Player Matchup

Bastet
Bastet
CRUCIFRlED
Bastet
Level 8
God Stats
1W - 4L
1,426 SR
Queue Stats
1W - 8L
1,411 Elo+
Party 1
Odin
Odin
Volteer
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,484 Elo+
Party 1
Ullr
Ullr
crippledgayrat
Ullr
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Tiamat
Tiamat
garbiggins
Tiamat
Level 109
God Stats
1W - 4L
1,413 SR
Queue Stats
198W - 198L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
midijamz
Sylvanus
Level 11
God Stats
2W - 6L
1,561 SR
Queue Stats
11W - 13L
1,557 Elo+
Party 1
Team Averages
Level 31
1,480 SR
1,500 Elo+

VS

Team Averages
Level 76
1,526 SR
1,436 Elo+
Bastet
Bastet
BlackSkadi24
Bastet
Level 33
God Stats
9W - 5L
1,551 SR
Queue Stats
87W - 71L
1,492 Elo+
Solo
Amaterasu
Amaterasu
RoboyArrow666
Amaterasu
Level 106
God Stats
4W - 3L
1,446 SR
Queue Stats
60W - 73L
1,447 Elo+
Party 2
Neith
Neith
SilkFoxUwU
Neith
Level 11
God Stats
1W - 2L
1,452 SR
Queue Stats
2W - 3L
1,275 Elo+
Party 2
Sol
Sol
VinierEarth243
Sol
Level 125
God Stats
3W - 2L
1,653 SR
Queue Stats
89W - 89L
1,491 Elo+
Party 2
Geb
Geb
xXHEMLOCKXx6857
Geb
Level 106
God Stats
3W - 2L
1,529 SR
Queue Stats
133W - 136L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CRUCIFRlED
Bastet
13
0 / 5 / 3
8,103
579
4,405
13,233
6,181
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
Volteer
Odin
14
0 / 4 / 5
8,536
610
7,370
14,581
16,030
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 2
8,605
615
10,013
14,446
7,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
garbiggins
Tiamat
16
3 / 2 / 1
9,229
659
10,588
12,906
9,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
midijamz
Sylvanus
15
2 / 3 / 3
9,611
687
7,936
18,309
21,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
2 / 1 / 9
11,411
815
12,577
13,390
6,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
RoboyArrow666
Amaterasu
17
5 / 1 / 9
10,429
745
8,511
11,270
11,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
17
6 / 0 / 7
10,433
745
16,128
9,947
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 9
10,471
748
13,650
13,611
5,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 3 / 12
9,860
704
10,571
12,960
9,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
6
Kills
18
18
Deaths
6
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
1
9
6.5
L
Bastet
CRUCIFRlED
Bastet
0
5
3
0.3
W
Amaterasu
RoboyArrow666
Amaterasu
5
1
9
9.5
W
Neith
6
0
7
9.5
W
3
1
9
7.5
L
Odin
Volteer
Odin
0
4
5
0.63
L
1
4
2
0.5
L
Tiamat
garbiggins
Tiamat
3
2
1
1.75
L
Sylvanus
midijamz
Sylvanus
2
3
3
1.17
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,312
Damage
61,437
73,475
Taken
61,178
60,111
Mitigated
37,757
11,414
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,577
2,199
0
3,644
13,390
6,522
2,361
2,438
10,598
0
56,378
L
Bastet
CRUCIFRlED
Bastet
4,405
931
0
1,614
13,233
6,181
0
4,288
8,945
0
7,672
W
Amaterasu
RoboyArrow666
Amaterasu
8,511
3,399
0
1,390
11,270
11,288
1,507
2,592
7,776
0
20,425
W
Neith
16,128
5,345
0
2,211
9,947
5,240
2,617
4,603
5,303
0
30,795
W
13,650
5,253
0
7,940
13,611
5,198
3,484
6,072
7,422
47,433
0
L
Odin
Volteer
Odin
7,370
1,083
0
1,392
14,581
16,030
0
5,081
9,500
0
13,025
L
10,013
3,506
0
1,448
14,446
7,102
0
4,611
9,835
0
25,677
L
Tiamat
garbiggins
Tiamat
10,588
425
0
2,923
12,906
9,217
0
3,676
9,230
46,216
0
L
Sylvanus
midijamz
Sylvanus
7,936
1,942
1,250
2,787
18,309
21,581
0
6,565
11,744
15,034
0
W
10,571
700
0
792
12,960
9,509
0
2,819
9,813
25,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
52,604
149
Minions Killed
287
0
Camps Cleared
0
1,335,875
Distance Traveled
1,583,405
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,411
815
91
7
0
335,010
2
L
Bastet
8,103
579
5
0
0
267,115
3
W
Amaterasu
10,429
745
33
2
0
343,971
1
W
Neith
10,433
745
42
3
0
296,419
2
W
Sol
10,471
748
93
7
0
295,357
0
L
Odin
8,536
610
19
1
0
269,544
0
L
Ullr
8,605
615
37
3
0
254,243
0
L
Tiamat
9,229
659
72
5
0
280,076
1
L
Sylvanus
9,611
687
16
1
0
264,897
0
W
Geb
9,860
704
28
2
0
312,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role