Player Matchup

Osiris
Osiris
KhornesBear
Osiris
Level 121
God Stats
2W - 1L
1,839 SR
Queue Stats
99W - 112L
1,426 Elo+
Party 2
Skadi
Skadi
Leithcourius
Skadi
Level 78
God Stats
2W - 2L
1,764 SR
Queue Stats
101W - 118L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
LowKeyGold
Ao Kuang
Level 145
God Stats
15W - 13L
1,342 SR
Queue Stats
186W - 237L
1,413 Elo+
Solo
Team Averages
Level 115
1,648 SR
1,420 Elo+

VS

Team Averages
Level 106
1,443 SR
1,431 Elo+
Geb
Geb
Sliceablecoyote
Geb
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,305 Elo+
Party 1
Discordia
Discordia
Slick uwu
Discordia
Level 132
God Stats
1W - 0L
1,330 SR
Queue Stats
18W - 11L
1,495 Elo+
Party 1
Anhur
Anhur
baszakLoya
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 6 / 3
12,882
716
13,639
18,004
21,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
1 / 4 / 7
12,446
691
15,981
14,035
5,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
LowKeyGold
Ao Kuang
17
4 / 3 / 4
12,720
707
13,323
21,752
8,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 13
12,146
675
9,229
21,155
27,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Slick uwu
Discordia
18
4 / 2 / 8
12,506
695
21,717
12,325
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
17
9 / 5 / 4
12,916
718
13,969
19,384
9,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
13
13
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
6
3
0.92
L
1
4
7
1.13
L
Ao Kuang
LowKeyGold
Ao Kuang
4
3
4
2
W
0
2
13
3.25
W
Discordia
Slick uwu
Discordia
4
2
8
4
W
Anhur
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,943
Damage
44,915
53,791
Taken
52,864
35,664
Mitigated
42,473
14,111
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
13,639
4,367
0
1,230
18,004
21,095
1,366
9,087
8,917
0
38,015
L
15,981
8,914
0
1,857
14,035
5,992
1,127
11,070
2,965
0
71,882
L
Ao Kuang
LowKeyGold
Ao Kuang
13,323
4,201
426
10,598
21,752
8,577
946
11,973
9,779
49,976
0
W
9,229
1,160
0
3,612
21,155
27,527
48
3,714
17,441
33,753
0
W
Discordia
Slick uwu
Discordia
21,717
1,357
106
2,381
12,325
5,335
40
4,182
8,143
65,235
0
W
Anhur
13,969
6,751
0
2,967
19,384
9,611
352
5,505
13,879
0
33,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
37,568
193
Minions Killed
162
13
Camps Cleared
3
952,186
Distance Traveled
942,893
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,882
716
49
3
0
331,055
0
L
Skadi
12,446
691
95
5
4
303,599
2
L
Ao Kuang
12,720
707
49
3
9
317,532
5
W
Geb
12,146
675
35
2
0
332,464
1
W
Discordia
12,506
695
86
5
1
325,931
8
W
Anhur
12,916
718
41
2
2
284,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role