Player Matchup

Ratatoskr
Ratatoskr
JoseRomero1999
Ratatoskr
Level 109
God Stats
6W - 7L
1,322 SR
Queue Stats
136W - 150L
1,299 Elo+
Party 2
Ares
Ares
Lil_Loclap
Ares
Level 38
God Stats
0W - 3L
1,255 SR
Queue Stats
6W - 21L
1,221 Elo+
Party 4
Erlang Shen
Erlang Shen
ParacaEye
Erlang Shen
Level 27
God Stats
28W - 53L
1,215 SR
Queue Stats
130W - 203L
1,200 Elo+
Party 2
Sol
Sol
antonio22soto
Sol
Level 10
God Stats
27W - 45L
1,309 SR
Queue Stats
87W - 116L
1,303 Elo+
Party 2
Skadi
Skadi
danieltapia_66
Skadi
Level 38
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 21L
1,202 Elo+
Party 4
Team Averages
Level 44
1,268 SR
1,245 Elo+

VS

Team Averages
Level 66
1,469 SR
1,300 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
SurviverBlue
Scylla
Level 80
God Stats
16W - 13L
1,584 SR
Queue Stats
723W - 781L
1,303 Elo+
Party 1
Shiva
Shiva
WildAlone-_-
Shiva
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 243L
1,072 Elo+
Party 1
Fenrir
Fenrir
Yo_Soy_Poyia_Man
Fenrir
Level 49
God Stats
6W - 1L
1,280 SR
Queue Stats
189W - 221L
1,341 Elo+
Party 3
Set
Set
leader906728
Set
Level 64
God Stats
15W - 12L
1,483 SR
Queue Stats
360W - 472L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JoseRomero1999
Ratatoskr
15
4 / 7 / 5
10,381
472
16,342
21,465
9,490
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 6 / 2
9,720
442
7,691
23,169
28,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
ParacaEye
Erlang Shen
15
0 / 7 / 0
9,733
442
5,712
20,077
18,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 6 / 3
10,968
499
10,814
20,746
10,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 4 / 1
9,662
439
9,530
15,566
6,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
8 / 3 / 5
12,365
562
17,773
18,683
7,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
18
7 / 1 / 9
11,019
501
16,647
12,632
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 2 / 14
9,686
440
7,828
16,159
17,850
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 0 / 5
12,760
580
18,792
18,699
19,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 4 / 14
10,708
487
10,801
19,477
9,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
10
Kills
30
30
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
5
3.5
L
Ratatoskr
JoseRomero1999
Ratatoskr
4
7
5
0.93
L
3
6
2
0.67
L
Erlang Shen
ParacaEye
Erlang Shen
0
7
0
0
W
Scylla
7
1
9
11.5
W
2
2
14
4.5
W
10
0
5
12.5
L
1
6
3
0.42
L
2
4
1
0.63
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,089
Damage
71,841
101,023
Taken
85,650
73,429
Mitigated
59,437
20,408
Healing
26,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,773
9,272
0
8,571
18,683
7,250
5,213
2,557
16,126
118,858
0
L
Ratatoskr
JoseRomero1999
Ratatoskr
16,342
4,552
0
3,986
21,465
9,490
1,034
7,860
13,605
0
79,034
L
7,691
513
0
3,434
23,169
28,775
355
11,038
12,131
19,296
0
L
Erlang Shen
ParacaEye
Erlang Shen
5,712
3,785
0
3,939
20,077
18,252
891
584
19,493
0
57,697
W
Scylla
16,647
769
0
2,632
12,632
5,314
1,491
5,264
7,368
72,148
0
W
7,828
1,335
2,342
2,736
16,159
17,850
492
4,543
11,616
0
27,838
W
18,792
5,718
0
4,577
18,699
19,973
984
2,727
15,972
0
93,749
L
10,814
3,700
0
7,924
20,746
10,343
3,458
9,117
11,629
84,410
8,980
L
9,530
3,501
0
1,125
15,566
6,569
1,624
5,821
9,745
0
80,138
W
10,801
5,835
0
5,270
19,477
9,050
217
2,978
16,499
0
76,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,464
Gold Earned
56,538
498
Minions Killed
548
0
Camps Cleared
0
1,865,331
Distance Traveled
2,127,207
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,365
562
172
8
0
386,371
0
L
Ratatoskr
10,381
472
110
5
0
440,486
0
L
Ares
9,720
442
18
1
0
364,999
0
L
Erlang Shen
9,733
442
95
4
0
379,401
0
W
Scylla
11,019
501
89
4
0
445,858
0
W
Shiva
9,686
440
27
1
0
427,925
0
W
Fenrir
12,760
580
168
8
0
435,579
4
L
Sol
10,968
499
149
7
0
308,702
0
L
Skadi
9,662
439
126
6
0
371,743
1
W
Set
10,708
487
92
4
0
431,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role