Player Matchup

Jing Wei
Jing Wei
Blood250
Jing Wei
Level 145
God Stats
1W - 1L
1,213 SR
Queue Stats
88W - 79L
1,523 Elo+
Party 1
Nox
Nox
DISTORTER9708
Nox
Level 126
God Stats
2W - 0L
1,735 SR
Queue Stats
53W - 44L
1,561 Elo+
Party 1
Vamana
Vamana
GhostNinjaJMS
Vamana
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
571W - 616L
1,428 Elo+
Solo
Charybdis
Charybdis
SuccubusLove2027
Charybdis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,413 Elo+
Solo
Cabrakan
Cabrakan
Vilemarrow
Cabrakan
Level 78
God Stats
5W - 0L
1,772 SR
Queue Stats
24W - 26L
1,481 Elo+
Party 1
Team Averages
Level 79
1,544 SR
1,482 Elo+

VS

Team Averages
Level 100
1,599 SR
1,489 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Anthraxbruce
Cthulhu
Level 148
God Stats
1W - 2L
1,848 SR
Queue Stats
54W - 52L
1,548 Elo+
Party 2
Cliodhna
Cliodhna
C4 op42
Cliodhna
Level 160
God Stats
0W - 2L
1,648 SR
Queue Stats
229W - 214L
1,505 Elo+
Party 2
Skadi
Skadi
HRGarcia
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
ismaelo2222
Tyr
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 89L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blood250
Jing Wei
15
6 / 5 / 13
10,338
795
18,474
12,552
6,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 17
11,822
909
19,200
10,902
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 15
10,702
823
11,750
16,769
19,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
20
9 / 2 / 18
11,927
917
24,153
15,906
8,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Vilemarrow
Cabrakan
18
3 / 3 / 22
11,037
849
9,187
21,313
32,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 4 / 6
8,984
691
10,473
14,142
12,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Anthraxbruce
Cthulhu
17
2 / 7 / 12
9,781
752
17,958
24,010
19,320
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
C4 op42
Cliodhna
20
8 / 3 / 5
11,277
867
20,387
22,489
12,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
HRGarcia
Skadi
13
1 / 9 / 5
8,102
623
5,418
14,370
6,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 10 / 6
8,065
620
4,500
21,349
15,348
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
49
33
Kills
15
15
Deaths
33
85
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
4
6
1.5
L
Cthulhu
Anthraxbruce
Cthulhu
2
7
12
1.14
W
Jing Wei
Blood250
Jing Wei
6
5
13
2.5
L
Cliodhna
C4 op42
Cliodhna
8
3
5
3.5
W
11
1
17
19.5
W
4
4
15
2.88
L
Skadi
HRGarcia
Skadi
1
9
5
0.39
W
Charybdis
9
2
18
9
W
Cabrakan
Vilemarrow
Cabrakan
3
3
22
4.67
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,764
Damage
58,736
77,442
Taken
96,360
73,867
Mitigated
66,328
33,972
Healing
26,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,473
1,990
1,827
3,859
14,142
12,715
0
4,608
9,534
0
17,791
L
Cthulhu
Anthraxbruce
Cthulhu
17,958
350
2,109
4,971
24,010
19,320
0
6,681
17,329
32,323
0
W
Jing Wei
Blood250
Jing Wei
18,474
10,320
1,455
1,009
12,552
6,264
1,769
2,913
9,544
0
34,287
L
Cliodhna
C4 op42
Cliodhna
20,387
1,053
800
11,279
22,489
12,627
0
6,858
15,631
0
48,374
W
19,200
1,222
3,448
4,064
10,902
6,293
1,655
3,295
7,524
27,500
0
W
11,750
3,801
952
5,274
16,769
19,960
619
2,431
13,979
0
21,840
L
Skadi
HRGarcia
Skadi
5,418
2,887
0
571
14,370
6,318
8
5,484
8,886
0
9,699
W
Charybdis
24,153
11,150
679
7,326
15,906
8,510
3,445
4,117
11,698
0
55,341
W
Cabrakan
Vilemarrow
Cabrakan
9,187
1,023
4,905
4,860
21,313
32,840
168
5,202
15,824
15,998
0
L
4,500
1,515
0
1,222
21,349
15,348
835
4,756
16,593
0
6,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,826
Gold Earned
46,209
152
Minions Killed
133
0
Camps Cleared
0
1,209,759
Distance Traveled
1,154,355
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,984
691
18
1
0
248,748
2
L
Cthulhu
9,781
752
35
3
0
242,129
3
W
Jing Wei
10,338
795
48
4
0
207,524
5
L
Cliodhna
11,277
867
64
5
0
245,984
0
W
Nox
11,822
909
16
1
0
285,820
0
W
Vamana
10,702
823
21
2
0
230,752
0
L
Skadi
8,102
623
13
1
0
199,311
0
W
Charybdis
11,927
917
60
5
0
255,874
0
W
Cabrakan
11,037
849
7
1
0
229,789
0
L
Tyr
8,065
620
3
0
0
218,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role