Player Matchup

Mulan
Mulan
Gene_1982
Mulan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,382 Elo+
Solo
Chronos
Chronos
Gryffindork8
Chronos
Level 78
God Stats
3W - 2L
1,838 SR
Queue Stats
138W - 143L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
InnerBlood
Baron Samedi
Level 93
God Stats
3W - 9L
1,534 SR
Queue Stats
11W - 18L
1,294 Elo+
Solo
Chiron
Chiron
ffsantanna123
Chiron
Level 125
God Stats
19W - 13L
1,611 SR
Queue Stats
246W - 257L
1,374 Elo+
Solo
Artio
Artio
shadowsama101
Artio
Level 89
God Stats
2W - 7L
1,538 SR
Queue Stats
261W - 294L
1,400 Elo+
Solo
Team Averages
Level 85
1,604 SR
1,382 Elo+

VS

Team Averages
Level 61
1,380 SR
1,242 Elo+
Danzaburou
Danzaburou
COUX87
Danzaburou
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,069 Elo+
Party 1
Baron Samedi
Baron Samedi
PaddyObanion
Baron Samedi
Level 96
God Stats
62W - 67L
1,428 SR
Queue Stats
85W - 104L
1,333 Elo+
Party 2
Shiva
Shiva
SenJu_TOQUIMA
Shiva
Level 65
God Stats
3W - 3L
1,291 SR
Queue Stats
178W - 187L
1,283 Elo+
Party 1
Atlas
Atlas
TeoVoa
Atlas
Level 21
God Stats
6W - 7L
1,190 SR
Queue Stats
152W - 186L
1,143 Elo+
Party 1
Nemesis
Nemesis
ajax3150
Nemesis
Level 102
God Stats
9W - 6L
1,494 SR
Queue Stats
78W - 94L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gene_1982
Mulan
8
1 / 6 / 1
7,199
313
4,244
11,553
5,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Gryffindork8
Chronos
16
0 / 3 / 1
9,830
427
9,093
18,685
10,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
InnerBlood
Baron Samedi
17
6 / 7 / 1
10,511
457
19,250
22,370
12,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 2
9,692
421
13,649
18,284
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
9,138
397
8,651
26,791
28,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
COUX87
Danzaburou
16
5 / 3 / 3
11,026
479
15,975
15,305
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
PaddyObanion
Baron Samedi
17
4 / 5 / 5
11,510
500
11,860
20,214
11,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 3
12,768
555
20,100
26,574
24,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
TeoVoa
Atlas
16
1 / 0 / 8
10,584
460
9,529
14,201
15,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
ajax3150
Nemesis
20
10 / 2 / 4
12,922
562
17,687
18,807
10,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
11
Kills
24
24
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
COUX87
Danzaburou
5
3
3
2.17
L
Mulan
Gene_1982
Mulan
1
6
1
0.25
L
Chronos
Gryffindork8
Chronos
0
3
1
0.17
L
Baron Samedi
InnerBlood
Baron Samedi
6
7
1
0.93
W
Baron Samedi
PaddyObanion
Baron Samedi
4
5
5
1.3
W
4
1
3
5.5
W
Atlas
TeoVoa
Atlas
1
0
8
5
W
Nemesis
ajax3150
Nemesis
10
2
4
6
L
3
5
2
0.8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,887
Damage
75,151
97,683
Taken
95,101
63,864
Mitigated
68,311
26,982
Healing
33,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
COUX87
Danzaburou
15,975
8,054
0
5,071
15,305
7,020
1,015
3,286
12,019
0
83,693
L
Mulan
Gene_1982
Mulan
4,244
1,919
0
484
11,553
5,009
344
2,069
9,484
0
19,822
L
Chronos
Gryffindork8
Chronos
9,093
2,724
0
4,471
18,685
10,217
0
268
18,417
78,632
0
L
Baron Samedi
InnerBlood
Baron Samedi
19,250
1,517
642
7,458
22,370
12,612
253
8,902
13,468
77,000
0
W
Baron Samedi
PaddyObanion
Baron Samedi
11,860
1,469
726
8,612
20,214
11,202
1,711
10,510
9,704
77,602
0
W
20,100
3,238
89
13,495
26,574
24,380
459
14,426
12,148
0
104,238
W
Atlas
TeoVoa
Atlas
9,529
3,979
0
3,530
14,201
15,520
757
4,270
9,931
34,149
0
W
Nemesis
ajax3150
Nemesis
17,687
8,813
0
2,102
18,807
10,189
513
5,078
13,729
0
129,573
L
13,649
5,347
685
6,023
18,284
7,696
495
4,640
13,644
0
75,382
L
8,651
1,623
80
7,139
26,791
28,330
0
5,510
21,281
40,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
58,810
435
Minions Killed
615
0
Camps Cleared
0
1,762,765
Distance Traveled
2,096,258
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,026
479
112
5
0
365,798
0
L
Mulan
7,199
313
21
1
0
237,801
0
L
Chronos
9,830
427
145
6
0
390,224
7
L
Baron Samedi
10,511
457
111
5
0
347,874
2
W
Baron Samedi
11,510
500
109
5
0
373,449
3
W
Shiva
12,768
555
186
8
0
450,785
2
W
Atlas
10,584
460
42
2
0
413,887
0
W
Nemesis
12,922
562
166
7
0
492,339
3
L
Chiron
9,692
421
114
5
0
375,747
0
L
Artio
9,138
397
44
2
0
411,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role