Player Matchup

King Arthur
King Arthur
MTL PERFECTSHOT
King Arthur
Level 160
God Stats
7W - 14L
1,422 SR
Queue Stats
93W - 106L
1,484 Elo+
Solo
Sol
Sol
Newtoplay
Sol
Level 157
God Stats
8W - 6L
1,581 SR
Queue Stats
62W - 90L
1,439 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
reaper319 d258
Ah Muzen Cab
Level 128
God Stats
2W - 4L
1,377 SR
Queue Stats
35W - 48L
1,448 Elo+
Party 2
Team Averages
Level 148
1,460 SR
1,457 Elo+

VS

Team Averages
Level 92
1,471 SR
1,521 Elo+
Cthulhu
Cthulhu
Musketeerss
Cthulhu
Level 102
God Stats
6W - 2L
1,414 SR
Queue Stats
165W - 154L
1,470 Elo+
Solo
Hachiman
Hachiman
darkness_survive
Hachiman
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 107L
1,592 Elo+
Party 1
Neith
Neith
undonecircle
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MTL PERFECTSHOT
King Arthur
15
1 / 4 / 3
10,492
656
10,089
23,259
23,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 5 / 2
11,950
747
16,346
17,974
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
reaper319 d258
Ah Muzen Cab
15
1 / 5 / 8
10,789
674
17,568
17,082
6,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Musketeerss
Cthulhu
16
2 / 2 / 10
11,743
734
16,229
21,376
27,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 5 / 4
12,418
776
23,512
16,063
8,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 9
10,847
678
10,114
12,197
6,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
14
14
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
MTL PERFECTSHOT
King Arthur
1
4
3
0.63
W
Cthulhu
Musketeerss
Cthulhu
2
2
10
3.5
L
7
5
2
1.6
W
10
5
4
2.4
L
Ah Muzen Cab
reaper319 d258
Ah Muzen Cab
1
5
8
1
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,003
Damage
49,855
58,315
Taken
49,636
36,693
Mitigated
42,351
12,864
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
MTL PERFECTSHOT
King Arthur
10,089
1,271
460
2,652
23,259
23,231
0
6,085
17,174
0
34,378
W
Cthulhu
Musketeerss
Cthulhu
16,229
589
1,049
2,432
21,376
27,281
0
5,463
15,542
37,944
0
L
16,346
5,167
634
5,175
17,974
6,560
363
5,427
12,547
47,026
0
W
23,512
10,156
0
1,095
16,063
8,558
803
4,497
11,304
0
50,161
L
Ah Muzen Cab
reaper319 d258
Ah Muzen Cab
17,568
6,725
573
3,370
17,082
6,902
1,430
5,391
11,691
0
51,748
W
10,114
4,982
1,385
2,828
12,197
6,512
845
5,780
6,025
0
31,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
35,008
195
Minions Killed
200
6
Camps Cleared
9
843,503
Distance Traveled
847,896
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,492
656
57
4
2
302,056
2
W
Cthulhu
11,743
734
57
4
3
313,613
3
L
Sol
11,950
747
71
4
3
257,550
2
W
Hachiman
12,418
776
92
6
3
247,721
2
L
Ah Muzen Cab
10,789
674
67
4
1
283,897
4
W
Neith
10,847
678
51
3
3
286,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role