Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
moonlightjune
Hachiman
Level 158
God Stats
8W - 6L
1,883 SR
Queue Stats
343W - 139L
1,663 Elo+
Party 1
Yemoja
Yemoja
motakun
Yemoja
Level 152
God Stats
4W - 3L
1,567 SR
Queue Stats
196W - 80L
1,668 Elo+
Party 1
Team Averages
Level 118
1,650 SR
1,611 Elo+

VS

Team Averages
Level 75
1,309 SR
1,377 Elo+
Gilgamesh
Gilgamesh
VKan01
Gilgamesh
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 26L
1,648 Elo+
Solo
Janus
Janus
abarretinhobr
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,301 Elo+
Party 2
Xing Tian
Xing Tian
tumunjaiminho
Xing Tian
Level 7
God Stats
1W - 2L
1,142 SR
Queue Stats
5W - 17L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 1 / 7
11,948
703
13,214
7,500
4,146
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
moonlightjune
Hachiman
18
7 / 1 / 4
12,572
740
17,736
8,371
4,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
motakun
Yemoja
17
1 / 1 / 9
12,260
721
5,547
13,508
17,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
VKan01
Gilgamesh
11
1 / 4 / 1
9,647
567
3,468
12,658
8,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 1
11,036
649
10,024
12,401
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
tumunjaiminho
Xing Tian
15
0 / 4 / 3
9,808
577
8,410
16,572
13,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
7
7.5
L
Gilgamesh
VKan01
Gilgamesh
1
4
1
0.38
L
2
4
1
0.63
W
Hachiman
moonlightjune
Hachiman
7
1
4
9
W
Yemoja
motakun
Yemoja
1
1
9
5.5
L
Xing Tian
tumunjaiminho
Xing Tian
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
21,902
29,379
Taken
41,631
25,905
Mitigated
27,314
12,722
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,214
3,775
0
1,084
7,500
4,146
175
5,245
2,065
63,851
0
L
Gilgamesh
VKan01
Gilgamesh
3,468
981
0
122
12,658
8,262
0
5,057
7,601
0
14,766
L
10,024
270
153
1,408
12,401
5,076
0
5,890
6,511
68,934
0
W
Hachiman
moonlightjune
Hachiman
17,736
9,958
0
2,295
8,371
4,335
2,451
4,835
3,401
0
63,227
W
Yemoja
motakun
Yemoja
5,547
732
3,125
6,218
13,508
17,424
203
7,899
5,326
20,379
0
L
Xing Tian
tumunjaiminho
Xing Tian
8,410
429
0
618
16,572
13,976
0
8,256
8,316
25,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
30,491
216
Minions Killed
194
10
Camps Cleared
6
929,171
Distance Traveled
811,281
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,948
703
97
6
2
326,410
1
L
Gilgamesh
9,647
567
19
1
1
190,599
3
L
Janus
11,036
649
131
8
3
290,779
1
W
Hachiman
12,572
740
99
6
6
272,299
2
W
Yemoja
12,260
721
20
1
2
330,462
1
L
Xing Tian
9,808
577
44
3
2
329,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role