Player Matchup

Apollo
Apollo
AK-74_FU
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 133L
1,496 Elo+
Party 1
Athena
Athena
Exglobe5528
Athena
Level 97
God Stats
1W - 1L
1,723 SR
Queue Stats
48W - 41L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
bAK3MOnonoke
Baron Samedi
Level 138
God Stats
6W - 3L
1,825 SR
Queue Stats
206W - 196L
1,472 Elo+
Party 1
Set
Set
wayofzay
Set
Level 128
God Stats
1W - 5L
1,384 SR
Queue Stats
422W - 434L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zeezSynastren
Morgan Le Fay
Level 142
God Stats
3W - 1L
1,709 SR
Queue Stats
24W - 40L
1,421 Elo+
Solo
Team Averages
Level 127
1,628 SR
1,484 Elo+

VS

Team Averages
Level 131
1,544 SR
1,499 Elo+
Zhong Kui
Zhong Kui
DiegoCPF
Zhong Kui
Level 114
God Stats
7W - 5L
1,437 SR
Queue Stats
51W - 40L
1,508 Elo+
Solo
Serqet
Serqet
El_Compu
Serqet
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 148L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Elvisaaron
Cthulhu
Level 132
God Stats
13W - 18L
1,566 SR
Queue Stats
341W - 315L
1,542 Elo+
Solo
Bellona
Bellona
Imagineer3421
Bellona
Level 128
God Stats
2W - 0L
1,755 SR
Queue Stats
24W - 27L
1,450 Elo+
Solo
Neith
Neith
benjamonson
Neith
Level 123
God Stats
6W - 5L
1,460 SR
Queue Stats
520W - 498L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AK-74_FU
Apollo
12
0 / 3 / 2
6,929
462
7,258
12,049
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
12
3 / 6 / 2
7,501
500
8,726
18,739
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
bAK3MOnonoke
Baron Samedi
12
3 / 4 / 3
7,326
488
6,223
14,356
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 2
8,100
540
6,818
13,892
9,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
zeezSynastren
Morgan Le Fay
9
0 / 3 / 2
6,395
426
2,487
6,538
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DiegoCPF
Zhong Kui
14
5 / 1 / 5
8,418
561
13,507
11,523
8,951
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
El_Compu
Serqet
14
2 / 3 / 5
8,496
566
4,075
12,866
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Elvisaaron
Cthulhu
13
2 / 1 / 6
8,334
556
7,556
14,287
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bellona
14
5 / 4 / 2
8,728
582
9,703
13,725
14,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 0 / 3
9,148
610
11,959
7,759
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
20
20
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
AK-74_FU
Apollo
0
3
2
0.33
W
Zhong Kui
DiegoCPF
Zhong Kui
5
1
5
7.5
W
Serqet
El_Compu
Serqet
2
3
5
1.5
W
Cthulhu
Elvisaaron
Cthulhu
2
1
6
5
L
Athena
3
6
2
0.67
W
Bellona
5
4
2
1.5
L
Baron Samedi
bAK3MOnonoke
Baron Samedi
3
4
3
1.13
W
6
0
3
7.5
L
3
4
2
1
L
Morgan Le Fay
zeezSynastren
Morgan Le Fay
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
46,800
65,574
Taken
60,160
35,394
Mitigated
45,558
22,587
Healing
21,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AK-74_FU
Apollo
7,258
4,429
0
3,558
12,049
4,254
0
3,023
9,026
0
51,501
W
Zhong Kui
DiegoCPF
Zhong Kui
13,507
1,474
213
7,367
11,523
8,951
1,600
5,298
6,225
66,272
0
W
Serqet
El_Compu
Serqet
4,075
824
0
4,014
12,866
5,258
615
3,455
9,411
0
52,266
W
Cthulhu
Elvisaaron
Cthulhu
7,556
802
588
3,746
14,287
12,710
33
4,304
9,983
39,180
0
L
Athena
8,726
3,049
352
6,471
18,739
11,311
0
5,882
12,551
32,414
0
W
Bellona
9,703
3,734
0
1,808
13,725
14,954
0
2,969
10,756
0
55,481
L
Baron Samedi
bAK3MOnonoke
Baron Samedi
6,223
916
937
5,357
14,356
7,405
0
6,139
8,217
52,533
0
W
11,959
5,267
0
3,277
7,759
3,685
1,854
1,410
6,349
0
75,125
L
6,818
3,373
0
4,774
13,892
9,751
0
2,174
11,548
0
54,524
L
Morgan Le Fay
zeezSynastren
Morgan Le Fay
2,487
331
0
1,138
6,538
2,673
0
3,845
2,541
36,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
43,124
385
Minions Killed
471
0
Camps Cleared
0
1,287,771
Distance Traveled
1,427,164
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,929
462
89
6
0
285,074
1
W
Zhong Kui
8,418
561
85
6
0
268,628
2
W
Serqet
8,496
566
106
7
0
329,298
1
W
Cthulhu
8,334
556
54
4
0
279,406
5
L
Athena
7,501
500
49
3
0
317,218
4
W
Bellona
8,728
582
111
7
0
284,343
6
L
Baron Samedi
7,326
488
88
6
0
239,695
3
W
Neith
9,148
610
115
8
0
265,489
1
L
Set
8,100
540
92
6
0
264,891
0
L
Morgan Le Fay
6,395
426
67
4
0
180,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role