Player Matchup

Baron Samedi
Baron Samedi
Diamond III
 
Baron Samedi
Diamond III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Masters
LousseEnEsti
Chernobog
Masters
Level 159
God Stats
7W - 8L
1,640 SR
Queue Stats
415W - 393L
2,569 MMR
Party 1
Horus
Horus
Diamond I
R3pathe
Horus
Diamond I
Level 135
God Stats
30W - 26L
1,984 SR
Queue Stats
263W - 214L
2,439 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,708 SR
2,169 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,701 SR
2,366 MMR
Cliodhna
Cliodhna
Diamond IV
Armin-39
Cliodhna
Diamond IV
Level 156
God Stats
20W - 18L
1,699 SR
Queue Stats
75W - 75L
2,306 MMR
Solo
Scylla
Scylla
Diamond II
LiftedJeepXJ00
Scylla
Diamond II
Level 156
God Stats
30W - 31L
1,681 SR
Queue Stats
169W - 175L
2,453 MMR
Party 2
Ganesha
Ganesha
Diamond III
Turmaniac
Ganesha
Diamond III
Level 144
God Stats
4W - 3L
1,723 SR
Queue Stats
138W - 149L
2,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 0 / 6
10,237
731
15,873
10,710
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
LousseEnEsti
Chernobog
15
3 / 1 / 7
10,055
718
16,663
14,536
5,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
R3pathe
Horus
14
3 / 1 / 7
10,182
727
8,134
15,503
12,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ah Muzen CabAtlasBastetShivaFenrir

VS

Bans
AresMedusaArtemisGilgameshAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Armin-39
Cliodhna
12
1 / 6 / 1
8,170
584
8,686
16,170
8,648
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 1
8,496
607
13,323
11,774
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Turmaniac
Ganesha
12
0 / 3 / 2
8,624
616
5,826
17,634
21,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
6
8
L
Cliodhna
Armin-39
Cliodhna
1
6
1
0.25
L
1
2
1
0.75
W
Chernobog
LousseEnEsti
Chernobog
3
1
7
6.5
W
Horus
R3pathe
Horus
3
1
7
6.5
L
Ganesha
Turmaniac
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,670
Damage
27,835
40,749
Taken
45,578
24,520
Mitigated
34,445
24,881
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,873
1,629
3,512
4,910
10,710
5,920
402
5,326
5,384
51,642
0
L
Cliodhna
Armin-39
Cliodhna
8,686
634
0
1,709
16,170
8,648
0
6,619
9,551
0
25,609
L
13,323
327
0
2,401
11,774
4,543
0
4,824
6,950
44,291
0
W
Chernobog
LousseEnEsti
Chernobog
16,663
10,292
0
3,107
14,536
5,767
2,227
8,595
5,941
0
62,338
W
Horus
R3pathe
Horus
8,134
3,422
5,657
7,695
15,503
12,833
405
5,793
9,710
2,238
16,678
L
Ganesha
Turmaniac
Ganesha
5,826
200
0
1,870
17,634
21,254
0
5,357
12,277
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
25,290
169
Minions Killed
126
11
Camps Cleared
1
793,622
Distance Traveled
757,788
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,237
731
74
5
4
261,247
2
L
Cliodhna
8,170
584
53
4
1
248,065
4
L
Scylla
8,496
607
72
5
0
268,003
3
W
Chernobog
10,055
718
74
5
5
249,806
2
W
Horus
10,182
727
21
2
2
282,569
3
L
Ganesha
8,624
616
1
0
0
241,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role