Player Matchup

Skadi
Skadi
ALKAPONE4940
Skadi
Level 42
God Stats
8W - 4L
1,544 SR
Queue Stats
103W - 144L
1,254 Elo+
Solo
Ares
Ares
DankSponz
Ares
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 106L
1,303 Elo+
Solo
Mercury
Mercury
El Loco Andre
Mercury
Level 108
God Stats
4W - 3L
1,603 SR
Queue Stats
95W - 89L
1,300 Elo+
Solo
Hades
Hades
Omarhh02
Hades
Level 45
God Stats
18W - 11L
1,500 SR
Queue Stats
76W - 61L
1,184 Elo+
Solo
Ra
Ra
ZeusKingOG
Ra
Level 64
God Stats
3W - 2L
1,620 SR
Queue Stats
70W - 90L
1,296 Elo+
Solo
Team Averages
Level 61
1,553 SR
1,267 Elo+

VS

Team Averages
Level 55
1,557 SR
1,365 Elo+
Hera
Hera
Da_Kaiser_Killa
Hera
Level 57
God Stats
21W - 22L
1,425 SR
Queue Stats
233W - 268L
1,275 Elo+
Solo
Chaac
Chaac
eXcDerNeon
Chaac
Level 29
God Stats
2W - 2L
1,681 SR
Queue Stats
6W - 6L
1,380 Elo+
Party 1
Thanatos
Thanatos
fatalxfusion2
Thanatos
Level 62
God Stats
9W - 7L
1,584 SR
Queue Stats
44W - 48L
1,470 Elo+
Party 1
Vulcan
Vulcan
mack1997
Vulcan
Level 45
God Stats
14W - 17L
1,409 SR
Queue Stats
47W - 81L
1,202 Elo+
Solo
Izanami
Izanami
xImToxic21x
Izanami
Level 84
God Stats
1W - 1L
1,689 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 8
12,895
516
16,521
18,247
7,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
17
3 / 3 / 16
11,972
479
7,869
26,147
32,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
20
16 / 2 / 6
14,081
563
24,391
30,544
16,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hades
Omarhh02
Hades
18
6 / 2 / 9
11,716
469
11,407
20,481
9,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 11
10,472
419
4,613
13,678
9,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
11,228
449
11,641
19,092
21,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
16
0 / 10 / 0
10,422
417
11,319
24,941
22,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
fatalxfusion2
Thanatos
18
11 / 7 / 0
13,231
529
22,142
25,079
14,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
mack1997
Vulcan
16
0 / 7 / 0
10,392
416
11,517
11,203
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
xImToxic21x
Izanami
16
1 / 8 / 2
10,270
411
23,201
18,602
10,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
35
Kills
13
13
Deaths
35
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
1
3
5
1.17
W
Ares
3
3
16
3.67
W
Mercury
16
2
6
9.5
W
Hades
Omarhh02
Hades
6
2
9
5.25
W
1
4
11
1.63
L
Chaac
0
10
0
0
L
Thanatos
fatalxfusion2
Thanatos
11
7
0
1.57
L
Vulcan
mack1997
Vulcan
0
7
0
0
L
Izanami
xImToxic21x
Izanami
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,801
Damage
79,820
109,097
Taken
98,917
75,863
Mitigated
73,584
48,259
Healing
33,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,521
7,629
763
8,559
18,247
7,669
2,608
2,884
15,363
0
108,650
L
11,641
3,597
523
5,724
19,092
21,496
622
5,465
13,627
62,284
0
W
Ares
7,869
685
728
3,345
26,147
32,642
64
4,385
21,762
36,511
0
W
Mercury
24,391
16,887
591
18,267
30,544
16,559
3,570
4,879
25,665
0
103,903
W
Hades
Omarhh02
Hades
11,407
1,905
840
10,865
20,481
9,150
1,859
6,621
13,860
66,110
0
W
4,613
1,221
720
3,581
13,678
9,843
695
4,389
9,289
60,727
0
L
Chaac
11,319
2,963
0
3,854
24,941
22,014
935
3,473
21,468
0
66,866
L
Thanatos
fatalxfusion2
Thanatos
22,142
8,491
0
19,060
25,079
14,448
1,848
4,847
20,232
0
96,288
L
Vulcan
mack1997
Vulcan
11,517
7,439
66
324
11,203
5,619
547
6,116
5,087
77,531
0
L
Izanami
xImToxic21x
Izanami
23,201
12,127
0
3,620
18,602
10,007
1,920
3,988
14,614
0
97,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,136
Gold Earned
55,543
529
Minions Killed
555
0
Camps Cleared
0
2,341,420
Distance Traveled
2,105,104
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,895
516
162
6
0
419,922
6
L
Hera
11,228
449
64
3
0
442,759
7
W
Ares
11,972
479
44
2
0
502,031
1
W
Mercury
14,081
563
137
5
0
542,287
4
W
Hades
11,716
469
108
4
0
450,029
1
W
Ra
10,472
419
78
3
0
427,151
2
L
Chaac
10,422
417
108
4
0
377,178
3
L
Thanatos
13,231
529
128
5
0
439,609
1
L
Vulcan
10,392
416
104
4
0
450,714
0
L
Izanami
10,270
411
151
6
0
394,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role