Player Matchup

Chaac
Chaac
Echo_pr35
Chaac
Level 85
God Stats
21W - 13L
1,535 SR
Queue Stats
118W - 130L
1,340 Elo+
Solo
Charybdis
Charybdis
GxZ10
Charybdis
Level 158
God Stats
7W - 4L
1,503 SR
Queue Stats
195W - 211L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
ImTooFishyy
Baron Samedi
Level 69
God Stats
43W - 27L
1,483 SR
Queue Stats
274W - 269L
1,379 Elo+
Solo
Eset
Eset
MCR_Inspiration
Eset
Level 54
God Stats
0W - 2L
1,330 SR
Queue Stats
74W - 84L
1,286 Elo+
Solo
Bakasura
Bakasura
zlNF4M0US_B
Bakasura
Level 93
God Stats
10W - 11L
1,452 SR
Queue Stats
484W - 505L
1,371 Elo+
Solo
Team Averages
Level 92
1,461 SR
1,345 Elo+

VS

Team Averages
Level 91
1,534 SR
1,388 Elo+
Mulan
Mulan
Airoru
Mulan
Level 84
God Stats
15W - 4L
1,734 SR
Queue Stats
61W - 48L
1,417 Elo+
Solo
Charybdis
Charybdis
AreYouMadBro45
Charybdis
Level 68
God Stats
3W - 5L
1,329 SR
Queue Stats
322W - 349L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
LWallace1993
Baron Samedi
Level 88
God Stats
75W - 72L
1,446 SR
Queue Stats
911W - 982L
1,370 Elo+
Solo
Anubis
Anubis
UginPR
Anubis
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
344W - 344L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
mudoyp2
Tsukuyomi
Level 107
God Stats
5W - 1L
1,660 SR
Queue Stats
62W - 65L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Echo_pr35
Chaac
19
3 / 3 / 2
11,636
465
11,244
17,972
14,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
GxZ10
Charybdis
16
1 / 7 / 2
10,280
411
9,157
19,710
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ImTooFishyy
Baron Samedi
15
1 / 6 / 5
10,446
418
10,894
27,027
18,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 9 / 3
10,381
415
8,954
16,657
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
zlNF4M0US_B
Bakasura
18
8 / 5 / 3
12,033
481
10,691
25,112
10,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Airoru
Mulan
20
5 / 0 / 9
14,724
589
16,908
19,289
19,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
AreYouMadBro45
Charybdis
19
4 / 2 / 8
12,768
511
9,664
16,915
8,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
LWallace1993
Baron Samedi
20
6 / 3 / 11
13,473
539
20,691
13,446
8,144
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
UginPR
Anubis
18
5 / 4 / 13
12,144
486
14,288
17,416
9,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
mudoyp2
Tsukuyomi
19
10 / 6 / 9
13,517
541
16,415
25,750
14,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
15
Kills
30
30
Deaths
15
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Mulan
Airoru
Mulan
5
0
9
9.5
W
Charybdis
AreYouMadBro45
Charybdis
4
2
8
4
L
Chaac
Echo_pr35
Chaac
3
3
2
1.33
L
Charybdis
GxZ10
Charybdis
1
7
2
0.29
L
Baron Samedi
ImTooFishyy
Baron Samedi
1
6
5
0.58
W
Baron Samedi
LWallace1993
Baron Samedi
6
3
11
3.83
L
2
9
3
0.39
W
Anubis
UginPR
Anubis
5
4
13
2.88
W
Tsukuyomi
mudoyp2
Tsukuyomi
10
6
9
2.42
L
Bakasura
zlNF4M0US_B
Bakasura
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,940
Damage
77,966
106,478
Taken
92,816
56,480
Mitigated
60,131
23,875
Healing
42,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Airoru
Mulan
16,908
1,445
0
9,782
19,289
19,918
1,338
3,044
16,195
0
112,597
W
Charybdis
AreYouMadBro45
Charybdis
9,664
4,539
0
7,140
16,915
8,044
2,179
1,860
15,027
0
106,825
L
Chaac
Echo_pr35
Chaac
11,244
1,125
372
5,250
17,972
14,274
0
4,940
13,032
0
81,144
L
Charybdis
GxZ10
Charybdis
9,157
3,702
418
5,360
19,710
6,660
2,458
4,175
15,535
0
72,487
L
Baron Samedi
ImTooFishyy
Baron Samedi
10,894
714
2,993
6,092
27,027
18,410
476
10,628
16,399
71,043
0
W
Baron Samedi
LWallace1993
Baron Samedi
20,691
706
2,289
6,032
13,446
8,144
1,081
7,052
6,221
96,561
0
L
8,954
839
358
916
16,657
6,249
0
9,008
7,649
65,210
0
W
Anubis
UginPR
Anubis
14,288
628
0
8,355
17,416
9,405
964
4,011
13,202
69,137
0
W
Tsukuyomi
mudoyp2
Tsukuyomi
16,415
5,375
0
8,688
25,750
14,620
302
3,881
21,819
0
108,508
L
Bakasura
zlNF4M0US_B
Bakasura
10,691
6,629
0
2,116
25,112
10,887
0
7,306
17,806
0
98,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,776
Gold Earned
66,626
584
Minions Killed
687
0
Camps Cleared
0
2,138,728
Distance Traveled
2,244,656
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,724
589
196
8
0
473,149
5
W
Charybdis
12,768
511
143
6
0
435,436
6
L
Chaac
11,636
465
134
5
0
506,901
6
L
Charybdis
10,280
411
111
4
0
370,386
2
L
Baron Samedi
10,446
418
94
4
0
380,389
1
W
Baron Samedi
13,473
539
142
6
0
437,836
1
L
Eset
10,381
415
100
4
0
388,530
0
W
Anubis
12,144
486
80
3
0
433,001
3
W
Tsukuyomi
13,517
541
126
5
0
465,234
4
L
Bakasura
12,033
481
145
6
0
492,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role