Player Matchup

Heimdallr
Heimdallr
Bronze III
AndyReanimated
Heimdallr
Bronze III
Level 126
God Stats
1W - 0L
1,790 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze V
DanSmooth
Cthulhu
Bronze V
Level 159
God Stats
1W - 0L
1,559 SR
Queue Stats
4W - 2L
1,500 MMR
Party 2
Agni
Agni
Bronze V
KORPS
Agni
Bronze V
Level 158
God Stats
2W - 0L
1,565 SR
Queue Stats
9W - 5L
1,500 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 148
1,638 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,474 SR
1,400 MMR
Hades
Hades
Bronze III
Brutes Honor
Hades
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,414 MMR
Party 1
Chaac
Chaac
Bronze III
DesignateEye950
Chaac
Bronze III
Level 108
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 3L
1,414 MMR
Party 1
Chiron
Chiron
Bronze III
jnelson228
Chiron
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,374 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndyReanimated
Heimdallr
19
5 / 5 / 4
14,833
674
17,585
20,538
10,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DanSmooth
Cthulhu
18
3 / 2 / 5
14,655
666
25,610
24,225
32,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
KORPS
Agni
19
3 / 4 / 8
14,540
661
27,570
17,270
11,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BellonaShivaYemojaAphroditeNemesis

VS

Bans
Chang'eMedusaKumbhakarnaArtemisVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 5
14,013
637
21,221
28,853
17,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 3
13,847
629
13,604
27,339
25,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
jnelson228
Chiron
18
2 / 6 / 5
13,215
601
10,658
24,596
10,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
11
Kills
11
11
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AndyReanimated
Heimdallr
5
5
4
1.4
L
5
4
5
1.88
W
Cthulhu
DanSmooth
Cthulhu
3
2
5
2.75
L
4
1
3
5.5
W
Agni
KORPS
Agni
3
4
8
1.75
L
Chiron
jnelson228
Chiron
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,765
Damage
45,483
62,033
Taken
80,788
53,615
Mitigated
54,012
9,607
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AndyReanimated
Heimdallr
17,585
6,708
0
4,668
20,538
10,105
2,363
6,905
13,276
0
76,393
L
21,221
2,268
921
10,517
28,853
17,765
90
18,736
10,116
66,803
0
W
Cthulhu
DanSmooth
Cthulhu
25,610
1,235
280
4,159
24,225
32,327
293
10,132
13,814
59,527
0
L
13,604
1,275
0
6,210
27,339
25,856
0
18,176
9,163
0
40,300
W
Agni
KORPS
Agni
27,570
2,594
0
500
17,270
11,183
454
5,220
11,461
69,965
0
L
Chiron
jnelson228
Chiron
10,658
4,716
742
6,993
24,596
10,391
0
17,000
7,594
0
50,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
41,075
229
Minions Killed
207
8
Camps Cleared
9
1,211,492
Distance Traveled
1,280,129
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,833
674
100
5
2
366,638
0
L
Hades
14,013
637
80
4
2
440,234
2
W
Cthulhu
14,655
666
59
3
3
457,665
1
L
Chaac
13,847
629
48
2
3
434,620
0
W
Agni
14,540
661
70
3
3
387,189
7
L
Chiron
13,215
601
79
4
4
405,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role