Player Matchup

Chaac
Chaac
ETHANXSAVAGE
Chaac
Level 83
God Stats
0W - 3L
1,557 SR
Queue Stats
8W - 15L
1,427 Elo+
Party 2
Hou Yi
Hou Yi
FORSEP
Hou Yi
Level 117
God Stats
7W - 13L
1,460 SR
Queue Stats
174W - 183L
1,471 Elo+
Party 1
Hercules
Hercules
LT Jethisint
Hercules
Level 67
God Stats
1W - 1L
1,681 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 2
Nemesis
Nemesis
ThatSpyder
Nemesis
Level 105
God Stats
0W - 1L
1,729 SR
Queue Stats
77W - 82L
1,472 Elo+
Party 2
Yu Huang
Yu Huang
VigilantSole
Yu Huang
Level 125
God Stats
7W - 13L
1,535 SR
Queue Stats
224W - 229L
1,521 Elo+
Party 1
Team Averages
Level 99
1,592 SR
1,463 Elo+

VS

Team Averages
Level 131
1,517 SR
1,586 Elo+
Hou Yi
Hou Yi
Beardus93
Hou Yi
Level 129
God Stats
1W - 0L
1,499 SR
Queue Stats
49W - 25L
1,708 Elo+
Solo
Baron Samedi
Baron Samedi
Beetus17
Baron Samedi
Level 114
God Stats
3W - 1L
1,673 SR
Queue Stats
11W - 6L
1,603 Elo+
Party 3
Yu Huang
Yu Huang
DRACOVIl
Yu Huang
Level 155
God Stats
20W - 25L
1,511 SR
Queue Stats
127W - 138L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
NaughtyNocturn
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,554 Elo+
Solo
Ne Zha
Ne Zha
zambeSenpai
Ne Zha
Level 129
God Stats
1W - 0L
1,401 SR
Queue Stats
12W - 10L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 3
12,122
638
15,806
35,408
32,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
FORSEP
Hou Yi
20
2 / 5 / 2
12,915
680
8,280
14,889
7,270
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
LT Jethisint
Hercules
19
2 / 6 / 2
12,111
637
8,698
30,175
31,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ThatSpyder
Nemesis
20
1 / 5 / 4
12,788
673
9,574
24,585
12,309
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
VigilantSole
Yu Huang
20
3 / 1 / 3
13,534
712
19,671
7,990
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beardus93
Hou Yi
20
9 / 2 / 10
14,790
778
17,397
15,416
7,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Beetus17
Baron Samedi
20
5 / 1 / 10
13,980
736
18,037
10,589
7,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
DRACOVIl
Yu Huang
20
4 / 1 / 14
13,178
694
17,375
12,059
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
NaughtyNocturn
Sun Wukong
20
5 / 1 / 17
13,193
694
12,961
21,500
34,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
20
3 / 5 / 17
13,542
713
23,941
23,723
12,146
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
10
Kills
26
26
Deaths
10
14
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Beardus93
Hou Yi
9
2
10
7
W
Baron Samedi
Beetus17
Baron Samedi
5
1
10
10
W
Yu Huang
DRACOVIl
Yu Huang
4
1
14
11
L
2
9
3
0.39
L
Hou Yi
FORSEP
Hou Yi
2
5
2
0.6
L
Hercules
LT Jethisint
Hercules
2
6
2
0.5
W
Sun Wukong
NaughtyNocturn
Sun Wukong
5
1
17
13.5
L
Nemesis
ThatSpyder
Nemesis
1
5
4
0.6
L
Yu Huang
VigilantSole
Yu Huang
3
1
3
4.5
W
Ne Zha
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,029
Damage
89,711
113,047
Taken
83,287
87,398
Mitigated
67,281
17,419
Healing
23,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Beardus93
Hou Yi
17,397
9,381
0
3,814
15,416
7,264
4,150
2,956
12,460
0
76,783
W
Baron Samedi
Beetus17
Baron Samedi
18,037
1,343
3,700
4,764
10,589
7,518
598
3,533
7,056
61,021
0
W
Yu Huang
DRACOVIl
Yu Huang
17,375
1,109
0
1,133
12,059
6,241
0
1,790
10,269
41,388
0
L
15,806
1,648
92
3,423
35,408
32,247
322
11,029
23,566
0
43,174
L
Hou Yi
FORSEP
Hou Yi
8,280
4,582
0
2,873
14,889
7,270
843
4,766
9,805
0
40,039
L
Hercules
LT Jethisint
Hercules
8,698
969
0
3,950
30,175
31,547
340
8,289
21,102
0
32,861
W
Sun Wukong
NaughtyNocturn
Sun Wukong
12,961
1,691
0
3,885
21,500
34,112
170
6,240
15,260
0
26,393
L
Nemesis
ThatSpyder
Nemesis
9,574
2,927
0
5,434
24,585
12,309
3,285
6,877
17,197
0
57,173
L
Yu Huang
VigilantSole
Yu Huang
19,671
1,532
0
1,647
7,990
4,025
329
3,263
4,519
73,846
0
W
Ne Zha
23,941
8,911
0
6,307
23,723
12,146
650
5,152
18,571
0
66,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,470
Gold Earned
68,683
368
Minions Killed
373
0
Camps Cleared
0
1,692,619
Distance Traveled
1,895,989
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,790
778
113
6
0
384,357
1
W
Baron Samedi
13,980
736
116
6
0
357,057
3
W
Yu Huang
13,178
694
52
3
0
359,492
0
L
Chaac
12,122
638
63
3
0
346,379
0
L
Hou Yi
12,915
680
87
5
0
259,502
0
L
Hercules
12,111
637
38
2
0
329,124
3
W
Sun Wukong
13,193
694
25
1
0
411,752
1
L
Nemesis
12,788
673
79
4
0
396,263
2
L
Yu Huang
13,534
712
101
5
0
361,351
1
W
Ne Zha
13,542
713
67
4
0
383,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role