Player Matchup

Raijin
Raijin
Drevenants
Raijin
Level 28
God Stats
1W - 1L
1,275 SR
Queue Stats
65W - 53L
1,549 Elo+
Solo
Mulan
Mulan
MrMiakey
Mulan
Level 89
God Stats
3W - 2L
1,834 SR
Queue Stats
238W - 122L
1,701 Elo+
Party 2
Charybdis
Charybdis
SpaceActual
Charybdis
Level 119
God Stats
9W - 8L
1,473 SR
Queue Stats
487W - 325L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iFistFatHoors
Tsukuyomi
Level 26
God Stats
4W - 2L
1,468 SR
Queue Stats
163W - 104L
1,623 Elo+
Party 2
Aphrodite
Aphrodite
spookyjigger
Aphrodite
Level 68
God Stats
7W - 2L
1,823 SR
Queue Stats
517W - 422L
1,558 Elo+
Party 2
Team Averages
Level 66
1,575 SR
1,604 Elo+

VS

Team Averages
Level 91
1,577 SR
1,610 Elo+
Zhong Kui
Zhong Kui
BellPepperMan
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 13L
1,723 Elo+
Party 1
Neith
Neith
Cooljay87
Neith
Level 39
God Stats
0W - 1L
1,601 SR
Queue Stats
4W - 4L
1,504 Elo+
Party 1
Mulan
Mulan
DyIan_TG
Mulan
Level 127
God Stats
1W - 2L
1,420 SR
Queue Stats
120W - 101L
1,587 Elo+
Party 1
Serqet
Serqet
FLINTGIVEN
Serqet
Level 158
God Stats
1W - 1L
1,862 SR
Queue Stats
83W - 77L
1,647 Elo+
Party 1
Hel
Hel
SadBoyardee
Hel
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 101L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Drevenants
Raijin
17
5 / 4 / 13
10,733
716
21,036
13,804
7,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
MrMiakey
Mulan
15
1 / 3 / 15
9,535
636
10,497
19,693
23,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
SpaceActual
Charybdis
17
6 / 3 / 10
10,462
697
21,574
14,418
7,678
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
iFistFatHoors
Tsukuyomi
19
6 / 2 / 13
11,261
751
30,104
18,238
10,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
spookyjigger
Aphrodite
19
3 / 1 / 17
11,265
751
7,473
11,102
11,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BellPepperMan
Zhong Kui
15
4 / 9 / 5
9,765
651
11,708
21,707
20,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Cooljay87
Neith
18
0 / 1 / 9
9,273
618
12,443
12,934
7,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
DyIan_TG
Mulan
16
1 / 6 / 7
9,132
609
10,989
21,397
25,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
FLINTGIVEN
Serqet
17
4 / 3 / 7
11,044
736
9,581
22,056
21,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 2 / 7
10,477
698
13,410
20,336
14,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
48
21
Kills
13
13
Deaths
21
68
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BellPepperMan
Zhong Kui
4
9
5
0.72
L
Neith
Cooljay87
Neith
0
1
9
4.5
W
Raijin
Drevenants
Raijin
5
4
13
2.88
L
Mulan
DyIan_TG
Mulan
1
6
7
0.75
L
Serqet
FLINTGIVEN
Serqet
4
3
7
2.5
W
Mulan
MrMiakey
Mulan
1
3
15
2.83
L
4
2
7
3.75
W
Charybdis
SpaceActual
Charybdis
6
3
10
3.67
W
Tsukuyomi
iFistFatHoors
Tsukuyomi
6
2
13
6.25
W
Aphrodite
spookyjigger
Aphrodite
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,684
Damage
58,131
77,255
Taken
98,430
60,752
Mitigated
88,945
44,859
Healing
53,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BellPepperMan
Zhong Kui
11,708
876
2,013
2,601
21,707
20,355
676
5,803
15,904
19,050
0
L
Neith
Cooljay87
Neith
12,443
2,239
782
4,073
12,934
7,170
649
5,781
7,153
0
27,058
W
Raijin
Drevenants
Raijin
21,036
998
688
2,057
13,804
7,490
1,589
4,831
8,672
37,178
0
L
Mulan
DyIan_TG
Mulan
10,989
928
1,070
3,517
21,397
25,938
286
7,671
13,726
0
20,715
L
Serqet
FLINTGIVEN
Serqet
9,581
1,331
2,272
5,379
22,056
21,173
58
5,250
16,806
711
13,419
W
Mulan
MrMiakey
Mulan
10,497
894
3,016
3,656
19,693
23,632
244
4,480
14,280
0
15,735
L
13,410
942
17,438
14,116
20,336
14,309
286
4,004
16,332
36,051
0
W
Charybdis
SpaceActual
Charybdis
21,574
12,614
4,096
4,815
14,418
7,678
2,983
3,902
10,152
0
39,576
W
Tsukuyomi
iFistFatHoors
Tsukuyomi
30,104
6,190
1,338
6,966
18,238
10,654
0
7,451
10,458
0
47,564
W
Aphrodite
spookyjigger
Aphrodite
7,473
1,234
11,041
7,186
11,102
11,298
212
4,767
6,043
22,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,256
Gold Earned
49,691
155
Minions Killed
125
0
Camps Cleared
0
1,465,893
Distance Traveled
1,365,543
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,765
651
13
1
0
219,302
0
L
Neith
9,273
618
35
2
0
286,300
0
W
Raijin
10,733
716
34
2
0
271,782
1
L
Mulan
9,132
609
14
1
0
251,374
3
L
Serqet
11,044
736
6
0
0
322,983
5
W
Mulan
9,535
636
4
0
0
297,499
1
L
Hel
10,477
698
57
4
0
285,584
0
W
Charybdis
10,462
697
47
3
0
240,974
0
W
Tsukuyomi
11,261
751
24
2
0
337,676
0
W
Aphrodite
11,265
751
46
3
0
317,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role