Player Matchup

Danzaburou
Danzaburou
DanielRock96
Danzaburou
Level 88
God Stats
20W - 20L
1,457 SR
Queue Stats
71W - 97L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Errorhard21
Nu Wa
Level 56
God Stats
3W - 8L
1,322 SR
Queue Stats
79W - 112L
1,350 Elo+
Solo
Ares
Ares
Horpheont
Ares
Level 72
God Stats
43W - 45L
1,432 SR
Queue Stats
60W - 66L
1,405 Elo+
Solo
Team Averages
Level 72
1,404 SR
1,376 Elo+

VS

Team Averages
Level 67
1,507 SR
1,260 Elo+
Hercules
Hercules
Jebibo
Hercules
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 35L
1,163 Elo+
Solo
Hou Yi
Hou Yi
SvagL22
Hou Yi
Level 116
God Stats
10W - 9L
1,521 SR
Queue Stats
287W - 279L
1,559 Elo+
Solo
Thoth
Thoth
Wanluiggi
Thoth
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanielRock96
Danzaburou
15
6 / 0 / 2
9,640
803
12,277
7,813
4,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 1 / 6
8,257
688
7,737
5,562
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
13
1 / 0 / 6
9,066
756
8,402
11,688
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jebibo
Hercules
13
1 / 1 / 0
7,476
623
4,469
11,620
9,293
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
SvagL22
Hou Yi
13
0 / 2 / 1
7,465
622
9,521
12,675
5,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thoth
Wanluiggi
Thoth
10
0 / 5 / 1
6,781
565
2,747
10,951
4,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DanielRock96
Danzaburou
6
0
2
7
W
1
1
6
4
W
Ares
1
0
6
4
L
Hercules
Jebibo
Hercules
1
1
0
1
L
Hou Yi
SvagL22
Hou Yi
0
2
1
0.25
L
Thoth
Wanluiggi
Thoth
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
16,737
25,063
Taken
35,246
20,812
Mitigated
19,201
7,573
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DanielRock96
Danzaburou
12,277
4,345
0
3,585
7,813
4,729
711
1,024
6,789
0
53,405
W
7,737
2,812
0
269
5,562
2,395
261
377
5,185
20,489
0
W
Ares
8,402
566
0
3,719
11,688
13,688
219
1,867
9,821
23,060
0
L
Hercules
Jebibo
Hercules
4,469
1,080
0
3,165
11,620
9,293
0
4,997
6,623
0
18,225
L
Hou Yi
SvagL22
Hou Yi
9,521
3,902
0
2,832
12,675
5,554
0
6,039
6,636
0
43,104
L
Thoth
Wanluiggi
Thoth
2,747
333
405
838
10,951
4,354
0
5,331
5,620
15,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,963
Gold Earned
21,722
145
Minions Killed
133
7
Camps Cleared
3
711,610
Distance Traveled
653,957
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,640
803
80
7
4
242,915
4
W
Nu Wa
8,257
688
33
3
1
237,170
0
W
Ares
9,066
756
32
3
2
231,525
2
L
Hercules
7,476
623
39
3
1
249,160
5
L
Hou Yi
7,465
622
82
7
2
230,924
2
L
Thoth
6,781
565
12
1
0
173,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role