
0
352
9,934
3,633
0
4,515
5,419
0
13,962
W
7,807
1,685
192
1,151
5,102
2,834
0
1,545
3,557
0
19,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
20,867
107
Minions Killed
91
4
Camps Cleared
3
560,944
Distance Traveled
493,049
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,471
747
30
3
1
151,460
1
W
Sol
8,424
842
52
5
3
171,709
1
L
Merlin
6,426
643
28
3
1
148,571
0
W
Medusa
7,814
781
23
2
1
182,985
5
L
Jing Wei
6,970
697
33
3
1
193,018
2
W
Pele
7,756
776
32
3
0
206,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role