Player Matchup

Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
R4scal
Osiris
Level 87
God Stats
3W - 1L
1,758 SR
Queue Stats
278W - 222L
1,631 Elo+
Party 4
Kuzenbo
Kuzenbo
S0CIALlSM
Kuzenbo
Level 138
God Stats
8W - 10L
1,446 SR
Queue Stats
358W - 323L
1,546 Elo+
Party 2
Raijin
Raijin
blackblack420
Raijin
Level 89
God Stats
1W - 1L
1,724 SR
Queue Stats
105W - 95L
1,561 Elo+
Party 2
Rama
Rama
kevinkai157
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 227L
1,625 Elo+
Party 4
Team Averages
Level 113
1,586 SR
1,572 Elo+

VS

Team Averages
Level 118
1,665 SR
1,544 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Cthulhus4skin
Ne Zha
Level 69
God Stats
33W - 24L
1,684 SR
Queue Stats
222W - 171L
1,522 Elo+
Party 1
Horus
Horus
MrTacó
Horus
Level 129
God Stats
6W - 5L
1,713 SR
Queue Stats
68W - 53L
1,604 Elo+
Party 3
Ah Puch
Ah Puch
PotterTheHarryO
Ah Puch
Level 147
God Stats
4W - 6L
1,785 SR
Queue Stats
101W - 102L
1,579 Elo+
Party 3
Ao Kuang
Ao Kuang
monkeyman1011
Ao Kuang
Level 87
God Stats
5W - 3L
1,641 SR
Queue Stats
190W - 155L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 3 / 0
7,237
724
4,988
8,596
3,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
R4scal
Osiris
12
0 / 4 / 1
6,286
629
3,993
11,995
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
S0CIALlSM
Kuzenbo
12
1 / 2 / 1
6,882
688
5,355
15,228
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
0 / 4 / 1
6,755
676
4,544
7,592
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 2
6,638
664
4,948
10,457
3,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 0 / 6
7,586
759
8,002
6,336
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 8
7,297
730
9,542
8,265
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
MrTacó
Horus
13
1 / 0 / 8
6,937
694
7,949
10,496
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 0 / 6
7,390
739
11,814
2,658
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
monkeyman1011
Ao Kuang
14
9 / 1 / 6
8,252
825
10,512
10,574
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
16
16
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
0
0.67
W
Artemis
 
Artemis
2
0
6
5
W
1
2
8
2.5
W
Horus
MrTacó
Horus
1
0
8
5
W
3
0
6
6
L
Osiris
R4scal
Osiris
0
4
1
0.13
L
Kuzenbo
S0CIALlSM
Kuzenbo
1
2
1
0.75
L
0
4
1
0.13
L
0
3
2
0.33
W
Ao Kuang
monkeyman1011
Ao Kuang
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
47,819
53,868
Taken
38,329
30,966
Mitigated
20,113
6,008
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,988
1,812
0
596
8,596
3,206
0
3,025
5,511
0
15,949
W
Artemis
 
Artemis
8,002
4,015
0
155
6,336
2,979
1,127
1,914
4,422
0
30,265
W
9,542
2,683
0
1,420
8,265
4,165
498
1,509
6,756
0
32,869
W
Horus
MrTacó
Horus
7,949
2,898
658
4,856
10,496
6,360
114
2,830
7,666
0
17,730
W
11,814
643
0
1,494
2,658
1,253
44
1,425
1,233
28,817
0
L
Osiris
R4scal
Osiris
3,993
728
0
1,723
11,995
6,849
0
5,761
6,056
0
10,034
L
Kuzenbo
S0CIALlSM
Kuzenbo
5,355
2,200
0
2,230
15,228
14,345
34
6,402
8,656
14,648
0
L
4,544
543
0
480
7,592
2,632
0
2,286
5,212
21,151
0
L
4,948
4,053
0
979
10,457
3,934
0
3,989
6,439
0
20,560
W
Ao Kuang
monkeyman1011
Ao Kuang
10,512
3,247
0
3,945
10,574
5,356
0
2,221
8,353
16,901
2,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
37,462
146
Minions Killed
195
0
Camps Cleared
0
948,823
Distance Traveled
978,215
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,237
724
30
3
0
189,742
0
W
Artemis
7,586
759
56
6
0
168,840
3
W
Ne Zha
7,297
730
47
5
0
220,990
0
W
Horus
6,937
694
32
3
0
221,251
0
W
Ah Puch
7,390
739
43
4
0
179,708
2
L
Osiris
6,286
629
17
2
0
191,439
0
L
Kuzenbo
6,882
688
30
3
0
206,543
2
L
Raijin
6,755
676
39
4
0
169,122
4
L
Rama
6,638
664
30
3
0
191,977
1
W
Ao Kuang
8,252
825
17
2
0
187,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role