Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GruntKing2nd
Neith
Level 99
God Stats
7W - 4L
1,196 SR
Queue Stats
752W - 850L
1,362 Elo+
Party 2
Ymir
Ymir
PapaSalazar
Ymir
Level 24
God Stats
23W - 14L
1,691 SR
Queue Stats
56W - 70L
1,427 Elo+
Party 2
Fenrir
Fenrir
Robertelee1861
Fenrir
Level 57
God Stats
7W - 5L
1,480 SR
Queue Stats
179W - 264L
1,317 Elo+
Party 2
Jormungandr
Jormungandr
frordo
Jormungandr
Level 85
God Stats
164W - 147L
1,468 SR
Queue Stats
588W - 660L
1,350 Elo+
Party 2
Team Averages
Level 80
1,467 SR
1,391 Elo+

VS

Team Averages
Level 51
1,428 SR
1,333 Elo+
King Arthur
King Arthur
 
King Arthur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DanielMuck
Anubis
Level 34
God Stats
7W - 11L
1,309 SR
Queue Stats
9W - 21L
1,257 Elo+
Solo
Loki
Loki
DontDissTris
Loki
Level 61
God Stats
2W - 3L
1,287 SR
Queue Stats
41W - 74L
1,283 Elo+
Party 1
Atlas
Atlas
XuenPops
Atlas
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 22L
1,184 Elo+
Party 1
Freya
Freya
hungybunny
Freya
Level 93
God Stats
26W - 31L
1,545 SR
Queue Stats
174W - 200L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 1 / 4
7,150
511
5,293
12,938
6,061
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 0 / 4
7,454
532
9,865
6,349
2,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 4
7,242
517
3,151
13,200
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 3
6,958
497
5,293
8,335
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
frordo
Jormungandr
14
11 / 1 / 4
9,379
670
11,716
8,804
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 4 / 0
7,361
526
7,166
11,549
6,900
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anubis
DanielMuck
Anubis
9
0 / 9 / 2
6,023
430
3,840
10,396
4,944
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 2
7,001
500
2,844
9,917
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
XuenPops
Atlas
10
1 / 3 / 0
6,331
452
5,631
11,787
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
10
0 / 2 / 1
5,757
411
4,039
8,994
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
21
Kills
4
4
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
4
6
L
King Arthur
 
King Arthur
2
4
0
0.5
L
Anubis
DanielMuck
Anubis
0
9
2
0.11
L
1
3
2
0.67
W
3
0
4
5
W
1
1
4
3
W
2
1
3
3.5
L
Atlas
XuenPops
Atlas
1
3
0
0.33
W
Jormungandr
frordo
Jormungandr
11
1
4
13
L
Freya
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
23,520
49,626
Taken
52,643
27,100
Mitigated
27,318
13,415
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,293
868
526
3,498
12,938
6,061
659
0
12,938
0
28,470
L
King Arthur
 
King Arthur
7,166
1,178
0
2,650
11,549
6,900
36
1,744
9,805
0
49,012
L
Anubis
DanielMuck
Anubis
3,840
466
0
1,226
10,396
4,944
0
6,130
4,266
31,060
0
L
2,844
368
0
3,608
9,917
3,346
0
799
9,118
0
31,599
W
9,865
3,595
0
2,353
6,349
2,556
1,093
3,154
3,195
0
53,144
W
3,151
889
0
3,561
13,200
10,987
117
5,870
7,330
28,327
0
W
5,293
887
213
1,602
8,335
3,672
427
315
8,020
0
45,493
L
Atlas
XuenPops
Atlas
5,631
2,560
249
3,507
11,787
8,931
0
4,629
7,158
19,613
0
W
Jormungandr
frordo
Jormungandr
11,716
3,500
0
1,662
8,804
3,824
1,474
4,171
4,633
71,104
0
L
Freya
4,039
1,032
0
3,665
8,994
3,197
0
1,565
7,429
46,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,183
Gold Earned
32,473
369
Minions Killed
282
0
Camps Cleared
0
1,369,447
Distance Traveled
1,235,401
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,150
511
49
4
0
277,366
0
L
King Arthur
7,361
526
78
6
0
265,930
5
L
Anubis
6,023
430
41
3
0
174,065
1
L
Loki
7,001
500
66
5
0
290,737
3
W
Neith
7,454
532
97
7
0
254,865
2
W
Ymir
7,242
517
48
3
0
250,942
3
W
Fenrir
6,958
497
65
5
0
293,365
2
L
Atlas
6,331
452
17
1
0
249,975
3
W
Jormungandr
9,379
670
110
8
0
292,909
3
L
Freya
5,757
411
80
6
0
254,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role