Player Matchup

Jormungandr
Jormungandr
ATTCKNARWALS
Jormungandr
Level 49
God Stats
2W - 1L
1,770 SR
Queue Stats
184W - 152L
1,621 Elo+
Party 3
Amaterasu
Amaterasu
DizzyDrips
Amaterasu
Level 52
God Stats
3W - 13L
1,205 SR
Queue Stats
64W - 102L
1,343 Elo+
Party 2
Neith
Neith
Emkuu
Neith
Level 35
God Stats
110W - 104L
1,589 SR
Queue Stats
176W - 183L
1,510 Elo+
Party 3
Nu Wa
Nu Wa
Shayzo492
Nu Wa
Level 83
God Stats
168W - 147L
1,640 SR
Queue Stats
185W - 173L
1,626 Elo+
Party 3
Artemis
Artemis
WilshiresRX7
Artemis
Level 5
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 3L
1,645 Elo+
Party 2
Team Averages
Level 45
1,583 SR
1,549 Elo+

VS

Team Averages
Level 68
1,566 SR
1,455 Elo+
Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
JimothyBagel
Hera
Level 22
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 8L
1,258 Elo+
Party 1
Discordia
Discordia
Klahmydia
Discordia
Level 40
God Stats
28W - 25L
1,796 SR
Queue Stats
163W - 180L
1,452 Elo+
Solo
Medusa
Medusa
MCFreakinX
Medusa
Level 125
God Stats
4W - 2L
1,300 SR
Queue Stats
19W - 16L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
S1RLumpy
Cthulhu
Level 6
God Stats
4W - 1L
1,521 SR
Queue Stats
11W - 8L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ATTCKNARWALS
Jormungandr
18
3 / 2 / 5
14,278
1,098
15,827
32,740
48,900
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
DizzyDrips
Amaterasu
18
1 / 10 / 1
11,523
886
6,532
26,226
21,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Emkuu
Neith
18
0 / 3 / 7
12,072
929
15,596
12,359
5,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Shayzo492
Nu Wa
18
3 / 4 / 4
12,902
992
23,720
18,419
7,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
WilshiresRX7
Artemis
18
1 / 11 / 5
12,200
938
15,391
26,477
11,096
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

27

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
0 / 1 / 26
14,422
1,109
16,934
22,159
32,277
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 0 / 8
12,873
990
11,982
5,093
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
Klahmydia
Discordia
19
5 / 0 / 16
13,846
1,065
16,590
5,291
2,515
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MCFreakinX
Medusa
20
16 / 1 / 12
16,646
1,280
44,538
22,627
13,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
S1RLumpy
Cthulhu
19
4 / 6 / 14
13,126
1,010
20,928
26,977
43,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
8
Kills
30
30
Deaths
8
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
26
13
L
Jormungandr
ATTCKNARWALS
Jormungandr
3
2
5
2.75
L
Amaterasu
DizzyDrips
Amaterasu
1
10
1
0.15
L
Neith
Emkuu
Neith
0
3
7
1.17
W
5
0
8
9
W
Discordia
Klahmydia
Discordia
5
0
16
13
W
Medusa
MCFreakinX
Medusa
16
1
12
22
W
Cthulhu
S1RLumpy
Cthulhu
4
6
14
1.83
L
Nu Wa
Shayzo492
Nu Wa
3
4
4
1.25
L
Artemis
WilshiresRX7
Artemis
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,066
Damage
110,972
116,221
Taken
82,147
94,439
Mitigated
94,755
9,547
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
16,934
1,309
0
2,302
22,159
32,277
0
11,007
10,464
10,262
28,975
L
Jormungandr
ATTCKNARWALS
Jormungandr
15,827
5,712
0
2,352
32,740
48,900
0
14,642
17,654
54,129
0
L
Amaterasu
DizzyDrips
Amaterasu
6,532
4,071
0
2,041
26,226
21,233
0
11,338
14,509
0
15,188
L
Neith
Emkuu
Neith
15,596
8,715
974
1,380
12,359
5,660
0
5,115
7,212
0
34,871
W
11,982
4,097
404
68
5,093
2,670
0
1,764
3,235
36,926
0
W
Discordia
Klahmydia
Discordia
16,590
830
0
1,236
5,291
2,515
0
2,592
2,479
56,773
0
W
Medusa
MCFreakinX
Medusa
44,538
24,201
0
10,196
22,627
13,339
0
10,394
11,996
0
82,301
W
Cthulhu
S1RLumpy
Cthulhu
20,928
782
2,095
1,280
26,977
43,954
0
12,331
14,213
38,909
0
L
Nu Wa
Shayzo492
Nu Wa
23,720
4,878
541
2,259
18,419
7,550
0
7,733
10,467
57,955
0
L
Artemis
WilshiresRX7
Artemis
15,391
8,872
0
0
26,477
11,096
0
12,886
13,368
0
32,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,975
Gold Earned
70,913
272
Minions Killed
317
4
Camps Cleared
14
1,102,729
Distance Traveled
1,221,129
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,422
1,109
36
3
0
262,296
0
L
Jormungandr
14,278
1,098
63
5
1
238,150
0
L
Amaterasu
11,523
886
16
1
0
236,563
0
L
Neith
12,072
929
52
4
2
209,773
0
W
Hera
12,873
990
53
4
4
227,708
0
W
Discordia
13,846
1,065
115
9
0
255,135
0
W
Medusa
16,646
1,280
79
6
10
255,164
0
W
Cthulhu
13,126
1,010
34
3
0
220,826
0
L
Nu Wa
12,902
992
96
7
1
232,344
0
L
Artemis
12,200
938
45
3
0
185,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role